Rogueleadnine Posted December 16, 2013 Share Posted December 16, 2013 (edited) On behalf of a guildie: Guan "Anaconda"- Flashfire - Rogue Squadron (Return of The Jedi) - Harbinger - 499 Objective Score-Screenshot Edited December 17, 2013 by Rogueleadnine Link to comment Share on other sites More sharing options...
Armonddd Posted December 17, 2013 Share Posted December 17, 2013 (edited) Would like to report Toe of POT5 for #3 damage (105501) and tied for #3 kills (30). He also bumps out my buddy Shock with 41 K+A. That match he was running the Sting. Edited December 17, 2013 by Armonddd Link to comment Share on other sites More sharing options...
paowee Posted December 17, 2013 Author Share Posted December 17, 2013 Before i update this i'd like to ask.. Should we increase the dmg done needed for the +Hit % bracket (Gunships especially)? Scout/Fighters - 30,000 Gunships - 50,000 Any suggestions? As someone posted, you can get a high hit % by running around and hitting turrets so.. Link to comment Share on other sites More sharing options...
paowee Posted December 17, 2013 Author Share Posted December 17, 2013 (edited) Would like to report Toe of POT5 for #3 damage (105501) and tied for #3 kills (30). He also bumps out my buddy Shock with 41 K+A. That match he was running the Sting. format pls edit: updated Edited December 17, 2013 by paowee Link to comment Share on other sites More sharing options...
Zakttayr Posted December 18, 2013 Share Posted December 18, 2013 (edited) Before i update this i'd like to ask.. Should we increase the dmg done needed for the +Hit % bracket (Gunships especially)? Scout/Fighters - 30,000 Gunships - 50,000 Any suggestions? As someone posted, you can get a high hit % by running around and hitting turrets so.. Although I have yet to break 50k dps in a match I would be on board with this change. I realize that would disqualify me from making the listings for now, but it would also introduce a welcome challenge. Edited December 18, 2013 by Zakttayr Link to comment Share on other sites More sharing options...
Trigon Posted December 18, 2013 Share Posted December 18, 2013 Tri-gon - SGS-45 Quarrel - XCorps - The Harbinger - 76% Please replace my previous entry with this one, I don't need to take up 2 spots on the board. Link to comment Share on other sites More sharing options...
idnewton Posted December 18, 2013 Share Posted December 18, 2013 Before i update this i'd like to ask.. Should we increase the dmg done needed for the +Hit % bracket (Gunships especially)? Scout/Fighters - 30,000 Gunships - 50,000 Any suggestions? As someone posted, you can get a high hit % by running around and hitting turrets so.. I don't think so. The original intent I had for the damage minimum in the first place wasn't competence, it was simply the ability to hit something like a turret once and get a 100% accuracy. I don't think it should be a challenge of how much damage one can get with that good of accuracy "ah i got great accuracy but only 27k damage, can't make the leaderboard". If you're actually playing the game at all you'll have at least 20k accuracy. TL;DR - No, I do not think so. As long as the leaderboard is split up by ship type, there's no reason to raise the minimum. It exists only to keep players from making some quick and easy hit, then doing nothing the rest of the match. Link to comment Share on other sites More sharing options...
Tentou Posted December 18, 2013 Share Posted December 18, 2013 (edited) Shock - GSS-3 Mangler - Casual - POT5 ------ http://imageshack.com/a/img19/8972/2z9u.jpg 51 Kill/Assists 107.5k Dmg with a 74% hit rate ------ http://imageshack.com/a/img43/1144/xicr.jpg 44 Assists with also a 74% hit rate (that seems to be my thing) I have others but too lazy. Going to leave it at this for posting in this thread. I unlocked 250 damage, 500 mvp and 250 assist achievements a while ago. Edited December 18, 2013 by Tentou Link to comment Share on other sites More sharing options...
Rogueleadnine Posted December 18, 2013 Share Posted December 18, 2013 (edited) Guan "Anaconda"- Flashfire - Rogue Squadron (Return of The Jedi) - Harbinger - 567 Objective Score-Screenshot Edited December 18, 2013 by Rogueleadnine Link to comment Share on other sites More sharing options...
renegadeimp Posted December 18, 2013 Share Posted December 18, 2013 If its still being updated: http://imgur.com/gLcejHK - Mctiernan. Hit percentage and 20k dmg Link to comment Share on other sites More sharing options...
paowee Posted December 18, 2013 Author Share Posted December 18, 2013 If its still being updated: http://imgur.com/gLcejHK - Mctiernan. Hit percentage and 20k dmg Format please. Ship/Class/etc Link to comment Share on other sites More sharing options...
paowee Posted December 18, 2013 Author Share Posted December 18, 2013 (edited) Updated. Removed Hit % bracket. Also for people wondering about the extremely high assists done by Gunships, this is because of the 10,000 ship requisition Ion upgrade (AoE damage, radius is very large) Don't have exact distance but all enemies in your sniper scope (assuming they're all ~13,000-15,000 from you) will get hit. There doesn't seem to be a cap on the # of targets it can hit). AoE damage also applies to turrets. Not sure if hitting turrets will spread AoE to players though. Damage.. .is strong for shields but very weak on the hull. The most problematic part of Ion as discussed by other Gunshippers outside is debuff spamming. A slight breeze will deal the full (AoE) % slow, and afaik wil lalso sap the same amount of energy as a fully charge ion gun. Edited December 18, 2013 by paowee Link to comment Share on other sites More sharing options...
