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SWTOR acronyms explained


Icestar

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It is my pleasure to explain the different abbreviations, acronyms and chat commands used in this game. Please feel free to write in this thread about suggestions and if something needs to be corrected.

 

KP = Karaggas Palace

EV = Eternity Vault

EC = Explosive Conflict (EC can also mean "Eternal Championship")

DF = Dread Fortress

DP = Dread Palace

S&V = Scum and Villany

TFB = Terror from Beyond (Lotek'k - same as TFB)

Rav = Ravagers

ToS = Temple of Sacrifice

TC = Toborro's Courtyard

GftM = Gods from the Machine

 

LFG = Looking for group

BRB = Be right back

LFM = Looking for more

RDPS = Ranged DPS

MDPS = Melee DPS

DD WT = DPS with taunt. Some operations does not require two tanks it is enough with one tank and a dps that can take aggro and hold it for a short time. Groupfinder still requires two tanks to sign up, so one DPS sign as tank.

Ach, Achs, chievo or chieve = Achievement (used by some players to verify that the content has been done before)

GCD = Global Cooldown (when you can not use your abilities for a little while)

AFK = Away from keyboard

MT or wc (Miss tell, wrong chat) = Used when someone posts something in wrong chat asking the viewers to ignore what was previously written.

RC = Ready check (used to check if the group is ready, the command to use this is /rc)

Bio break = A break to visit the bathroom

CC = Crowd control (to handle enemies with stun or a lift for example, to make it easier to fight)

GTG = "Got to go" or "Good to go" (make sure you notice in what context it is written so you do not start the fight when someone is about to leave)

DC = Disconnected, it is when a player for some reason is not connected to the game anymore.

LAG / Latency = The time it takes for information to travel between the computer and the server. Higher latency can be experienced as the game being slow to respond or not respond at all.

Add(s) = It can be weaker enemies that you have to fight in addition to a boss. It can also mean that a enemy joins the fight either expected or unexpected, someone in chat might write "add" if that happens.

Pat = patrol a single or small group of NPCs that moves between two or more points (could transition into an "unexpected add" if the person/group is not careful).

Train = a large group of mobs chasing a player character.

"e + e" = "equipped and experienced" meaning that the player has to have good gear for the content and know tactics.

"+" = A player might write this when the player is ready for a invite.

"+1" = A player might write this when the player agrees with something, usually the previous post or chatline.

AC = Advanced Class (every class has two paths)

Spec = Specialization (the discipline tree your character plays)

Min IL 216 = Minimum Item level this group leader will accept for a invite to content (in this example 216). (IL can also be substituted with GS for gear score)

DMC = Dark Matter Catalyst, a tradeskill item that drops in OPS that is used to craft high level items.

UC = Unassembled component(s)

 

IA = Imperial Agent

Op = Operative (AC of IA) can also mean Operation (large group content)

SI = Sith Inquisitor

Sin = Assassin (AC of SI)

Sorc = Sorcerer (AC of SI)

SW = Sith Warrior can also mean "Star Wars"

Jugg = Juggernaut (AC of SW)

Mara - Marauder (AC of SW)

BH = Bounty Hunter

Merc = Mercenary (AC of BH)

JK = Jedi Knight

Sent = Sentinel (AC of JK)

JC = Jedi Consular

VG = Vanguard

 

SH = Stronghold - a player's house

QT = Quicktravel

CD = Cooldown - the time you have to wait before activating the ability again.

DCD = Defensive cooldown

PROC (Programmed Random Occurrence) = This is something a player can not click to use it is automaticly activated by a certain chance. It can be items like relics or it can also be player abilities that has a certain chance to activate making them more powerful.

GM = Guildmaster (or sometimes) Guildmistress.

TS / VENT / MUMBLE - TeamSpeak, Ventrillo, Mumble - Different apps for voice over internet communications

EA = Electronic Arts.

BW = BioWare

GSF = Galactic Starfighter - the space version of PvP

QQ = Complaining, whining or griping about an issue.

MOB = An enemy or group of enemies in PvE

COMP = Companion or Composition of a PvP team.

DEV = Developer- the programmers and team that create the game.

