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Why are Ships and Guildships so pointless!!!

STAR WARS: The Old Republic > English > General Discussion
Why are Ships and Guildships so pointless!!!

MikeCobalt's Avatar


MikeCobalt
06.17.2019 , 06:05 PM | #21
The smaller guilds should have the other two ships (Thranta and Terminus). Guild ships represent the culmination of the guilds effort, accomplishments, ability to keep up numbers and their pride in being a guild, large meetings and other benefits. There are quite a few disabilities towards the smaller guilds nowdays especially in their competition with the Mega Guilds. There are no "Easy Answers" in that, but there are ways to make the smaller/ newer guilds more enjoyable already "In Game". There are several reasons to pick a smaller guild over the mega guilds anyhow so even having one of the Giants isn't wanted.

Delani's Avatar


Delani
06.19.2019 , 06:44 AM | #22
Quote: Originally Posted by MikeCobalt View Post
The smaller guilds should have the other two ships (Thranta and Terminus). Guild ships represent the culmination of the guilds effort, accomplishments, ability to keep up numbers and their pride in being a guild, large meetings and other benefits. There are quite a few disabilities towards the smaller guilds nowdays especially in their competition with the Mega Guilds. There are no "Easy Answers" in that, but there are ways to make the smaller/ newer guilds more enjoyable already "In Game". There are several reasons to pick a smaller guild over the mega guilds anyhow so even having one of the Giants isn't wanted.
It would create a game within the game

robertthebard's Avatar


robertthebard
06.19.2019 , 07:16 AM | #23
So I imagined actually having to fly to a guild ship, and the first thing that occurred to me was "Sorry I'm late, I didn't think it would take 10 minutes to fast travel to the guild ship". This, in a game where the most common dialog between players in a FP is "Spacebar". That'll go over like a lead balloon.

My personal ship is still useful, even for toons that have done, or started KotFE/ET. There's a lot less nonsense in the chat, to start off with, not to mention full access to Legacy and Personal storage. I think I used to have a guild bay in there too, but I don't remember now, and I'm not in a guild. I can park there, send comps out for gathering missions, and use the PvE space missions to finance it. At one point, early in my time here, one of my toons spent too much money, and back then, you had to pay for taxis, and your skills, so I spent a few days doing nothing but space missions. That functionality, although not needed by me today, Legacy storage can store credits too, is still there.

So my ships are a long way from useless, and I really don't think that the next new class should be "Class Ship" either.
Quote: Originally Posted by Transcendent View Post
Also, just a small point. Why should anyone who plays this game exclusively for any particular type of content, have to run a different type of content just to earn gear? What is that attitude all about?

sharkfishman's Avatar


sharkfishman
06.19.2019 , 07:54 AM | #24
There's no reason to get rid of positive game advancements (instant transport to different planets should have always been a thing).

However, I think players have a lot of affection for their class ships. So why not make them places you can decorate? Wouldn't it be cool to add the things you like, the companions you want, etc.? Maybe there are coding problems...
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Delani's Avatar


Delani
06.19.2019 , 06:20 PM | #25
Quote: Originally Posted by sharkfishman View Post
There's no reason to get rid of positive game advancements (instant transport to different planets should have always been a thing).

However, I think players have a lot of affection for their class ships. So why not make them places you can decorate? Wouldn't it be cool to add the things you like, the companions you want, etc.? Maybe there are coding problems...
In the star wars universe ships are always iconic and they are literally in every movie. Your personal ship should have more purpose. Designing them would be a good step forward. But why are their even seats in our personal ships? LOL

Delani's Avatar


Delani
06.19.2019 , 06:32 PM | #26
Quote: Originally Posted by robertthebard View Post
So I imagined actually having to fly to a guild ship, and the first thing that occurred to me was "Sorry I'm late, I didn't think it would take 10 minutes to fast travel to the guild ship". This, in a game where the most common dialog between players in a FP is "Spacebar". That'll go over like a lead balloon.

My personal ship is still useful, even for toons that have done, or started KotFE/ET. There's a lot less nonsense in the chat, to start off with, not to mention full access to Legacy and Personal storage. I think I used to have a guild bay in there too, but I don't remember now, and I'm not in a guild. I can park there, send comps out for gathering missions, and use the PvE space missions to finance it. At one point, early in my time here, one of my toons spent too much money, and back then, you had to pay for taxis, and your skills, so I spent a few days doing nothing but space missions. That functionality, although not needed by me today, Legacy storage can store credits too, is still there.

