Icebergy Posted December 15, 2014 Share Posted December 15, 2014 Every time I log in on my Operative, he stands around as if he is carrying his rifle, except his rifle is still on his shoulder. Link to comment Share on other sites More sharing options...
Icebergy Posted December 15, 2014 Author Share Posted December 15, 2014 http://i61.tinypic.com/1567mtc.jpg Link to comment Share on other sites More sharing options...
shalea Posted December 15, 2014 Share Posted December 15, 2014 my scoundral dose the same when I log onto her Link to comment Share on other sites More sharing options...
eartharioch Posted December 16, 2014 Share Posted December 16, 2014 my scoundral dose the same when I log onto her Same, plus I checked with some other operatives in my guild, and it's just us. Hitting zz (draw/sheath weapon) clears it, but it's annoying. Link to comment Share on other sites More sharing options...
Max_Killjoy Posted December 16, 2014 Share Posted December 16, 2014 Noticed this as well on the Scoundrel. Link to comment Share on other sites More sharing options...
Icebergy Posted December 17, 2014 Author Share Posted December 17, 2014 I have almost every AC and Operative is the only one I have noticed doing it. I don't think my scoundrel does. Link to comment Share on other sites More sharing options...
Icebergy Posted December 18, 2014 Author Share Posted December 18, 2014 Bump. Link to comment Share on other sites More sharing options...
Icebergy Posted December 23, 2014 Author Share Posted December 23, 2014 Still happening as of 12/23. Link to comment Share on other sites More sharing options...
eartharioch Posted December 23, 2014 Share Posted December 23, 2014 Still happening as of 12/23. FYI, I've been specced as Concealment the whole time; I saw a Scoundrel in another thread say it only happened as Scrapper. I did a bit of testing (Field Respec + travel from ship <-> stronghold), and here's what I've discovered: 1) Bug does not appear with no Utilities selected (regardless of spec) 2) The bug occurs when specced Concealment using Revitalizers utility 3) The bug does NOT occur for Medicine or Lethality specs using Revitalizers. I only tested with my regular PVE utilities, so I'm not saying other Utilities may not the trigger the problem as well, but for now it looks pretty well narrowed down to Concealment + Revitalizers. Link to comment Share on other sites More sharing options...
Icebergy Posted December 24, 2014 Author Share Posted December 24, 2014 Interesting, I am Concealment and have Revitalizers. Link to comment Share on other sites More sharing options...
wainot-keel Posted December 24, 2014 Share Posted December 24, 2014 lol... noticed this too on my operative and my scoundrel. Since both I'm still leveling I use Concealment/Scrapper to do it. Never thought it could be related to specific skills Link to comment Share on other sites More sharing options...
eartharioch Posted December 31, 2014 Share Posted December 31, 2014 Well, I've done some more testing. It's not Revitalizers -- I was able to load while having it specced and not get the bug. It doesn't look like it's any Utility, as I was able to get the bug with no Utilities selected, although not *every* time. The only thing I haven't been able to do is get the bug with Discipline selected or with Lethality or Medicine. I don't have a low enough level character to test, but I highly suspect that characters under level 35 won't get the bug. My current working theory is that Acid Blade (which Concealment gains at level 35) has a race condition problem that means that *most* but not *every* time that you change zones you will get the bug. 1) When committing to Concealment, you get a brief animation (drawing and holstering your weapon) similar to (but not identical to) the animation for activating your class buffs. You get no animations when committing to Lethality or Medicine. 2) The "bugged state" has you in a weapon drawn state with no weapon, looking exactly as if the game was in the process of displaying the same animation used in (1). 3) Toggling Draw/Holster Weapon (Z) once does nothing. If you were actually in the weapon drawn state, you should immediately holster your weapon. Toggling Z a second time does cause you to holster your weapon, implying that the previous toggle did correctly set your state that time. So, the bug isn't just simply starting you in the weapon drawn state, it's clear that it was in the middle of something and left off when something failed. 4) 3.0 changed Acid Blade from Active (which had an animation and a visible buff) to a Passive (with no visible buff). While I don't know how other passives are implemented, I wouldn't be surprised if the devs implemented Acid Blade as follows: o Change duration from 6 secs to permanent o Apply while loading into zone o Apply once when committing to spec (wouldn't want to have to change zones to get it to start working) If this is correct, this would explain the observed behavior.: 5) When committing to a Discipline, the instance is already loaded, so all variable should be correctly set. Thus the animation plays correctly. 6) When loading into a new instance, if the animation is played before loading, it could fail if all of the necessary variables are not set or if not all resources are available. Since the client uses two processes, and is probably multi-threaded as well, there are plenty of ways in which the animation might play correctly one time and not the other even if no changes were made to spec. As people with slower computers can attest, the game can be fully loaded and ready to go when the screen is still black, so clearly some things are running asynchronously. Link to comment Share on other sites More sharing options...
