RragnarR Posted July 8, 2012 Share Posted July 8, 2012 get rid of permanent anti jump screen - snipers are so rediculously op already. Insane amounts of damage and lots of cc's - the fact that no night can leap them makes them rediculously op... Link to comment Share on other sites More sharing options...
Lexlo Posted July 8, 2012 Share Posted July 8, 2012 I'm sure the 4 people that make up the Sniper/Gunslinger Community would agree to this. Link to comment Share on other sites More sharing options...
Invictusthetaru Posted July 8, 2012 Share Posted July 8, 2012 If we didn't have that we would be dead even quicker. Certain classes are better at killing slingers than others. Link to comment Share on other sites More sharing options...
Ardim Posted July 8, 2012 Share Posted July 8, 2012 Or you could L2P. /thread Link to comment Share on other sites More sharing options...
Dissentus Posted July 8, 2012 Share Posted July 8, 2012 They are supposed to counter your warrior. If you want a class that counters them fairly well, pick a stealth class. Link to comment Share on other sites More sharing options...
BigfootNZ Posted July 8, 2012 Share Posted July 8, 2012 (edited) I'm sure the 4 people that make up the Sniper/Gunslinger Community would agree to this. As one of those 4 people id like to tell the OP to go leap into a lake... If your gunning for the Sniper/slinger all it gives us is another 3 seconds or so to pull of 2 attacks at most before your on us anyway in open ground, if where on a ramp or higher elevation then yeah we have the advantage, so we should, we spent a good 4+ seconds or so getting into the position and not dpsing. If a melee like a mara gets on me I pop my shield probe, and keep at it, once thats droped I pop dodge, then I might flash bang him and go back to my old targets... ultimately unless he gets bored and goes after some one else that melee WILL kill me, and im resigned to that fact. If you could leap to me my positioning wouldnt mean diddly, and id be like the poor healer im shooting, dead in seconds and respawning most of the match. If i dont dodge through master strike even in mostly WH gear im down to 1/3rd health... so yeah, Ill keep my un-mobile immunity to leaps, I need it, other wise it would be an even more melee dominated game than it already is. whats next?, demand they turn us back to pre 1.2 and make it so any knockback would throw us out of cover forcing us to get back into cover again to use most of our abilitys... no thanks, bad enough things like force choke still effect us in cover. Edited July 8, 2012 by BigfootNZ Link to comment Share on other sites More sharing options...
Smuglebunny Posted July 9, 2012 Share Posted July 9, 2012 (edited) No one else had a problem till today and all the sudden there are more nerf threads for the next target snipers and GSs. But it wont matter it will just cycle back around and around EVERYthing is OP cuz you cant play. Edited July 9, 2012 by Arzhanin Rude comments Link to comment Share on other sites More sharing options...
lpsmash Posted July 9, 2012 Share Posted July 9, 2012 Sniper die very quickly. Can't imagine how that would be if they could get jumped on. Would be worse than mercs. Link to comment Share on other sites More sharing options...
Belly Posted July 9, 2012 Share Posted July 9, 2012 Saber ward will help you get close, the knockback is a killer, but without it, and their other defenses, snipers and slingers would be pretty much free kills Link to comment Share on other sites More sharing options...
Dissentus Posted July 9, 2012 Share Posted July 9, 2012 People are going to start calling for a nerf to gunslingers/snipers, it's inevitable because of the amount of burst damage they can put out. However, they feel like a pretty good glass cannon to me compared to a lot of other classes. They have some decent CC, but outside of that, they don't have escapes or healing or survivability and easily go down to focus fire. Link to comment Share on other sites More sharing options...
Renita Posted July 9, 2012 Share Posted July 9, 2012 ok so let me get this straight: Ops are OP because they can stunlock you to death(dps) or hot up everything and runaway making them unkillable (healers). Assassins are OP because of force shroud/stealth, tank spec too hard to kill too much damage blah blah blah. Powertechs are OP due to massive damage, sentinels are OP due to god cooldown/massive damage, now snipers are OP due to cover? Um, all this leads me to believe that really no class is OP. We all have pretty good toolsets and just need to use them to our advantage. Link to comment Share on other sites More sharing options...