LS = Light side

DS = Dark side

APAC = Asia Pacific

Mando = Mandalorian (some Bounty Hunters are Mandalorians but not all, Mando has also been suggested to mean Commando).

PTS = Public Test Server, a place where upcomming content is tested. It is not open at all times but usually before a big patch.

CS = Customer Service

 

PvP maps:

HB = Huttball

ACW = Alderaan Civil war

AH = Ancient Hypergate

VS = Voidstar.

QB = Quesh Huttball.

OPG = Odessen Proving Grounds

 

PvP related:

REGS = Regular warzones, i.e. not Ranked.

RWZ = Ranked Warzone.

WZ = Warzone.

Grank = Group Ranked

GG or GJ = Good game or good job. Usually said to a winning team or one that put up a valiant or enjoyable fight.

GRATZ = Congratulations - usually for some achievement completed.

TT or tt = Tunnel Tank. - Which I guess means focus all DPS on the tank. ( in PVP) (While Crowd Controlling ( CC)

 

Trade:

GTN = Galactic trade Network - a place to buy and sell items. (sometimes GTM)

WTB = Want to buy. -Some people add 'L' as in Would 'like' to buy.

WTS = Want to sell. Some people add 'L' as in Would 'like' to sell.

COD = Cash on delivery, this is used when items are sent with the mail. Good for trading items when players are not online at the same time.

 

Rep = Reputation (Some also use this for Republic)

BBA = Bounty Brokers Association (Bounty event)

KDY = Kuat Drive Yards (KDY Flashpoint)

THORN = The Hyland Organization for Rakghoul Neutralization (Rakghoul event)

EC or TEC = The Eternal Championship (players fight bosses in a championship to get rewards)

DvL = Dark vs Light. It is a event where players play current content to get new rewards.

 

Pub or Rep = Republic

Imp = Imperial

 

Mando Raiders = Mandalorian Raiders

FE = False Emperor or Fallen Empire (depends on context)

BH = Bloodhunt or Bounty Hunter (depends on context)

FP = Flashpoint (dungeons)

CM = Colossal Monolith or Cartel Market (depends on context)

WB = World Boss

LBLO = Last boss lockout

 

With regard to content designed to be run solo:

SM - Story Mode: the easiest form of this content. Designed so that the player can experience the story without stress of challenging fights.

VM - Veteran Mode: middle ground of this content. Designed to provide a more challenging combat experience

MM - Master Mode: the most difficult form of this content. Designed for players who want to push the limits of their solo combat play

 

With regard to Flashpoints:

SM - Story/Solo Mode: Designed so that the player can experience the story without stress of challenging fights. Upon entering you are provided with a GSI combat droid (AKA the godbot/jesusbot) that fills the tank and healer roles. You the bot and a companion run through the Flashpoint. Not ALL flashpoints have this mode.

VM - Veteran Mode (formerly known as Tactical Mode): middle ground of this content. Designed for any four characters to complete (although they can be completed with Player Characters replaced by companions). In areas where bosses are encountered you will find "kolto stations" clickable objects that heal the group.

MM - Master Mode (formerly known as Hard/Heroic Mode): the most difficult version of this content. Designed for the "trinity" (tank, heal, 2 DPS). Boss fight areas no longer have the "kolto stations" and bosses have added mechanics to make the fights more challenging.

 

With regard to Uprisings:

SM - Story Mode: easiest mode of this content. Designed for any four players to complete (although they can be completed with Player Characters replaced by companions). In areas where bosses are encountered you will find "healing stations" run through these objects to heal the group.

VM - Veteran Mode: middle of the road mode of this content. Similarly designed as SM, but the fights are "more difficult"

MM - Master Mode: toughest version of this content. Trinity groups are probably best suited, but still any four characters can group up to do this content.

 

With regard to Operations:

SM - Story Mode: easiest mode of this content. Most boss fights are simple; with few mechanics that are frequently ignored (although this does put more stress on the healers )

VM - Veteran Mode (formerly known as Hard/Heroic Mode): designed for groups of consistent players who want a more challenging experience. More and harder hitting mechanics (instant death is a possibility), shorter enrage timers.

