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Disappointing end to the agent story


SoonerJBD

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I am a little confused as to why you don't feel some of the story was resolved.

 

Um, because it wasn't.

 

The entire theme of the third act was about unraveling the conspiracy behind the Star Cabal. We never find out the major players involved. We basically get told, take the codex and you can hunt them down later, and that's it. We never find out who in either the Empire or Republic was involved. Just some minor players involved in gangster outfits who were at the meeting with Hunter.

 

 

 

 

Disbanding Imperial Intelligence: The Star Cabal didn't need to do a lot to get Intelligence to be disbanded. First, they let Jadus plot play out. They don't have to interfere, they just have to keep tabs on what's happening. Jadus from the twist in the plotline has really made that happen: if he succeeds, Intelligence is his puppet in creating his new empire; if he doesn't and you as the agent foil his plot -- which lets be honest, because he's Sith, he thinks you are incapable anyway -- he doesn't really care what the fallout is and Intelligence will be implicated in his plot as an accomplice at some level. Add to that -- depending on your play -- an agent has taken down a Sith (which is what happened in mine). It really isn't a stretch for the Dark Council to see Intelligence as incompetent , uncontrollable (as they can be played or bought or manipulated by any DC member), and dangerous as they have proven to be able to defeat Sith. Sith don't want normal humans who can kill them around in the first place -- never mind have them in their inner circle and count on them. From a Sith pov, the fact that someone can defeat you is a reason for them to kill you all by itself. Given all that, the Star Cabal really doesn't have to do anything.

 

Hunter: regardless of how one interprets the imagery -- and I think the previous poster has a well-thought out point that I buy into -- Hunter has lived a double life for a very long time. Playing as a double agent often leads to that double agent mistrusting both sides. The fact that Hunter hasn't revealed her true identity to either SiS or the Star Cabal shows her deep understanding of how the spy game is played and the need to protect herself from all sides. From that lens, the identity change and lack of reveal even to the Star Cabal makes total sense. In addition, as she says, Hunter during her manipulation of you in Chapter 2 begins to fall in love with you. After a certain point, she is never trying to kill you. Instead she is trying to set the stage for your ultimate choice at the end of story where in her mind you will choose to fall in love with her and join the Star Cabal. As strange as that sounds, that in my reading of the story anyway was her driving force to bring you to the ship at the end. Sure, she only reveals her true identity after her defeat, but as an agent she's going to play her cards as closely as possible and to the last moment. It certainly would be better for her to get you on the side of the Star Cabal and then show you her true identity and feelings in hopes that as a team you will see her love for what it is.

 

Deranged, yes, but I think it totally makes sense from her pov in terms of being a double agent, choosing to hide her identity from her employers in case things went wrong, and then falling in love with the target she is trying to play. The way I took it was similar to Vespa in Casino Royale. She was playing JB the whole way, then fell in love and tried to reverse course, only to find herself trapped in the end and try to work her way out of it in such a way that she could have both: money and JB. Really not sure why that doesn't make sense in terms of motivation from her pov.

 

Hunter's background: again her rationale is based on trying to protect herself as a double agent and then falling in love with her main target in a major plot/scheme. There's no need for a background motivation or something to pull it together. Her motivation is the driving force of the story, your travels, and your final confrontation when she hopes to win you over and bring you over to her side.

 

 

 

I don't know. Not saying anyone's wrong or right. I think the story was written to have multiple views and interpretations. But to me the motivations and rationale for these events hung together pretty well.

 

 

I never questioned Hunter's logic. I just didn't care. Hunter was nothing more than an agent of the Star Cabal. He/she wasn't the leader. I wanted to kill Hunter because of what (s)he put me through, but his/her motivation is never spelled out, and even if it was, it doesn't matter a bit. Hunter is inconsequential to the story. The point of unraveling the Star Cabal is to find the other conspirators, particularly those who are manipulating the Empire. And we never find that out.

 

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I have found that people are either not looking deep enough into the actual story, or they're going wayyyy too deep into it. Also keep in mind that the story is not over yet. So maybe the next step will be finding out what to do with the codex, or find stuff out about hunter. The codex is pretty crazy, and we could just look into it to find our closure and eliminate any cells left of the organization, because you know they're not all gone.

 

Idk I'm just spitballing, having played all 8 stories I find the IA and SI to be my favorites. JC is just....not even worth it.