Zakttayr Posted December 19, 2013 Share Posted December 19, 2013 (edited) The aoe will spread to ships if the initial target is a turret. I use that to flush people out that are hiding on the far side of turrets from me. A fully charged round only does about 65 damage to the turret, but the aoe still hits all the ships nearby for roughly 850 to their shields. Updated. Removed Hit % bracket. Also for people wondering about the extremely high assists done by Gunships, this is because of the 10,000 ship requisition Ion upgrade (AoE damage, radius is very large) Don't have exact distance but all enemies in your sniper scope (assuming they're all ~13,000-15,000 from you) will get hit. There doesn't seem to be a cap on the # of targets it can hit). AoE damage also applies to turrets. Not sure if hitting turrets will spread AoE to players though. Damage.. .is strong for shields but very weak on the hull. The most problematic part of Ion as discussed by other Gunshippers outside is debuff spamming. A slight breeze will deal the full (AoE) % slow, and afaik wil lalso sap the same amount of energy as a fully charge ion gun. Edited December 19, 2013 by Zakttayr Link to comment Share on other sites More sharing options...
Rogueleadnine Posted December 19, 2013 Share Posted December 19, 2013 (edited) Guan "Anaconda"- Flashfire - Rogue Squadron (Return of The Jedi) - Harbinger - 567 Objective Score-Screenshot I think OP missed this post so updating again Edited December 19, 2013 by Rogueleadnine Link to comment Share on other sites More sharing options...
Scrabs Posted December 19, 2013 Share Posted December 19, 2013 Scrab - S-13 Sting - Bend It Like Beckham - Tomb of Freedon Nadd - 154.89 DPS Short but efficient game. I think OP missed this too. Link to comment Share on other sites More sharing options...
Fractalsponge Posted December 19, 2013 Share Posted December 19, 2013 There is a cap on AOE targets from Ion. I believe it is 3 targets + original target (turrets are included). Link to comment Share on other sites More sharing options...
mydogclimbstree Posted December 19, 2013 Share Posted December 19, 2013 Kym - Nova - The Core - The Ebon Hawk - Objectives (679) - Screenshot Link to comment Share on other sites More sharing options...
paowee Posted December 20, 2013 Author Share Posted December 20, 2013 Updated Link to comment Share on other sites More sharing options...
Scrabs Posted December 20, 2013 Share Posted December 20, 2013 Scrab - S-13 Sting - Bend It Like Beckham - Tomb of Freedon Nadd - 179.79 DPS Link to comment Share on other sites More sharing options...
Fractalsponge Posted December 21, 2013 Share Posted December 21, 2013 Xi'ao - Dark Sith'ari - GSS-3 Mangler - The Shadowlands - 53 kills+assists Xi'ao - Dark Sith'ari - GSS-3 Mangler - The Shadowlands - 29 kills Xi'ao - Dark Sith'ari - GSS-3 Mangler - The Shadowlands - 28 kill streak Link to comment Share on other sites More sharing options...
tommmsunb Posted December 21, 2013 Share Posted December 21, 2013 (edited) Rumina - Sting - Penumbral - Jung Ma - 162.87 DPShttp://i.imgur.com/Gy5hrv0.jpg Rumina - Sting - Penumbral - Jung Ma - 14 solo killshttp://i.imgur.com/6MznHdT.jpg Rumina - Penumbral - Jung Ma The Devastatorhttp://i.imgur.com/zF39p1L.jpg Also the date completed is 12/20/13 ^ Empire first. a.k.a tomeateeje Edited December 21, 2013 by tommmsunb Link to comment Share on other sites More sharing options...
Aeliae Posted December 21, 2013 Share Posted December 21, 2013 (edited) Vanilly - GSS-3 Mangler - Vis Fatalis - Tomb of Freedon Nadd - 16 Solo Kills - http://img10.imageshack.us/img10/5359/0co4.png Video : Edited December 21, 2013 by Aeliae Link to comment Share on other sites More sharing options...
Tentou Posted December 21, 2013 Share Posted December 21, 2013 (edited) Shock - GSS-3 Mangler - Casual - POT5 http://imageshack.com/a/img594/7387/08yl.jpg 211,279 Damage 305.32 DPS 91% Hit /flex Edited December 21, 2013 by Tentou Link to comment Share on other sites More sharing options...
Danylia Posted December 21, 2013 Share Posted December 21, 2013 Shock - GSS-3 Mangler - Casual - POT5 http://imageshack.com/a/img809/733/9574.jpg 211,279 Damage 305.32 DPS 91% Hit /flex Out of Curiosity, what were you shooting at? You have 2 kills, 0 Assists and 4 Medals (Quick Draw, Combatant, Destroyer, Annihilator) which means you weren't hitting turrets either ... Link to comment Share on other sites More sharing options...
Tentou Posted December 21, 2013 Share Posted December 21, 2013 Out of Curiosity, what were you shooting at? You have 2 kills, 0 Assists and 4 Medals (Quick Draw, Combatant, Destroyer, Annihilator) which means you weren't hitting turrets either ... My bad I spilled my drink on the pic, what were you saying? http://imageshack.com/a/img594/7387/08yl.jpg Link to comment Share on other sites More sharing options...
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