omNOMNOMinator Posted December 4, 2012 Share Posted December 4, 2012 Just letting you know that Flash grenade has a half second delay on it server side and client side, this needs to be fixed. It's a bug Link to comment Share on other sites More sharing options...
Aelrail Posted December 4, 2012 Share Posted December 4, 2012 If its a bug you should post on the CS forums, not the general forum. Link to comment Share on other sites More sharing options...
Andryah Posted December 4, 2012 Share Posted December 4, 2012 If its a bug you should post on the CS forums, not the general forum. And most importantly... bug report it in game. I'll have to log my slinger later and check and report if this is confirmed. Link to comment Share on other sites More sharing options...
Urael Posted December 4, 2012 Share Posted December 4, 2012 (edited) And most importantly... bug report it in game. I'll have to log my slinger later and check and report if this is confirmed. That may not work. Remember when IA's grenades went off instantaniously but Smuggler's grenades had a delay? This may be "yet another" old bug popping up again. That said, I agree it should be "in game" bug reported. Edited December 4, 2012 by Urael Link to comment Share on other sites More sharing options...
LegendaryBlade Posted December 4, 2012 Share Posted December 4, 2012 I have noticed a bit of a delay and it drives me up the wall. It hasn't really caused me any terribly frustrating deaths though...not yet. I just hope it doesn't effect me too much in PVP. It's the best I have when four jedi suddenly realize where all the dps is coming from and decide gunslinger kabobs sound good for dinner. Link to comment Share on other sites More sharing options...
H-aTreD Posted December 4, 2012 Share Posted December 4, 2012 Could it be more of that awesome Bioware ability delay? Link to comment Share on other sites More sharing options...
NogueiraA Posted December 4, 2012 Share Posted December 4, 2012 Just letting you know that Flash grenade has a half second delay on it server side and client side, this needs to be fixed. It's a bug Ok, let's talk about after you hit me, it takes 0.5 secs to "wake up" my char from your flash bang. Link to comment Share on other sites More sharing options...
Jenzali Posted December 4, 2012 Share Posted December 4, 2012 Just letting you know that Flash grenade has a half second delay on it server side and client side, this needs to be fixed. It's a bug The very slight delay is good, because I use it all the time to mez-cap an objective. Link to comment Share on other sites More sharing options...
Lightning_ Posted December 5, 2012 Share Posted December 5, 2012 The very slight delay is good, because I use it all the time to mez-cap an objective. True, it's good for mez-cap, but it's really annoying if you're trying to stun someone in the fire. Link to comment Share on other sites More sharing options...
Khevar Posted December 14, 2012 Share Posted December 14, 2012 I'm currently leveling a sniper and there is a 0.5 second delay on the mirror class ability "Flash Bang" Unless I'm mistaken, this would seem to be balanced for both sides. Why do you think it should hit instantly? Link to comment Share on other sites More sharing options...
ForsakenKing Posted December 15, 2012 Share Posted December 15, 2012 I am glad there is the .5 second delay. this allows for more reliable stun caps in WZs. on my shadow, there is always the .1 second that they can hit between a lift and the door cap. on the gs, the travel time of the grenade fixes that little issue. Link to comment Share on other sites More sharing options...
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