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i fail to see the reason.


hyuganejji's Avatar


hyuganejji
09.22.2017 , 06:42 PM | #1
I have been playing Swtor since it came out and am a pretty big fan of the game, But something has been bothering me for a while now and i just cant understand why, no matter how much i think about it.

During the big 5.0 patch they changed some big things with the classes/adv classes and this one is by far the one that bugs me the most.

I'm having difficulties understanding their reasoning behind making Force Lightning, Crushing Darkness & Phase Walk, sorcerer exclusive. it makes little sense to me, these skills, at least to me, is among the reasons why the assassin was interesting and fun to play because those skills made a lot more versatile.. Now it just seem like a straight up hack n' slasher like the Marauder, i mean, if you wanted to take a fun adv class and make it so standard and bland you succeded... i just think it's sad

Hoppinswtor's Avatar


Hoppinswtor
09.22.2017 , 09:59 PM | #2
Bioware, like Square Enix 2 console generations ago, are starting to cater primarily to casuals. It's as simple as that.
Hoppin <Death Smile>
Hoppinator (Merc), Hoppin (Sorc), Hopposites (Mara), Hoptimal (Sin)
Hopalicious (Jugg), Oppinator (Operative), Hoptimize (PT)

hyuganejji's Avatar


hyuganejji
09.23.2017 , 05:05 AM | #3
but dont you find that ridiculous at all? - i mean in the end it just seem like they always end up catering to casuals rather than their more devoted players..

nyrkverse's Avatar


nyrkverse
09.24.2017 , 02:06 AM | #4
force lighting i can sort of understand plus it's not like either dps spec used it outside of very fringe scenarios (or personal preference during solo play). crushing darkness is already more problematic but still, deception can live without it (and quite well at the moment though I fear we're getting bad news this week) and hatred has a replacement.

the Grand Theft Phasewalk, however, was a crime against all sentient beings in the galaxy the magnitude of which cannot be overstated despite me trying very hard to do so just now
«I'm not cute. I'm deadly»

olagatonjedi's Avatar


olagatonjedi
09.25.2017 , 09:47 PM | #5
Quote: Originally Posted by hyuganejji View Post
but dont you find that ridiculous at all? - i mean in the end it just seem like they always end up catering to casuals rather than their more devoted players..
Casuals take changes with a grain of salt. "Devoted" players react way too seriously about any changes in the game, which leada to threats about leaving and complaints that BW doesnt care about the game or the players, amd are trying to kill the game.

Casuals are more in numbers and definitely more relaxed.

Who would you try to please most? Someone who will like playing regardless, or a bipolar player who will love you when things go their way, amd hate you when things dont. I thunk the answer is obvious.

Kazz_Devlin's Avatar


Kazz_Devlin
09.26.2017 , 12:57 PM | #6
The So called reason was most of are abilities are instant cast so they removed anything that had a casting time. Yet the refusal to make whirl wind instant fly's contrary to what the dev's say as usual, hark-in back when sin got its knock down with spike removed yet perfectly fine for jugs to throw you across screen and knock you on your *** hypocrisy at its best. As far as lightning goes it really was an under utilized ability that had no business in anyone's rotation and very rarely used save to maybe finish a person off. If you did use it you were seriously gimp your dmg potential that being said the removal of crushing darkness did hurt IMHO because it removed a DOT that could continue to cause damage if you ducked out of LOS when fighting snipers or the utility in uncloaking peeps that cloaked out to me it was much the same as Jugs bleed.

Kazz_Devlin's Avatar


Kazz_Devlin
09.26.2017 , 01:01 PM | #7
Quote: Originally Posted by Hoppinswtor View Post
Bioware, like Square Enix 2 console generations ago, are starting to cater primarily to casuals. It's as simple as that.
But its not catering to the causal ! What about this grind system for gear caters to the casual player base? If you are married have kids or work two jobs this system is like a 3rd job you'll spend 9 months maybe half that time if you also do PVE just to get a full set of gear only to have that be obsolete 3 months later.

Kazz_Devlin's Avatar


Kazz_Devlin
09.26.2017 , 01:16 PM | #8
Quote: Originally Posted by olagatonjedi View Post
Casuals take changes with a grain of salt. "Devoted" players react way too seriously about any changes in the game, which leada to threats about leaving and complaints that BW doesnt care about the game or the players, amd are trying to kill the game.

Casuals are more in numbers and definitely more relaxed.

