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Bug hunt XP Nerf?

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PennyAnn's Avatar


PennyAnn
06.15.2019 , 06:24 PM | #101
Quote: Originally Posted by Visorknight View Post
Many of us don't have the luxury of time to slowly level each alt to 70. Please consider to return us back the bug hunt experience. Don't ask us to buy 16 master datacrons, because it is just ridiculous.
Fortunately, nothing about leveling in this game is slow. You can hit level 70 in a matter of days, and no other game available out there right now will allow you to level from 1 to end game more quickly and easily than SWTOR. They aren't asking you to buy 16 master's datacrons, and suggesting that they are is what is truly ridiculous. They couldn't allow the speed of experience gain that this provided to continue once they started adding conquest points to the mix as well. People took advantage of this to level characters faster than the developers intended you to level for 3 years. People took advantage of this to level Command Ranks faster than the developers intended you to level CXP ranks for 3 years. Once conquest points were added to the mix, they deemed it necessary to fix to keep from breaking another system and not allowing people to continue to use this heroic area in ways that they did not intend.

But the good news is this: There are apparently other areas where you can do nothing but sit in a group and be virtually AFK while people farm kills... and even if you play other parts of the game - you won't find an easier, quicker leveling experience than SWTOR (and with absolutely no need to ever buy a Master's Datacron).

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DarkEcIipse's Avatar


DarkEcIipse
06.16.2019 , 03:52 PM | #102
Quote: Originally Posted by PennyAnn View Post
You can hit level 70 in a matter of days, and no other game available out there right now will allow you to level from 1 to end game more quickly and easily than SWTOR.
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A bold claim...

TrixxieTriss's Avatar


TrixxieTriss
06.16.2019 , 05:34 PM | #103
Quote: Originally Posted by DarkEcIipse View Post
A bold claim...
There are other avenues to increase XP gained outside of double XP.

You can go into your legacy and open up XP bonuses for each character that suits your play style.

So if you only pvp, you can open up all the XP booster lvls for pvp. If you only pve, you can open up the story XP boosts and the exploration boosts, if you play all content, you can open them all up,

Then you have the boosters you get for free every mile stone as you lvl up.
And.... if people were smart and really wanted to lvl faster in double XP, they could have done all of the above too.

Leveling up in swtor is no where near the chore it used to be. But I do feel for people who’ve done all the vanilla, Makeb, Revan and the last two patches many times.

I myself have over 60 Alts, but have delete another 100 Alts. I used to just lvl up my Alts in pvp because I’d done everything else so many times that it was boring. But since 5.0, people stopped lvling up in pvp because Bioware removed the end game gearing system from lowbie pvp. So people felt they had to rush to lvl 70 the fastest way to get the grinding started as quick as possible.

During the last Double XP event I did take advantage to lvl up some Alts using the bug hunt because my preferred lvling method became unviable. If Bioware reinvigorated lowbie pvp lvling, then it would give people like myself another avenue to lvl up and we wouldn’t need things like bug hunt.

PennyAnn's Avatar


PennyAnn
06.16.2019 , 08:23 PM | #104
Quote: Originally Posted by DarkEcIipse View Post
A bold claim...
I only claim it because I've done it, quite a few times, and never had to use Bug Hunt to do it. I haven't played every single game out there, but as a woman of a certain age... I've been around and played enough of them to know - SWTOR is the easiest leveling experience I've ever had in an MMO. I will happily stand corrected if there is an MMO out there that's easier, but I've never heard of one that is.

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MorseGod's Avatar


MorseGod
06.16.2019 , 10:12 PM | #105
I welcome the chance to do the heroics with bonus missions as intended without an ops group storming through killing all the mobs.

Thanks, devs!
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robertthebard's Avatar


robertthebard
06.16.2019 , 11:41 PM | #106
Quote: Originally Posted by Rion_Starkiller View Post
No no, there are 6 group mobs of champion level bugs in one room, plus the group you can drag into the room, and the Queen respawns periodically as well.



They nerfed grouping and killing the same enemies over and over, so I imagine Imp Hunt is nerfed as well. At least, there weren't any groups when I asked.
The real irony here is that I've played MMOs where that's the only way you can level. They're called Korean Grinders, and frankly, I came here to get away from all that. Back in the ancient days of Rappelz, for example, you went from 80 to 120 doing your Bug Hunt. The catch being, you could grind for an hour and gain 1% of a level. Don't die, because if you die, you lose 4% xp, and while a healer res can preserve about 15% of that, you're still looking at a net loss for the hour.

