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Lets talk anni/watchman PVP.


Nathan_Hanefort

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Hello, PVPers,

 

first I want to say that I love how annihilation plays – I like animations, self healing and solo PVE with it (like master chapters, soloing hcs without companion etc etc). I believe I am ok PVP player with other classes (jugg skank, op, mm mostly), thats why Im eager to make annihilation work in PVP. Just never did that..

 

I know fury is a king – i respeced from anni to fury and that very moment queued for PVP with it. Guess what – smashing glowing buttons, having no rotation and playing it for the first time I hit almost double my standart annihilation DPS..

But anyways, I want to make anni work in solo ranked, not only in regs. It must be possible? It should be possible. I tend to believe its like gunnery vs assault specialist and lethality vs concealment – you can choose the better spec for PVP, but the lesser spec also works and is way better than AP vanguards, hatred sins, dps guardians and many other subspecs. I have a few questions:

 

1. Is it possible to purge/cleanse my 3 dots from the target? Apart from op, sorc and sin who can dodge/bubble it off.

2. Do good players/you notice the time anni is ready to spread (like in 2 vs 2 situations) and move away for a few seconds?

3. Do you think fury is harder to kill than anni in arenas, do you put mark on anni head more often than on fury? Cc immunity vs self sustain etc.

4. TOP 3 easiest spec to kill for anni?

5. Is it worth focusing healer as an anni or better just to dps and try to spread?

 

Lets leave „play fury“ outside. If you cant answer the questions, just leave you thoughts here, whats working for you etc etc. I refuse to believe that NO ONE plays anni in yolos..Or have it as a main for PVP.

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Hello, PVPers,

 

first I want to say that I love how annihilation plays – I like animations, self healing and solo PVE with it (like master chapters, soloing hcs without companion etc etc). I believe I am ok PVP player with other classes (jugg skank, op, mm mostly), thats why Im eager to make annihilation work in PVP. Just never did that..

 

I know fury is a king – i respeced from anni to fury and that very moment queued for PVP with it. Guess what – smashing glowing buttons, having no rotation and playing it for the first time I hit almost double my standart annihilation DPS..

But anyways, I want to make anni work in solo ranked, not only in regs. It must be possible? It should be possible. I tend to believe its like gunnery vs assault specialist and lethality vs concealment – you can choose the better spec for PVP, but the lesser spec also works and is way better than AP vanguards, hatred sins, dps guardians and many other subspecs. I have a few questions:

 

1. Is it possible to purge/cleanse my 3 dots from the target? Apart from op, sorc and sin who can dodge/bubble it off.

2. Do good players/you notice the time anni is ready to spread (like in 2 vs 2 situations) and move away for a few seconds?

3. Do you think fury is harder to kill than anni in arenas, do you put mark on anni head more often than on fury? Cc immunity vs self sustain etc.

4. TOP 3 easiest spec to kill for anni?

5. Is it worth focusing healer as an anni or better just to dps and try to spread?

 

Lets leave „play fury“ outside. If you cant answer the questions, just leave you thoughts here, whats working for you etc etc. I refuse to believe that NO ONE plays anni in yolos..Or have it as a main for PVP.

 

Let's get straight to it :

 

1. No, not possible to cleanse dots, although I am not 100% sure.

2. Yes, very likely... although it's hard to tell... I've encountered many situations where certain players moved away just before smash spread, or I got stunned , pusshed, anything to interrupt my attempt to spread. Remember that top players and very good ones watch your buffs... and know exactly how to shut you off.

3. I think killing anni is easier because it has no stun immunity and this being a stealth meta... you are pretty much done if they go after you. Of course you can kite the best you can and prolong your death, but the lack of cc immunity that fury has is a serious handicap in SR. I always feel much more vulnarable.

3. You can kill a anything as long as you are more skilled than the other player/class you fight..

4. I try to spread dots as much as possible ot put pressure on the group. It's a pressure spec after all, isn't it ?

 

 

Bottom line...

 

Anni is very hard to play in SR and not really worth it because

 

1. It's too slow to build up damage

.2. Very small to non existent burst,

3. No stun immunity at all...

4. STEALTH META, players are constantly running around and are spread up on the map chasing some stealth into healing up and this basically is bad for you because if you can't spread, what use do you have ? zero...

5. The dots are fluff damage sadly. If I do 12k dps as Anni I sadly know it's not real damage.. it's just fluff easily outhealed by healers and in most SR situations you won't be able to keep up the pressure for very long anyway unless they are trash and let you freecast. But how many times will that happen ?

 

Anni is my favorite marauder spec., but with the buff to these Burst classes, it's not wise to play it in ranked SR . You don't have time to build up the damage and you often need something that has good burst from the first moment, aka Fury .