Icebergy Posted January 8, 2015 Author Share Posted January 8, 2015 Still broken, 1/8 Link to comment Share on other sites More sharing options...
eartharioch Posted January 8, 2015 Share Posted January 8, 2015 Still broken, 1/8 Well, there haven't been any patches since we discussed it, so not much of a surprise. Link to comment Share on other sites More sharing options...
Icebergy Posted January 8, 2015 Author Share Posted January 8, 2015 Not all fixes require a patch, if they are server side they can just fix them on their end. Besides, I was more bumping this without bumping it than anything else. Link to comment Share on other sites More sharing options...
Icebergy Posted January 12, 2015 Author Share Posted January 12, 2015 Any word on this for 3.0.2? Link to comment Share on other sites More sharing options...
eartharioch Posted January 12, 2015 Share Posted January 12, 2015 Any word on this for 3.0.2? Patch notes should be up today, but it sounds like they've fixed a lot of bugs, so I'm not sure it would get a direct mention. The patch is included with the PTS update, but I didn't have time to d/l it just to check. Link to comment Share on other sites More sharing options...
Icebergy Posted January 14, 2015 Author Share Posted January 14, 2015 Still broken 1/13. Link to comment Share on other sites More sharing options...
NemuriKyoshiro Posted January 14, 2015 Share Posted January 14, 2015 Still broken, and I also had it in Lethality spec. Changed to Medicine and the bug disappeared. (with Revitalizers both times) Link to comment Share on other sites More sharing options...
Icebergy Posted January 20, 2015 Author Share Posted January 20, 2015 Confirmed that it goes away when you spec into heals. Link to comment Share on other sites More sharing options...
eartharioch Posted January 20, 2015 Share Posted January 20, 2015 Confirmed that it goes away when you spec into heals. Somehow I doubt this will be fixed by today's patch Link to comment Share on other sites More sharing options...
AvalonBunny Posted January 21, 2015 Share Posted January 21, 2015 I've had this bug a while now on my concealment Op ... annoying as hell. Guess I'll respec to heals till they can be bothered to fix it Link to comment Share on other sites More sharing options...
Warrarri Posted January 21, 2015 Share Posted January 21, 2015 So.... No one currently working at BW will comment on this bug that has been around for a few months now? Pretty sad that they hit Op/Sco so hard that it knocks us into a stance, and only by spec'in heal fixes it. I can't help recalling the days when I enjoyed playing those 2 more than any other. Now, I dread even loading it in. Link to comment Share on other sites More sharing options...
eartharioch Posted January 22, 2015 Share Posted January 22, 2015 So.... No one currently working at BW will comment on this bug that has been around for a few months now? Pretty sad that they hit Op/Sco so hard that it knocks us into a stance, and only by spec'in heal fixes it. I can't help recalling the days when I enjoyed playing those 2 more than any other. Now, I dread even loading it in. Maybe read the whole thread before posting...speccing heals isn't the only solution. Link to comment Share on other sites More sharing options...
Icebergy Posted January 28, 2015 Author Share Posted January 28, 2015 Maybe read the whole thread before posting...speccing heals isn't the only solution. I don't think this really matters. Either way Bioware should address this. Link to comment Share on other sites More sharing options...
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