Dev Post AmberGreen Posted September 3, 2013 Dev Post Share Posted September 3, 2013 (edited) Update: Today's maintenance period has been extended. We currently have no ETA and appreciate your understanding. On September 4th, all game servers, SWTOR.com, and the launcher will be unavailable as we perform scheduled maintenance. Game Update 2.3.2 will be implemented during this downtime. Details are as follows: Date: Wednesday, September 4th Duration: 4 hours Time: 3AM PDT (10AM UTC) - 7:30AM PDT (2:30PM UTC) Patch Notes During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™. Edited September 4, 2013 by AmberGreen Link to comment Share on other sites More sharing options...
Magnusheart Posted September 3, 2013 Share Posted September 3, 2013 (edited) This is the one adding the Mood Outraged and the Med Table tot he vendors right? Patch Notes? Will this patch be changing the Contracter pack cover too? Since it advertises the Morlinger Aggressor but that mount doesn't drop in that pack?? Edited September 3, 2013 by Magnusheart Link to comment Share on other sites More sharing options...
Nerdcommando Posted September 3, 2013 Share Posted September 3, 2013 Can we view the patch notes ahead of time? Link to comment Share on other sites More sharing options...
JarekCyphus Posted September 3, 2013 Share Posted September 3, 2013 Patch notes? ...and when are in-game coins going to be sold? Link to comment Share on other sites More sharing options...
JarekCyphus Posted September 3, 2013 Share Posted September 3, 2013 Can we view the patch notes ahead of time? They usually post them; this is the first time I've not seen any. Suspect ninja nerfs, I do. j/k! Link to comment Share on other sites More sharing options...
Rasen Posted September 3, 2013 Share Posted September 3, 2013 They never post them at first, but then the beautiful ninjas at Bioware add them after the fact. Link to comment Share on other sites More sharing options...
Nevadie Posted September 3, 2013 Share Posted September 3, 2013 They never post them at first, but then the beautiful ninjas at Bioware add them after the fact. The actual patch notes? I've been looking Link to comment Share on other sites More sharing options...
bowlergirl Posted September 3, 2013 Share Posted September 3, 2013 They are in the process of being typed up. But Med Table and Outrage will be in the cartel bazaar after the patch is done. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted September 3, 2013 Author Dev Post Share Posted September 3, 2013 Patch Notes for Game Update 2.3.2 are now posted! Link to comment Share on other sites More sharing options...
RaiderMid Posted September 3, 2013 Share Posted September 3, 2013 2000 CC for a single use Black Black Dye Module? No thanks. Link to comment Share on other sites More sharing options...
Lesaberisa Posted September 3, 2013 Share Posted September 3, 2013 New Feature! Players can now purchase Cartel Coins in-game through the "Add Coins" interface within the Cartel Market. (details under Cartel Market) Which means the 50% off offer will be in effect for our first purchase? Really disappointed in the dye costs though. Link to comment Share on other sites More sharing options...
LtGeneralGezlin Posted September 4, 2013 Share Posted September 4, 2013 Hmm... This bit about the "Lost Knowledge" Codex entries, does this mean they are re-adding those titles? I sure hope so.... And maybe I can hope they'll re add some titles removed in beta. *Cough* Emperor's Wrath. *Cough* Link to comment Share on other sites More sharing options...
oaceen Posted September 4, 2013 Share Posted September 4, 2013 (edited) Vendor Update! Emergency Medical Table and Mood: Outraged have been added to the Bounty Supply Company Vendor. Each item is available for 1 credit to all players, regardless of Bounty Supply Company Reputation rank.lol nice job Edited September 4, 2013 by oaceen Link to comment Share on other sites More sharing options...
Magnusheart Posted September 4, 2013 Share Posted September 4, 2013 IF WE ARE PAYING 2000 Coins for a Single USE DYE. It better be in collections. >_> Link to comment Share on other sites More sharing options...
Clarian Posted September 4, 2013 Share Posted September 4, 2013 IF WE ARE PAYING 2000 Coins for a Single USE DYE. It better be in collections. >_> That's the only way I can imagine paying that much. But, I really like the email warning idea. I've never actually sent anything to the wrong person, but I'm always paranoid about it. Link to comment Share on other sites More sharing options...
Mugen_no_Jidai Posted September 4, 2013 Share Posted September 4, 2013 Individual Kingpin Bounty Contracts can be completed only one time during each Bounty Contract Week Just a clarification on this line, since I can't tell for sure by how it's written: You can only complete one Kingpin contract per character per week, or per bounty per week (i.e., You could only either kill OR cryo Arkan on Nar Shaddah once across all of your toons every time the Bounty Week pops up)? I assume the latter. Link to comment Share on other sites More sharing options...
Dathilbor Posted September 4, 2013 Share Posted September 4, 2013 Some people act like that everything in the cm should be free apparently. Maybe it'll keep them rare? But seriously, the Grey black dye is pretty spot on for a quick fix if the 2000 cc's are gonna make the trolls scream lol. I'll buy a black black, because I have more than that saved up. But don't spend the money if you can't afford it, and please don't flame the Devs if you're poor. Thanks. Link to comment Share on other sites More sharing options...