MM - Master Mode (formerly known as Nightmare Mode [NiM]): designed for only the best of the best to complete. Players need to fully understand the characters they play and who they team up with. Optimal character gear is required. "Situational Awareness" (knowing EXACTLY what is going on at any given moment) is required. Fight mechanics are even tougher (instant death is likely and/or if one person dies the encounter becomes exponentially harder.

 

BM = Battlemaster (unlikely to hear this anymore, but it does pop up every now and again)

WH = War Hero (unlikely to hear this anymore, but it does pop up every now and again)

DR = Dark Reaver

Inc = Incoming

#W = # West

#E = # East

#S = # South

#N = # North

 

Odessen Proving Grounds Warzone:

Defense Canon – North

Cantina – Mid

Artifact Chamber – South

Tech lab – East

Hangar – West

 

SS = Satele Shan (North America, East Coast but contains mainly West Coast players)

SF = Star Forge (North America, East Coast)

DM = Darth Malgus (Europe – English)

TL = The Leviathan (Europe – French)

TH = Tulak Hord (Europe – German)

 

Tat = Tatooine

Ald = Alderaan

Nar or shad = Nar Shaddaa

Bal = Balmorra

Cor= Correlia

Yav = Yavin 4

Cor = Coruscant

Ord = Ord Mantell

Korr = Korriban

 

YSH = Yavin Stronghold.

BCW = Bounty contract week.

'Tog' and/or 'Toggy' = Togruta. - A playable race.

Gree = The Gree event on Ilum PvE and PvP objectives, Plus an operations boss. Gree is also an non-playable race.

 

OP = Original Poster (the person who started a discussion with the very first posting in it). It can also mean Overpowered (a term used for some classes that are said to be performing better in certain situations / circumstances)

BiS = Best in slot (a item that has the optimal stat for the character that uses it)

 

YOLO (You Only Live Once) = A term used when it comes to solo ranked PvP

 

Casual = a gamer that plays a game how they want, when they want. They have their preferred modes of play but may in everything. And generally do not dedicate themselves to complete optimization in any one aspect (for a variety of "reasons").

 

Hardcore = a gamer that tends to play a game on a schedule. They have their preferred modes of play and usually stick to those modes (because that is what they are best at and/or want to play all the time). They tend to play in longer stretches of time and dedicate themselves to complete optimization (because doing so is necessary to progress in whatever mode they have chosen)

 

Casualcore = a gamer that falls somewhere between casual and hardcore (this constitutes the overwhelming majority of today's gamers). They may play on schedule, they may play whenever they want, they may even do a little of both. They have their preferred modes of play and tend to optimize in those modes but they may dabble in everything else too.

 

Solo Mode: A way to experience flashpoints solo without a group. The option to do this with almost all flashpoints was recently added.

 

Tactical mode: A way to experience flashpoints with other players not dependant on specific roles (like 1 tank, 1 healer, 2 dps)

 

Heroic Mode: A way to experience harder content with the help of players with specific roles. This mode requires in groupfinder flashpoints 1 tank, 1 healer and 2 DPS.

 

GC: Galactic Command. A system that gears players through RNG crates.

 

RNG: Random number generator. This will decide what loot the player get and how good it is.

 

Twink = an alternate character that has the best gear available because other characters in the player's posse/legacy provided in game currency and/or gear. Common usage is in PvP (without a bolster system) where a character in "super gear" is better than those around him.

 

Parse or parsing = A external program that measures the output of dps. Used by many hardcore players and guilds.

 

Threat = (PVE only) The player with the highest threat on an enemy is attacked by this enemy. Threat is mainly generated by dealing damage to the enemy, healing a person in combat with the enemy or using a taunt ability on the enemy

Overheal = The amount of healing that had no effect because the target was already at full health

EHPS = The amount of HPS that actually healed your target

DTPS = Damage Taken Per Second

HTPS = Healing Taken/Received Per Second

TPS = Threat Per Second

APM = Abilities Per Minute (depending on class and discipline, APMs considered good range from ~38 to 50)

 

Aggro = In solo play "aggro range" is the distance where an enemy NPC will attack you; if you move within that distance an enemy NPC (and maybe some of his/her friends) will attack you.