FourTwent Posted July 9, 2012 Share Posted July 9, 2012 They are supposed to counter your warrior. If you want a class that counters them fairly well, pick a stealth class. bingo! OP is yet another case of 'i can't beat one class, so that MUST mean they're OP and it's not fair cry/moan/whine' Link to comment Share on other sites More sharing options...
Xerain Posted July 9, 2012 Share Posted July 9, 2012 snipers are fine. Link to comment Share on other sites More sharing options...
Skroting Posted July 9, 2012 Share Posted July 9, 2012 (edited) People are going to start calling for a nerf to gunslingers/snipers, it's inevitable because of the amount of burst damage they can put out. However, they feel like a pretty good glass cannon to me compared to a lot of other classes. They have some decent CC, but outside of that, they don't have escapes or healing or survivability and easily go down to focus fire. this has got nothing to do with your post, but i needed your attention. The details on your signature, i need them. Been bending my brain in ways i never thought possible, trying to figure out what it means. Edited July 9, 2012 by Skroting Link to comment Share on other sites More sharing options...
Blasphemerr Posted July 9, 2012 Share Posted July 9, 2012 Snipers probably don't require any nerfs, but they could use some notoriety as groups seem to just leave them alone as they debuff/pewpew your healers to death. Link to comment Share on other sites More sharing options...
mulzii Posted July 9, 2012 Share Posted July 9, 2012 warriors wont be able until they get a skill called 'die', where their target just implodes and showers them an extra 10 medals or so. Of course, it would probably only go to marauders and not juggs, gotta keep some folks qq'ing of course. Link to comment Share on other sites More sharing options...
Livelyhound Posted July 9, 2012 Share Posted July 9, 2012 (edited) Snipers probably don't require any nerfs, but they could use some notoriety as groups seem to just leave them alone as they debuff/pewpew your healers to death. Really what server? My server targets me all the damn time , which is just they way I like it! Edited July 9, 2012 by Livelyhound Link to comment Share on other sites More sharing options...
Dissentus Posted July 9, 2012 Share Posted July 9, 2012 this has got nothing to do with your post, but i needed your attention. The details on your signature, i need them. Been bending my brain in ways i never thought possible, trying to figure out what it means. It was an epic thread from beta by the person I quoted it from. I don't think anyone quite figured out what he was asking. Link to comment Share on other sites More sharing options...
wessik Posted July 9, 2012 Share Posted July 9, 2012 get rid of permanent anti jump screen - snipers are so rediculously op already. Insane amounts of damage and lots of cc's - the fact that no night can leap them makes them rediculously op... learn to play Link to comment Share on other sites More sharing options...
Helig Posted July 9, 2012 Share Posted July 9, 2012 Bad marauder detected. Link to comment Share on other sites More sharing options...
HeavensTerror Posted July 9, 2012 Share Posted July 9, 2012 A good Sin/Op will wreck a Slinger. Link to comment Share on other sites More sharing options...
wessik Posted July 9, 2012 Share Posted July 9, 2012 A good Sin/Op will wreck a Slinger. nerf! Link to comment Share on other sites More sharing options...
Daiyukie Posted July 9, 2012 Share Posted July 9, 2012 nerf! Nerf Operatives! Link to comment Share on other sites More sharing options...
Elkirin Posted July 9, 2012 Share Posted July 9, 2012 (edited) I say remove the sniper screen AND lightsabers. it is only fair OR Please stop asking for nerfs. Edited July 9, 2012 by Elkirin Link to comment Share on other sites More sharing options...
Daiyukie Posted July 9, 2012 Share Posted July 9, 2012 I say remove the sniper screen AND lightsabers. it is only fair OR Please stop asking for nerfs. But we must nerf the teams of stunlocking Operatives! SWTOR is doomed otherwise! Link to comment Share on other sites More sharing options...
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