Delta_V Posted September 4, 2013 Share Posted September 4, 2013 Just a clarification on this line, since I can't tell for sure by how it's written: You can only complete one Kingpin contract per character per week, or per bounty per week (i.e., You could only either kill OR cryo Arkan on Nar Shaddah once across all of your toons every time the Bounty Week pops up)? I assume the latter. I'm pretty sure it means you can only do each Kingpin bounty once per week, but you could do a different one each day. Link to comment Share on other sites More sharing options...
DaftVaduhhh Posted September 4, 2013 Share Posted September 4, 2013 (edited) On September 4th, all game servers, SWTOR.com, and the launcher will be unavailable as we perform scheduled maintenance. Game Update 2.3.2 will be implemented during this downtime. Details are as follows: Date: Wednesday, September 4th Duration: 4 hours Time: 3AM PDT (10AM UTC) - 7AM PDT (2PM UTC) Patch Notes During maintenance, all updates and additional information will be posted on our Twitter account. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™. Any danger of BW providing more than 12-18 hours notice if they intend to push maintenance back a day? This has happened 3 times out of the last 4 or 5 scheduled maintenance windows with little to no warning and directly affects the scheduled runs of many APAC-oriented guilds. For my guild in particular, it cuts our ops schedule in half. Then there's the wonderful unscheduled windows for minor fixes that reflect you use poorly designed debug and testing tools. Yes you can do as you please in terms of maintenance scheduling, but how about a little courtesy to those of us in a time zone that isn't in the middle of the night. Though I suppose if you keep alienating them the remaining 10-20% of us kicking about will just leave, which also solves the problem. Edited September 4, 2013 by DaftVaduhhh Link to comment Share on other sites More sharing options...
Drudenfusz Posted September 4, 2013 Share Posted September 4, 2013 Guess the Balmorra Codex entry that was moved for the imps, is still broken on republic side? Would also like to know if the new dyes there are going into my collection or if I would like to colour an entire set if I have to buy those multiple times (which would be insane!). And also, please reconsider ther change with the bounties on Hutta and Ord Mantel, I currently level a Bounty Hunter, I just staerted a few days before the event just because of the event with a new Bounty Hunter, I already bought the Hutta Kingpin contract, but haven't done that yet, but it seems like that was wasted because I am already over level 27 (way to ruin my bounty hunter fun!). Link to comment Share on other sites More sharing options...
KarmaForce Posted September 4, 2013 Share Posted September 4, 2013 AM I READING THIS RIGHT?!?! I'm a sub and I can now reduce my fleet pass cooldown to 0 and my quick travel to 5????! Link to comment Share on other sites More sharing options...
Drudenfusz Posted September 4, 2013 Share Posted September 4, 2013 AM I READING THIS RIGHT?!?! I'm a sub and I can now reduce my fleet pass cooldown to 0 and my quick travel to 5????! Shouldn't 25 - 3 x 5 equal 10? But yes, seems like the fleetpass is now not emergency any ore, but my free pass every day all day long! Link to comment Share on other sites More sharing options...
TheSeer Posted September 4, 2013 Share Posted September 4, 2013 Not a fan of the bounty hunter event changes. Some of us have Kingpin contracts already bought on Hutta with high level characters, form what I’m understand we won’t be able to do them now. Nor do I like the fact we can only do each Kingpin contract once a week on a character, instead of each day. For start it lock out low level character form the event quite fast, like my BH. I'm not sure if there trying to slow down the rep grind but this isn’t going to work. All it going to do is force people to play on even more alts. As for the color, all I can say is wow. Those are some crazy prices; I wasn’t even in the ballpark on those. I was going to buy them but no way, not for a one time use. If they were permit or account wide maybe. Anyways like how you handle the medical table, change to fleet pass, and I’m interested in the new emotes. Link to comment Share on other sites More sharing options...
KarmaForce Posted September 4, 2013 Share Posted September 4, 2013 Any danger of BW providing more than 12-18 hours notice if they intend to push maintenance back a day? This has happened 3 times out of the last 4 or 5 scheduled maintenance windows with little to no warning and directly affects the scheduled runs of many APAC-oriented guilds. For my guild in particular, it cuts our ops schedule in half. Then there's the wonderful unscheduled windows for minor fixes that reflect you use poorly designed debug and testing tools. Yes you can do as you please in terms of maintenance scheduling, but how about a little courtesy to those of us in a time zone that isn't in the middle of the night. Though I suppose if you keep alienating them the remaining 10-20% of us kicking about will just leave, which also solves the problem. That's pretty rude of them and it would be nice to have that changed. I play on shadowlands so I don't encounter that, however it is annoying when I'm off that day and I have to wait til 10am to start playing. Must all the servers be taken down and updated at the same time? How hard is it to do an update? Seems like it can almost be automated or done by one person. If not... Couldn't you just update them all around 3 AM in each servers most popular time zone? Maybe hold off on the euro server since they'd have too much of a head start Link to comment Share on other sites More sharing options...
KarmaForce Posted September 4, 2013 Share Posted September 4, 2013 Yep off on the QT time, got excited. There is some really neat things in this patch they just slip in-game. I sometimes wonder if they're just afraid people will just find something to complain about anyways. Link to comment Share on other sites More sharing options...
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