 

In group play, tank classes "hold aggro" meaning that they are designed to grab the attention of enemy NPCs (aka mobs) so that they do not attack the damage dealers or healers. However, dps and healers can "pull aggro" meaning that they have surpassed the tank in "threat" (a numeric representation of how enemy NPCs rank the danger a player character poses) and start attacking a group member other than the tank.

 

Regarding PvP : In the Alderaan War Zone, people often say "grass" and "snow" and mean one of both cannons on the left or the right side of the map. One has indeed snow around it, meanwhile the other has bits of grass around it. On some servers people usually say "east" or "west" instead, some people also say "left" or "right" for destinations shown on the minimap / bigger map.

 

Squelched = It happens when someone spams the chat with the same message, you get the message " You are squelched". It has been reported here on the forum to release automaticly after 24 hours. Spam is defined by the official rules as "Spamming is also defined as ‘saying’ the same phrase or sentence multiple times within a 30 second period in any chat channel."

 

Ragequit = When someone logs out in anger over something that has happened in the game.

 

DoT = Damage over time. An effect that inflicts damage over a period rather than instantly.

DoT Spread. = Applying DoTs to several opponents in rapid succession.

HoT = Heal over time.

Tick = Periodic effects, for example 500 damage every second for five seconds.

Buff = A boost to one's stats or abilities. E.g. Cooldown reduction

Nerf = The opposite of buff.

 

PVE: Player versus Enviroment (You fight against computer-controlled enemies)

PVP: Player versus Player (You fight against other players)

 

Mobility = Gap closers, knockbacks, speed boosts.

Utility = Temporary boosts that generally aid one's team. For examples increasing run speed, or an ability to cast heals on the move.

 

GF = Groupfinder, this little button is found on the edge of the minimap.

OMW = On my Way

LoS = Line of sight. -Within attack range / Behind solid cover.

Kiting = Attacking from range and stopping the enemy closing the gap to melee.

FOTM = Flavour of the Month. A trend where people choose to play what are percieved as overpowered character classes.

Multickle = When you enter command "/e tickles you."

12X = 12 time XP. = A perk for subscribers multiplying their experience points during class stories enabling fast levelling. (this is only active during a 12X event). It can be disabled with a white acute module.

RP = Roleplay

AoE = Area of effect. An attack that hits multiple enemies simultaneously.

GF = Groupfinder. A queue system putting together solo players into a flashpoint or operation.

Pop = Groupfinder or PvP popup dialog box inviting the player to join the match / flashpoint.

MVP = Most Valued player. An additional award to vote for a player who contributed most in a warzone or GSF match.

F2P = Free to play. Players who don't pay a subscription and have certain in-game restrictions.

L2P = Learn to play. Usually sarcastic advice to anyone finding something difficult that the majority find easy.

PUG = Pick up group (a group with random players usually found with groupfinder or recruited at fleet)

Pre-made = A group that is recruited by the team before the OPS, FP or Warzone. Can be used when teams check for achievements before queueing up with groupfinder for example or queueing up as a group in warzones.

 

CC = Cartel coins (also crowd control -temporarily stopping an enemy from attacking).

CM = Cartel market. An online shop to buy perks, equipment etc. - usually in exchange for CCs or in-game credits.

CR / Creds = Credits. The in-game currency.

BSG = A special form of cartel packs that contain different rare items. It stands for Bronze, Silver, Gold.

Lev. = Level

Cap = Maximum level.

Enrage = A sudden increase in an enemies defence or damage output after a timer expires.

DPS = Damage per second

HPS = Healing per second

 

Freecast = Standing still and using abilities (usually healing) without interruption or the need to move and therefore stop.

Trinity = A combination of DPS healing and Tank. Usually, though not always in a 2:1:1 ratio.

EXP or XP = Experience.

CXP = Command experience points

Bolster = A mechanic designed to help even out disparate character levels in PvP and some flashpoints.

Bio, Scav, Diplo, TH, UT, Arch, Slice, SW, AT (or Arms), Art, AM = Crewskills: Bioalalysys, Scavenging, Diplomacy, Treasure hunting, Underworld Trading, Synthweaving, Armstech, Artifice, Armormech

Bio-Bio-Diplo = a common crewskill combination, Bioanalysis, Biochem and diplomacy.