So my ships are a long way from useless, and I really don't think that the next new class should be "Class Ship" either.
You have to see the bigger picture, sure you are a solo player but a lot of people that are into MMOs are into group content. Adding more purpose to guildships and ships provides a lot more group content for people and you dont even need to have misisons, just mix it with conquest and "owning territory". One main complaint about KOTET/KOTFE is that it felt like a single player story update and in an MMO that is not what people want. Not only was it a single player story, you werent even allowed to play with your friends while doing the story and for a lot of people that is very lonely. Giving players choice is the key to be honest, but not even that was offered to us. So what happened? People unsubbed and left the game. Having stuff to do with your friends helps MMOs and tbh the lack of ship content could help. There are seats in our personal ships for no reason, it feels lonely, you can customize it and why not add the "galactic star fighter" simulator and incorparate it with space exploration. It just adds to the universe and to SWTOR. This is just a suggestion and a wild idea that I thought about when comparing SWTOR to other MMOs because personally, SWTOR is one of my favorites and I would like it to be better but it is lacking. In my opinion one of the major places its lacking is in ships and the development of ships, ships are very iconic in Star Wars and has been in every Star Wars movie ever made. Focusing on ships for a while would only help, not hurt and they could give us the choice to choose whether or not to instant travel or just fly around in space with our friends.

Delani's Avatar


Delani
06.19.2019 , 06:35 PM | #27
Quote: Originally Posted by robertthebard View Post
So I imagined actually having to fly to a guild ship, and the first thing that occurred to me was "Sorry I'm late, I didn't think it would take 10 minutes to fast travel to the guild ship". This, in a game where the most common dialog between players in a FP is "Spacebar". That'll go over like a lead balloon.

My personal ship is still useful, even for toons that have done, or started KotFE/ET. There's a lot less nonsense in the chat, to start off with, not to mention full access to Legacy and Personal storage. I think I used to have a guild bay in there too, but I don't remember now, and I'm not in a guild. I can park there, send comps out for gathering missions, and use the PvE space missions to finance it. At one point, early in my time here, one of my toons spent too much money, and back then, you had to pay for taxis, and your skills, so I spent a few days doing nothing but space missions. That functionality, although not needed by me today, Legacy storage can store credits too, is still there.

So my ships are a long way from useless, and I really don't think that the next new class should be "Class Ship" either.
Another reality is that, you have to look at the reason why people quit and unsubbed versus the players that are already here. If SWTOR wants to grow they have to figure out why players quit their game and why are they playing other MMOs instead of their own. Most companies want to be successful and unless SWTOR has no plan on growing, then they just just keep doing what they did for the past 8 years until we finally hit rock bottom.

MikeCobalt's Avatar


MikeCobalt
06.19.2019 , 07:17 PM | #28
Extended Content Droughts, Known Bugs for years, Lack of growth, Indifference from the Admin., Very old Engine, Inability to Keep Up with other games, General Toxicity and Animosity among players, Ever Diminishing facets of the Original Story direction (Includes lessening of companions relevance to said "Story").

These are some issues as to why people look towards other games from SWTOR. In "Star Wars" the *Ships are as much a part as anything else even critical parts. In SWTOR the *Ships roles are diminishing even the Number of players with their class ships (Everybody should have one, Terrible idea thanks to speeding players to a story most didn't like). The guild ships do provide a number of assets but not every guild has one nor does every guild even Want one (Smaller ships for the smaller guilds could Alleviate this greatly). I believe Most of these issues could be fixed or lessened but I also believe BW's abilities (EA) has been reduced to working on 1 thing at a time and accomplishing that 1 thing takes too long.

Delani's Avatar


Delani
06.19.2019 , 07:42 PM | #29
Quote: Originally Posted by MikeCobalt View Post
Extended Content Droughts, Known Bugs for years, Lack of growth, Indifference from the Admin., Very old Engine, Inability to Keep Up with other games, General Toxicity and Animosity among players, Ever Diminishing facets of the Original Story direction (Includes lessening of companions relevance to said "Story").

These are some issues as to why people look towards other games from SWTOR. In "Star Wars" the *Ships are as much a part as anything else even critical parts. In SWTOR the *Ships roles are diminishing even the Number of players with their class ships (Everybody should have one, Terrible idea thanks to speeding players to a story most didn't like). The guild ships do provide a number of assets but not every guild has one nor does every guild even Want one (Smaller ships for the smaller guilds could Alleviate this greatly). I believe Most of these issues could be fixed or lessened but I also believe BW's abilities (EA) has been reduced to working on 1 thing at a time and accomplishing that 1 thing takes too long.
Your right on!!! toxicity is in most games tho lol

The engine is a huge factor tbh I wish you put it in bold and color

MikeCobalt's Avatar


MikeCobalt
06.19.2019 , 08:32 PM | #30
Quote: Originally Posted by Delani View Post
The engine is a huge factor tbh I wish you put it in bold and color
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