 

But if you are a PVP god player , the best of the best or one of the best.. you can get away with it because the enemy will always focus the no name * weaker * players from your team first. The ranked pool is very small and players know each other.

 

 

Buffing Anni ? YES Please.

 

Undo the nerf in 5.xxx for start .

 

Smash has a small radius and it's easy to miss it because there is always a good chance that players will move away before you to attempt to spread your bleeds. I would prefer to spread dots with dual saber throw, but it's never going to happen.

If they buff it, we might have another Hatred 2.0 era situation where you could melt half of their team alone and NERF ANNI threads would pop up on regular basis . So as you can see... the situation is pretty hopeless. ;)

Also, remember that this spec requires more skill to play properly and well unlike fury.. that is very easy .

 

 

PS: Even it's hard for you to believe, I don't think anyone plays Anni in SR in the current meta. Very few players do.. On Darth Malgus I don't remember seeing anyone as Dot Mara.

Edited by DavidAtkinson
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Anni ramp up time is too long, burst too weak and self heals too trash. Its not like the 1.x and early 2.x days when everyone was running the spec. The self heals nerf back in the day mostly killed it for pvp. I miss the 1.x and early 2.x days of pvp, especially since I started hating Anni when they added the second dot. It kinda killed the flow of the spec imo.

 

Fury has crazy burst which requires little setup to pull off and it has consistent uptime on CC immunity, so ya, its the best spec in pvp for years now and they keep borking carnage so there's little reason to play that anymore either.

Edited by Raansu
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I pvp with it, but only on warzones.

 

I think people underestimate how much damage it does, but in this meta where burst is out of control, it's difficult to make dot specs work. But, i don't think its hard to play and dots will be critting 10-16k. People melt with it. The problem is you need uptime, and a stun will mess your pressure more than a bursty spec.

 

I wouldnt pvp seriously with it, but it's a spec i enjoy.

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Hello, PVPers,

 

first I want to say that I love how annihilation plays – I like animations, self healing and solo PVE with it (like master chapters, soloing hcs without companion etc etc). I believe I am ok PVP player with other classes (jugg skank, op, mm mostly), thats why Im eager to make annihilation work in PVP. Just never did that..

 

I know fury is a king – i respeced from anni to fury and that very moment queued for PVP with it. Guess what – smashing glowing buttons, having no rotation and playing it for the first time I hit almost double my standart annihilation DPS..

But anyways, I want to make anni work in solo ranked, not only in regs. It must be possible? It should be possible. I tend to believe its like gunnery vs assault specialist and lethality vs concealment – you can choose the better spec for PVP, but the lesser spec also works and is way better than AP vanguards, hatred sins, dps guardians and many other subspecs. I have a few questions:

 

1. Is it possible to purge/cleanse my 3 dots from the target? Apart from op, sorc and sin who can dodge/bubble it off.

2. Do good players/you notice the time anni is ready to spread (like in 2 vs 2 situations) and move away for a few seconds?

3. Do you think fury is harder to kill than anni in arenas, do you put mark on anni head more often than on fury? Cc immunity vs self sustain etc.

4. TOP 3 easiest spec to kill for anni?

5. Is it worth focusing healer as an anni or better just to dps and try to spread?

 

Lets leave „play fury“ outside. If you cant answer the questions, just leave you thoughts here, whats working for you etc etc. I refuse to believe that NO ONE plays anni in yolos..Or have it as a main for PVP.

 

Anni/watchman sucks in pvp. Useless in solo ranked and mediocre in regs. Their dots are too weak compared to how easy they can be stunned/pushed/cced/rooted which makes dot spread process extremely hard

Edited by omaan
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4. TOP 3 easiest spec to kill for anni?

5. Is it worth focusing healer as an anni or better just to dps and try to spread?

 

General things: I enjoyed playing Anni in solo ranked from time to time, but obviously Fury is better in most matchups and therefore the better choice when you're trying to improve your winrate. But yes, in general the damage done by Anni is underestimated.

 

To your questions: Even though Anni is a Dot Spec, other than most other Dot Specs in the game (Sorc, Sin, Sniper, Oper, PT) you heavily rely on your white damage abilities to hit and NOT miss. The 2nd issue with the Spec is the low radius dot spread.

 

So the 2 things that you hate as Anni are white damage DCDs (most notably Dodge/Evasion by Sniper/Oper) and your dot spread getting denied by knockbacks or CCs. This leads to:

 

4. easiest to kill: Mercs by far. No white damage mitigation and no Dot purge. 2nd is probably Sorc. Also no white damage mitigation or Dot purge, but they might have flash bubble and them sprinting away can be very annoying. 3rd and 4th are probably PT and Assassin (yes they have a Dot purge, but they suffer from white damage, which you have a lot). 7th and 8th are probably Sniper and Oper.