 

Farm = To repeat an action - normally not anything too challenging - to gain a reward several times over.

Grind = To repeat many times to get an end result.

Timesink = Something that requires a long time to achieve.

Credit sink = A mechanism where in gamer currency is removed from the system to help prevent inflation.

 

RotHC = Rise of the Hutt Cartel (First expansion, launched with 2.0)

SoR = Shadow of Revan (Second expansion, launched with 3.0)

KotFE = Knights of the Fallen Empire (Third expansion, launched with 4.0)

KotET = Knights of the Eternal Throne (Fourth expansion, December 2 2016)

Onslaught = (Fifth expansion, Tuesday October 22 2019)

 

NP = No problem. The usual response when thanked for something.

YW = You are welcome.

TTFN / CYA = goodbye (Ta-Ta-for-now) / (See you)

BB or bb = Bye bye

HH = Happy Hunting

 

Post item or quest in chat : Be in the chat window, and then shift+click on the item/quest you want to link.

 

Chat commands:

/who = Write this and the guildname to see who is online from the guild you seek

/group = Write this to chat with your current group in a flashpoint for example

/ops = Write this to chat with your ops

/g = Write this to chat with your guild

/s = Write this to say something in the vicinity

/gquit = Write this to quit the guild

/ignore = Write this and the players name if you want to ignore someone, you will not be grouped up with this person in groupfinder. This only works with random groupfinders and not warzones. Pre made teams can still contain members of your ignorelist.

/p = /group

/i or /Invite NAME = invite to group

/gi NAME = invite to guild

/fr or /friend NAME = add to friends list

/roll = Creates a random number between 1 and 100. It is used among many things to decide who gets the loot.

/1 = general chat

/2 = pvp chat

/3 = trade chat

/played = shows you the playtime of your Character

/create [channelname] [password]- Create an Channel and an optional password

/cjoin [channelname] [password] - Join an already made channel also including a password if needed

/cleave [channelname] [password] - Leave a custom channel also including a password if needed

/lock [channelname] - Allow only invited players to join the channel

/unlock [channelname] - Allow all players to join the custom channel

/cinvite [channelname] [player] - Invite someone to the custom channel

/password [channelname] [password] - Set a password for the channel

/password [channelname] - Clear a password from a channel

/ckick [channelname] [player] - Kick a player from the channel

/ban [channelname] [player] - Ban a player from the channel

/unban [channelname] [player] - Unban a player from a channel

/mod [channelname] [player] - Give a player the moderator status in the channel

/unmod [channelname] [player] - Remove mod status from a player

/mute [channelname] [player] - Remove the ability to send messages on the channel

/unmute [channelname] [player] - Grant the ability to send messages on the channel

/moderate [channelname] - Set the custom channel to only let moderators speak

/unmoderate [channelname]- Set the custom channel to let anyone speak

/channellist - List all custom channels you are on

/list [channelname] - List the players on the custom channel

Edited by Icestar
Changing title
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AC = Advanced Class (every class has two paths)

Spec = Specialization (the discipline tree your character plays)

IA = Imperial Agent

Op = Operative (AC of IA) can also mean Operation (large group content)

SI = Sith Inquisitor

Sin = Assassin (AC of SI)

Sorc = Sorcerer (AC of SI)

SW = Sith Warrior can also mean "Star Wars"

Jugg = Juggernaut (AC of SW)

Mara - Marauder (AC of SW)

BH = Bounty Hunter

Merc = Mercenary (AC of BH)

JK = Jedi Knight

Sent = Sentinel (AC of JK)

JC = Jedi Consular

Edited by psandak
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These are all accurate with one exception. Achievement can also be shortened to chieve (my server uses this one). I figured I'd add some more acronyms.

 

Jugg = Sith Juggernaut

Mara = Sith Marauder

Slinger = Gunslinger

Op = Operative or Operation (depends on context)

Sent = Jedi Sentinel

PT = Powertech

Merc = Mercenary

Mando = Commando or Mandalorian (depends on context)

Sin = Sith Assassin

Sorc = Sith Sorcerer

I haven't heard shorthand for Scoundrel, Sniper, Vanguard, Guardian, Shadow, or Sage but it wouldn't surprise me if some do exist.