Who would you try to please most? Someone who will like playing regardless, or a bipolar player who will love you when things go their way, amd hate you when things dont. I thunk the answer is obvious.
Pretty over simplification you can be a casual player and still get pissed when they implement things that are just plain stupid like this gear grind for one! I'm sorry I like most causal players are paying for a game that is suppose to be fun and entertaining to be served up lame or regurgitated content does little to inspire me. Examples of lame content : Space sim it's so bad it gets beat out by the 1997 xwing vs tie fighter space sim a game mind you that is 20 years old it by far is more enjoyable then what we were given. Hell star wars galaxies space sim could run circles around this so called space sim.
Next, the crafting system which should be rename the Replicating of stock lame items system. In this system everyone who gets a schematic can reproduce well the exact same thing as everyone else who has the schematic. There's nothing unique you can't create cool looking stuff that people actually want to buy because it looks cool or has better stats nope your stuck reproducing the same UGLY crap as the next guys i'm sorry this is lame. This so called content is merely advertising gimmicks designed to poach other MMO players into trying the game.
Other examples of lame content the recent Iokath expansion open world pvp that lacks well open world PVP . Seriously it's a complete joke l have yet to see ANYONE in here for open world PVP. I think i've manage to kill two peeps who were there farming crafting materials! (Really you wasted money on creating this!)
Lastly and this is what urks me the most a completely unbalanced class system. I mean this doesn't even have a remote semblance of balance (it's like Bioware fails to grasp the whole trinity concept ) So maybe just maybe the reason people are getting irritated and are reacting like they are is they are fed up of seeing their hard earned cash being wasted on things they either didn't ask for (gear grind) or for things that were promised and yet to deliver! (The whole point of the utility system was because it was suppose to stream line the balancing of classes yet it seems to take far longer. )
Now your argument might hold some merit if people weren't paying for the product, but that's not the case for most of us especially for those of us that don't have any real interest in the PVE side of things just tend to focus on the PVP side we have a choice you either subscribe or don't play because there's really no point in doing the 5 missions you get for the WEEK at that point you just throw the towel and go look for a MMO worth your time.

olagatonjedi's Avatar


olagatonjedi
09.26.2017 , 03:14 PM | #9
Quote: Originally Posted by Kazz_Devlin View Post
Pretty over simplification you can be a casual player and still get pissed when they implement things that are just plain stupid like this gear grind for one! I'm sorry I like most causal players are paying for a game that is suppose to be fun and entertaining to be served up lame or regurgitated content does little to inspire me. Examples of lame content : Space sim it's so bad it gets beat out by the 1997 xwing vs tie fighter space sim a game mind you that is 20 years old it by far is more enjoyable then what we were given. Hell star wars galaxies space sim could run circles around this so called space sim.
Your opinion.

Quote:
Next, the crafting system which should be rename the Replicating of stock lame items system. In this system everyone who gets a schematic can reproduce well the exact same thing as everyone else who has the schematic. There's nothing unique you can't create cool looking stuff that people actually want to buy because it looks cool or has better stats nope your stuck reproducing the same UGLY crap as the next guys i'm sorry this is lame. This so called content is merely advertising gimmicks designed to poach other MMO players into trying the game.
Again, your opinion. What is fact is that if they dont make a standard crafting system for equal chance to make the gear, it can create an imbalance, which causes more problems. As for decorative crafting, perhaps they dont see enough people really interested in that part of the game, per metrics. So while those changes might be something you would like to see, perhaps you are the minority.

Quote:
Other examples of lame content the recent Iokath expansion open world pvp that lacks well open world PVP . Seriously it's a complete joke l have yet to see ANYONE in here for open world PVP. I think i've manage to kill two peeps who were there farming crafting materials! (Really you wasted money on creating this!)
People asked for open world PvP, and BW gave it. If people wanted it so badly, they should be there. Obviously it wasnt wanted as badly as advertised by the playerbase, or it would be thriving. BW has never made SWTOR about forcing people to participate in open world pvp, so why would you expect it to change now. This issue you present is player created, not BW created. They provided, the players just choose not to participate en masse.

Quote:
Lastly and this is what urks me the most a completely unbalanced class system. I mean this doesn't even have a remote semblance of balance (it's like Bioware fails to grasp the whole trinity concept ) So maybe just maybe the reason people are getting irritated and are reacting like they are is they are fed up of seeing their hard earned cash being wasted on things they either didn't ask for (gear grind) or for things that were promised and yet to deliver! (The whole point of the utility system was because it was suppose to stream line the balancing of classes yet it seems to take far longer. )
It appears to me they are actively trying to re-balance classes.

Dmnqwk's Avatar


Dmnqwk
09.27.2017 , 02:02 AM | #10
What a lot of people do is confuse the derogatory term, Casual, with Casually playing.

Anybody who posts on the forums has gone further than the majority of players - it's easy to think the forums show an active representation of the playing demographic but consider a game that has 1 million players. If each of those players post just once a week, you'd be looking at the forums enjoying 500 thread posts popping up almost 3'000 times a day! But that doesn't happen, because the forums are not the way your common player plays the game.

Forums are a resource to better understand your class, or to find out additional information about the game. When people spout on about casuals, they are usually referring to the average player who does not visit these forums. But what you will then find are players who claim "they are casuals" because they no longer play as many hours as they used to. These players, who still visit the forum, are essentially fooling themselves into believing they NOW represent the majority of players and can empathise with them. This is a common fallacy.

Making forum users happy is pointless, because they are such a small minority of the game's actual player base, and would be akin to Coca Cola changing their recipe based entirely on what they are told by only people with 1 million or more followers on Twitter. Such a small percentage of players dictating the game for the rest would be utter madness and most likely lead to the actual players leaving, not just the loud, noisy ones who frequent forums.

Still, it's easy to believe "nerfs are unfair" or "my class needs such as such to be fair" when your viewpoint is so narrow and short-sighted. Every forum user has gone further than the average player in terms of playing the game, and need to understand that they are in the minority when it comes to seeing others share their opinion, not the majority. (This is why people see 10 others on forums agree with their post about a change, and then cry out Bioware are mad for not believing EVERYBODY wants the change. 10 people, 100 people even 1000 people are NOT a majority of people agreeing with you!)