 

5. This is depending on the other team's comp, but in general I'd say yes. If their healer is a Merc definitely, as he will hate you sticking on him and as soon as his tank comes into his range, you will get a damage boost with spreads. If their healer is Oper, although Evasion Dot Purge is annoying, it's not too bad either, because he is generally forced to stack up with his team to be in guard range and keep up probes, so you can get good spreads of him and back on him! Against Sorcs it depends how well they kite. If they kite well and especially with flash bubble utility you might be better off trying to spread into the melee cleave or tunneling a range dps.

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General things: I enjoyed playing Anni in solo ranked from time to time, but obviously Fury is better in most matchups and therefore the better choice when you're trying to improve your winrate. But yes, in general the damage done by Anni is underestimated.

 

To your questions: Even though Anni is a Dot Spec, other than most other Dot Specs in the game (Sorc, Sin, Sniper, Oper, PT) you heavily rely on your white damage abilities to hit and NOT miss. The 2nd issue with the Spec is the low radius dot spread.

 

So the 2 things that you hate as Anni are white damage DCDs (most notably Dodge/Evasion by Sniper/Oper) and your dot spread getting denied by knockbacks or CCs. This leads to:

 

4. easiest to kill: Mercs by far. No white damage mitigation and no Dot purge. 2nd is probably Sorc. Also no white damage mitigation or Dot purge, but they might have flash bubble and them sprinting away can be very annoying. 3rd and 4th are probably PT and Assassin (yes they have a Dot purge, but they suffer from white damage, which you have a lot). 7th and 8th are probably Sniper and Oper.

 

5. This is depending on the other team's comp, but in general I'd say yes. If their healer is a Merc definitely, as he will hate you sticking on him and as soon as his tank comes into his range, you will get a damage boost with spreads. If their healer is Oper, although Evasion Dot Purge is annoying, it's not too bad either, because he is generally forced to stack up with his team to be in guard range and keep up probes, so you can get good spreads of him and back on him! Against Sorcs it depends how well they kite. If they kite well and especially with flash bubble utility you might be better off trying to spread into the melee cleave or tunneling a range dps.

 

Informative post here. I enjoyed the read.

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First off... that's a reg. Regs mean nothing because of the lack of skill.

 

Second off... you do realize that 10k dps is average cleave damage? Leth op, IO merc, ling sorc, pyro pt, veng jugg can all pull 12k+. If 10k is what u consider good you have to reevaluate ur standards. 10k is good for burst specs.

Edited by septru
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First off... that's a reg. Regs mean nothing because of the lack of skill.

 

Second off... you do realize that 10k dps is average cleave damage? Leth op, IO merc, ling sorc, pyro pt can all pull 14k+. If 10k is what u consider good you have to reevaluate ur standards.

 

I generally straight up dismiss anyone I see with 12k+ dps because they always end up being dot specs. So basically they ran around doing fluff damage and killed no one.

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I generally straight up dismiss anyone I see with 12k+ dps because they always end up being dot specs. So basically they ran around doing fluff damage and killed no one.

 

Ya. You have no idea what you're talking about.

 

Leth oper or ling sorc can single handily global players with double veiled strike while double dipping tank, and double stormwatch while double dipping tank.

 

But even if your argument is true (which it is categorically not) the OP is talking about anni, which would by your standards just be another fluff damage spec.

Edited by septru
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I generally straight up dismiss anyone I see with 12k+ dps because they always end up being dot specs. So basically they ran around doing fluff damage and killed no one.

 

You should do some 1v1s vs. Leth Opers, Anni Maras, IO Mercs, Madness Sorcs or any Dot Spec really und you will feel the pain of their "fluff damage". It's no secret that Dot Specs are intended to do more Single Target Dummy DPS than Burst Specs, while in addition having the potential of Dot Spread.

 

Their usual disadvantage in PvP (and I think this is what you tried to refer to) is that enemies can prepare better, "have more time" to survive your damage. So they might survive that particular hardstun, where a Deception Sin would've killed them in. That doesn't mean that Dot Specs are less effective than Burst Specs in PvP in general though.

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Ya. You have no idea what you're talking about.

 

Leth oper or ling sorc can single handily global players with double veiled strike while double dipping tank, and double stormwatch while double dipping tank.

 

But even if your argument is true (which it is categorically not) the OP is talking about anni, which would by your standards just be another fluff damage spec.

 

Anni damage in pvp is fluff. Its not going to kill anyone. Lightning spec is also a burst spec, so I'm pretty much just going to ignore everything else you type.

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