 

Rep = Reputation (NOT Republic. The shorthand for Republic is Pub)

BBA = Bounty Brokers Association (Bounty event)

KDY = Kuat Drive Yards (KDY Flashpoint)

THORN = The Hyland Organization for Rakghoul Neutralization (Rakghoul event)

 

Pub = Republic

Imp = Imperial

 

Mando Raiders = Mandalorian Raiders

FE = False Emperor or Fallen Empire (depends on context)

BH = Bloodhunt or Bounty Hunter (depends on context)

SM = Storymode (known as Normal Mode around launch)

HM = Hardmode

NiM = Nightmare mode

FP = Flashpoint (dungeons)

CM = Colossal Monolith or Cartel Market (depends on context)

WB = World Boss

 

BM = Battlemaster (unlikely to hear this anymore, but it does pop up every now and again)

WH = War Hero (unlikely to hear this anymore, but it does pop up every now and again)

DR = Dark Reaver

Inc = Incoming

#W = # West

#E = # East

#S = # South

#N = # North

 

BC = Begeren Colony

Harb = Harbinger

TOFN = Tomb of Freedon Nadd

POT5 = Prophecy of the Five

JC = Jedi Covenant or Jedi Consular (depends on context)

There are undoubtedly acronyms for the other servers but these are the ones off the top of my head.

Edited by Sangiban
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Achievement can also be shortened to chieve (my server uses this one).

 

I think it is cool that the servers develop their own dialect, I add thatone aswell.

 

This turns out to be a nice guide for all players to find out what the acronym they have wondered about actually means.

Edited by Icestar
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Most of those aren't acronyms. THORN is an acronym; CC, AFK, and LFG are not. An acronym is when you actually pronounce the initials as a word, rather than just saying the letters. Jugg, Mara and slinger aren't acronyms because they aren't made from initials, they are just shortened versions of the original terms.

 

(Grammar Nazi mode off)

 

 

Over here some folks say "Cheevo" for achievement.

Edited by PLynkes
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Most of those aren't acronyms.

 

Well then I tried to change the title but it would not let me for some reason.

 

My aim was to help new players that needs to know what the different DP, TfB etc means...

Edited by Icestar
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OP can also mean :

 

- "Original Poster" = the person who started a discussion with the very first posting in it

- "overpowered" - means usually classes, in some cases abilities as well - I don't think that I need to explain it. Some classes are said to be performing better in certain situations / circumstances

 

Over here some folks say "Cheevo" for achievement.

 

Some say "chievo" as well, I think.

 

Rep = Reputation (NOT Republic. The shorthand for Republic is Pub)

 

On German-language servers you'll usually read "Rep" = "Republic", since "Reputation" isa an English-language word ( = "Ruf" in German language ).

 

 

 

Regarding PvP : In the Alderaan War Zone, people often say "grass" and "snow" and mean one of both cannons on the left or the right side of the map. One has indeed snow around it, meanwhile the other has bits of grass around it. On Germnan servers people usually say "east" or "west" instead, some people also say "left" or "right" for destinations shown on the minimap / bigger map.

Edited by AlrikFassbauer
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I updated the list and added a few, please give me feedback about YOLO, BiS, Parse, Casual and Hardcore if you feel they are given justice. I have tried to edit the title, but it will not let me for some reason.

 

We are really getting advanced here, keep up the good work with more :tran_smile:

Edited by Icestar
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Nice list. I have been playing again for a couple of months an this is helpful even to me. Needs to be stickied.

 

Someone told me that the poster has to approve the post to be sticky. I do not know if that is the case but if it is I approve and they can do what they like with it.

 

I have recieved positive feedback regarding this thread so by all means sticky it if you like.

 

The title could be changed though, to "SWTOR linguistics explained" or something better.

Edited by Icestar
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SH = Stronghold - a player's house

QT = Qiucktravel

CD = Cooldown - the time you have to wait before activating the ability again.