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I like the Agent story in general, but I don't think it's the end all, be all like it is portrayed by many. The resolution is fine, fits the class, although if you take the super light side route, it's hard to see how you still have anything to do with the Empire.
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  • 2 weeks later...
You become either a double agent for the Republic or esentially something like Batman ,but for the Empire+ have the companions are sidekicks.What's wrong with that?It was a very nice ending. Edited by Kaedusz
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You become either a double agent for the Republic or esentially something like Batman ,but for the Empire+ have the companions are sidekicks.What's wrong with that?It was a very nice ending.

 

What was wrong with it was the lack of resolution for the entire Act III of the story. My criticism of the story is not based on the role the agent ends up playing at the end. It is with the lack of resolution to the story. Namely...

 

 

The Star Cabal is never really unmasked. We never find out who the major conspirators are in the Empire and Republic or how the conspirators were able to wield such power and influence. The only people at that final meeting other than Hunter are some underworld types and the head of some sort of assassin group, if I remember right. Where are the conspirators who were backing this group in both the Empire and Republic? How were they able to exert such influence? We never find out. And Hunter is just some agent of the conspiracy. He isn't its leader. Totally non-essential to the story.

 

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  • 2 weeks later...

I just assumed the big bosses were

 

[spoilers for SW]

 

Lord Baras and Nomen Karr. There's been a lot of work tying together all of the events within the class stories, but I've rarely seen anything that ties what the Agent, outside of their companions, does to others. To me, it makes sense that Baras/Karr are running the show. I like the idea that Intelligence and the SIS are just nets...they're the big obvious pieces in a spy network that allow the real spies to get **** done and act as patsies when needed and occasionally, something exemplary shows up. Pair that with Karr's fall [the SIS flailing for direction. They must be desperate to use you.] and Baras' death [intelligence is ****ed when your backer bites the dust unless you find another way.] and it lines up pretty nicely.

 

 

Just a pet theory, but considering how much crossover they've gone for in other instances, I like this one. You don't see them because it's someone else's role to deal with them.

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I have to say, I just finished the IA story last night and I am VERY disappointed with the ending.

 

 

Sure the twist with Hunter's identity was clever, but as the OP said, it is completely irrelevant to figuring out how the Star Cabal managed to manipulate the entire damn galaxy.

 

I want to know how the Star Cabal was able to do this. I want to know who the real conspirators are.

 

There was no closure at the end other than me becoming "the hero the Empire deserves but not the one it wants".

 

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I have to say, I just finished the IA story last night and I am VERY disappointed with the ending.

 

 

Sure the twist with Hunter's identity was clever, but as the OP said, it is completely irrelevant to figuring out how the Star Cabal managed to manipulate the entire damn galaxy.

 

I want to know how the Star Cabal was able to do this. I want to know who the real conspirators are.

 

There was no closure at the end other than me becoming "the hero the Empire deserves but not the one it wants".

 

 

Well, you could have chosen to be the head of the new Sith Intelligence instead. :p I mean, I wouldn't, I thought the neutral ending was perfect for my character, but it sounds like maybe you didn't take the best path.

 

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Well, you could have chosen to be the head of the new Sith Intelligence instead. :p I mean, I wouldn't, I thought the neutral ending was perfect for my character, but it sounds like maybe you didn't take the best path.

 

It's not the agent's fate that is the problem.

 

 

No matter which ending you take, and I agree the neutral one is best, you still never unravel who was behind the Star Cabal. The story doesn't get any real resolution regardless.

 

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No matter which ending you take, and I agree the neutral one is best, you still never unravel who was behind the Star Cabal. The story doesn't get any real resolution regardless.

 

That was my major issue with the IA story...

 

 

And I didn't bother with the Hunter reveal at the end, I went dark side and blew his...her...whatever's head off. I only knew because I am a rabid YouTuber. *grin* And of course, the Codex went to the Empire, so Sith Intel, here I come?

 

 

I mean, come on. Inquisitors

get to sit on the Dark Council,

Warriors

become the personal enforcer of THE EMPEROR HIMSELF,

and bounty hunters

get the opportunity to kill the Supreme Chancellor of the Galactic Republic!

IAs..."meh, it's cool".

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There could be a reason as to why there was not more about the Star Cabal revealed. We know who some of them are - they're in other class stories. But none of the class stories were written at the time thinking it was the end of all stories, and I certainly hope that's still not true.

 

And having played through most of the other stories, I honestly liked the Agent ending the best, because it fit in with the character and the archetype. Just as the endings for those other classes fit theirs. Some class stories are just suited for some kinds of people more than others.

 

PS - I didn't do that on my Bounty Hunter.

Edited by chuixupu
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