DCD = Defensive cooldown

GM = Guildmaster (or somethimes) Guildmistress.

TS / VENT / MUMBLE - TeamSpeak, Ventrillo, Mumble - Different apps for voice over internet communications

EA = Electronic Arts.

BW = BioWare

GSF = Galactic Starfighter - the space version of PvP

QQ = Complaining, whining or griping about an issue.

MOB = An enemy or group of enemies in PvE

COMP = Companion or Composition of a PvP team.

DEV = Developer- the programmers and team that create the game.

LS = Light side

DS = Dark side

 

PvP maps:

HB = Huttball

ACW = Alderaan Civil war

AH = Ancient Hypergate

VS = Voidstar.

QB = Quesh Huttball.

 

PvP related:

REGS = Regular warzones, i.e. not Ranked.

RWZ = Ranked Warzone.

WZ = Warzone.

GG or GJ = Good game or good job. Usually said to a winning team or one that put up a valiant or enjoyable fight.

GRATZ = Congratulations - usually for some achievement completed.

 

Trade:

GTN = Galactic trade Network - a place to buy and sell items. (sometimes GTM)

WTB = Want to buy. -Some people add 'L' as in Would 'like' to buy.

WTS = Want to sell. Some people add 'L' as in Would 'like' to sell.

Edited by Storm-Cutter
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You left out a server:

 

TEB-The Ebon Hawk

 

 

and I use and seen it in general chat

 

DK-Drumond Kaas

 

I updated it, keep it comming.

 

Feedback is always valuable.

Edited by Icestar
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here's a few more:

 

DoT = Damage over time. An effect that inflicts damage over a period rather than instantly.

DoT Spread. = Applying DoTs to several opponents in rapid succession.

HoT = Heal over time.

Tick = Periodic effects, for example 500 damage every second for five seconds.

Buff = A boost to one's stats or abilities. E.g. Cooldown reduction

Nerf = The opposite of buff.

 

Mobility = Gap closers, knockbacks, speed boosts.

Utility = Temporary boosts that generally aid one's team. For examples increasing run speed, or an ability to cast heals on the move.

 

GF = Groupfinder

OMW = On my Way

LoS = Line of sight. -Within attack range / Behind solid cover.

Kiting = Attacking from range and stopping the enemy closing the gap to melee.

FOTM = Flavour of the Month. A trend where people choose to play what are percieved as overpowered character classes.

12X = 12 time XP. = A perk for subscribers multiplying their experience points during class stories enabling fast levelling.

RP = Roleplay

ERP = Erotic Roleplay

AoE = Area of effect. An attack that hits multiple enemies simultaneously.

GF = Groupfinder. A queue system putting together solo players into a flashpoint or operation.

Pop = Groupfinder or PvP popup dialog box inviting the player to join the match / flashpoint.

MVP = Most Valued player. An additional award to vote for a player who contributed most in a warzone or GSF match.

F2P = Free to play. Players who don't pay a subscription and have certain in-game restrictions.

L2P = Learn to play. Usually sarcastic advice to anyone finding something difficult that the majority find easy.

CC = Cartel coins (also crowd control -temporarily stopping an enemy from attacking)

CM = Cartel market. An online shop to buy perks, equipment etc. - usually in exchange for CCs or in-game credits.

CR / Creds = Credits. The in-game currency.

Lev. = Level

Cap = Maximum level.

Enrage = A sudden increase in an enemies defence or damage output after a timer expires.

DPS = Damage per second

HPS = Helaing per second

Freecast = Standing still and using abilities (usually healing) without interruption or the need to move and therefore stop.

Trinity: A combination of DPS healing and Tank. Usually, though not always in a 2:1:1 ratio.

EXP or XP = Experience. (sometimes Expertise - a stat used for PvP)

Bolster = A mechanic designed to help even out disparate character levels in PvP and some flashpoints.

Bio, Scav, Diplo, TH, UT, Arch, Slice, SW, AT (or Arms), Art, AM = Crewskills: Bioalalysys, Scavenging, Diplomacy, Treasure hunting, Underworld Trading, Synthweaving, Armstech, Artifice, Armormech

Bio-Bio-Diplo = a common crewskill combination, Bioanalysis, Biochem and diplomacy.

Farm = To repeat an action - normally not anything too challenging - to gain a reward several times over.

Grind = To repeat many times to get an end result.

Timesink = Something that requires a long time to achieve.

Credit sink = A mechanism where in gamer currency is removed from the system to help prevent inflation.

 

NP = No problem. The usual response when thanked for something.

TTFN / CYA = goodbye (Ta-Ta-for-now) / (See you)

Edited by Storm-Cutter
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Nice update Storm-Cutter

 

This is a real good list for all players not only the new players. I hope they will pick up on thisone and make it a sticky.

 

If they want me to sort the different areas I am up for that aswell.

Edited by Icestar
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I updated the list and added a few, please give me feedback about YOLO, BiS, Parse, Casual and Hardcore if you feel they are given justice. I have tried to edit the title, but it will not let me for some reason.

 

We are really getting advanced here, keep up the good work with more :tran_smile:

 

Casual = A player that enjoys story content.

Hardcore = A player that enjoys doing harder content and learns everything about the character to have optimal performance.

 

First an observation: ever hear of an 'alt-oholic" Could it not be said that an alt-oholic is a hardcore story player?

 

With that and many other variances in mind...

I have a serious problem with the terms "casual" and "hardcore." Both have negative connotations:

 

  • The "casual" player is one who does not care about optimization or working well with a group; "the group will carry me, so why should I bother."
  • The "hardcore" player is a parents' basement dwelling, playing 10 hours (or more) a day, elitist who feels that anyone who does not play the way he does is an idiot.

 

BOTH of these are ABSOLUTELY WRONG!!!! In fact in my experience very few fit into these stereotypes. They are dinosaurs from a now bygone age of gaming.

 

If they have to be included:

 

Casual: a gamer that plays a game how they want, when they want. They have their preferred modes of play but may dabble in everything. And generally do not dedicate themselves to complete optimization in any one aspect (for a variety of "reasons").

 

Hardcore: a gamer that tends to play a game on a schedule. They have their preferred modes of play and usually stick to those modes (because that is what they are best at and/or want to play all the time). They tend to play in longer stretches of time and dedicate themselves to complete optimization (because doing so is necessary to progress in whatever mode they have chosen)

 

Casualcore: a gamer that falls somewhere between casual and hardcore (this constitutes the overwhelming majority of today's gamers). They may play on schedule, they may play whenever they want, they may even do a little of both. They have their preferred modes of play and tend to optimize in those modes but they may dabble in everything else too.

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First an observation: ever hear of an 'alt-oholic" Could it not be said that an alt-oholic is a hardcore story player?

.

 

It is not easy to make a post like this but I listen to each and everyone of you so keep the feedback comming and I will update. I updated with casual, hardcore and casualhardcore. At some point I have to sort the different explanations but not for a while, now we are in the feedback and add constructivve suggestions phase.

 

Keep up the good work, and please write here what I should change and I will get right on it, we make this together.

 

In a while I will sort them out so that we get them in the correct area.

 

Feel free to update and do not be afraid if you are unsure, we will answer it for you,

 

If anyone got something they think about and wonder what it means, post it here and we will help you get your answer.

Edited by Icestar
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What's "proc"? I see that one a lot. Great thread, though - I finally know what BiS means : )

 

The buff that you get when (for example) a relic triggers.

 

Anything that has a chance to give you a buff when a certain event happens will generate a proc. The most common example are relics that you don't have to click yourself (Serpenditious Assault, Focused Retribution). But abilities can also generate procs (Ability X has a chance Y to make the next ability Z activate instantly).

Setbonuses can also have procs.

 

Edit: proc is an abbreviation but I don't know what for.

Edited by CheaterLL
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Edit: proc is an abbreviation but I don't know what for.

 

Thank you I updated the thread. I have tried changing the title as you have seen in this post but it seems to be locked in place.

 

Keep the good suggestions and questions comming

Edited by Icestar
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Edit: proc is an abbreviation but I don't know what for.

 

Proc stands for Programmed Random Occurrence.

 

This thread is coming along great, here's hoping it gets stickied!

Edited by Sangiban
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