So you'll pardon me if I don't find your "innovative way to level" either innovative, or entertaining. I've been there, done that, got a few t-shirts, some caps and a hoodie. I say irony here because Rappelz got around to adding quests to improve the leveling curve, and here, everyone's going "old school".
Quote: Originally Posted by Transcendent View Post
Also, just a small point. Why should anyone who plays this game exclusively for any particular type of content, have to run a different type of content just to earn gear? What is that attitude all about?

Rion_Starkiller's Avatar


Rion_Starkiller
06.17.2019 , 10:59 AM | #107
Quote: Originally Posted by MorseGod View Post
I welcome the chance to do the heroics with bonus missions as intended without an ops group storming through killing all the mobs.

Thanks, devs!
Yes, I'm sure you're doing those 2 heroics regularly during double xp, and desperately need those 2 missions

Quote: Originally Posted by robertthebard View Post
The real irony here is that I've played MMOs where that's the only way you can level. They're called Korean Grinders, and frankly, I came here to get away from all that. Back in the ancient days of Rappelz, for example, you went from 80 to 120 doing your Bug Hunt. The catch being, you could grind for an hour and gain 1% of a level. Don't die, because if you die, you lose 4% xp, and while a healer res can preserve about 15% of that, you're still looking at a net loss for the hour.

So you'll pardon me if I don't find your "innovative way to level" either innovative, or entertaining. I've been there, done that, got a few t-shirts, some caps and a hoodie. I say irony here because Rappelz got around to adding quests to improve the leveling curve, and here, everyone's going "old school".
I leveled 25+ toons through the normal story, and frankly, I'm tired of space barring through cutscenes seen a million times, facerolling through braindead planetary combat, and endless loading screens. So I prefer a nice quick mindless Bug Hunt grind.

But I wasn't posting to convert anyone to this leveling method. It's just a simple fact that during each and every double XP event post-4.0 there have been Bug Hunt and Imp Hunt groups on Balmorra and Nar Shadaa respectively. We wear our DVL armor, and use an XP boost, and max out a toon to 70 in 3-ish hours.

The devs nerfed our 24-man Bug Hunt "raids" for the new wackadoo bug-ridden laggy Conquest XP system. Many of us are disappointed, especially since we had planned to level a couple more toons leading up to the new expansion. Unfortunately, this was an abrupt and unannounced change in the latest patch.

Honestly, I don't even understand why the devs are changing this sort of thing at all before 6.0.
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robertthebard's Avatar


robertthebard
06.17.2019 , 11:53 AM | #108
Quote: Originally Posted by Rion_Starkiller View Post
Yes, I'm sure you're doing those 2 heroics regularly during double xp, and desperately need those 2 missions



I leveled 25+ toons through the normal story, and frankly, I'm tired of space barring through cutscenes seen a million times, facerolling through braindead planetary combat, and endless loading screens. So I prefer a nice quick mindless Bug Hunt grind.

But I wasn't posting to convert anyone to this leveling method. It's just a simple fact that during each and every double XP event post-4.0 there have been Bug Hunt and Imp Hunt groups on Balmorra and Nar Shadaa respectively. We wear our DVL armor, and use an XP boost, and max out a toon to 70 in 3-ish hours.

The devs nerfed our 24-man Bug Hunt "raids" for the new wackadoo bug-ridden laggy Conquest XP system. Many of us are disappointed, especially since we had planned to level a couple more toons leading up to the new expansion. Unfortunately, this was an abrupt and unannounced change in the latest patch.

Honestly, I don't even understand why the devs are changing this sort of thing at all before 6.0.
Because they feel like it's being abused? I guess that's one way to look at it. To me? It's hilarious that people are here complaining that grinding is nerfed in a game where, for the sake of just leveling, it's not even needed. Take advantage of those groups, run some FPs, or some Ops, it's not like you're high enough, starting out, to worry about MM/NiM stuff, right?
Quote: Originally Posted by Transcendent View Post
Also, just a small point. Why should anyone who plays this game exclusively for any particular type of content, have to run a different type of content just to earn gear? What is that attitude all about?

Rion_Starkiller's Avatar


Rion_Starkiller
06.17.2019 , 12:04 PM | #109
Quote: Originally Posted by robertthebard View Post
Because they feel like it's being abused? I guess that's one way to look at it. To me? It's hilarious that people are here complaining that grinding is nerfed in a game where, for the sake of just leveling, it's not even needed. Take advantage of those groups, run some FPs, or some Ops, it's not like you're high enough, starting out, to worry about MM/NiM stuff, right?
There's no abuse. It's as if the devs suddenly decide after 3-ish years that we are using the Double XP event TOO efficiently...?


The only thing I can think of is that they wanted to nerf "account sellers." But I'm not sure there's much of a market for that these days with out dwindled player numbers.
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Thundertrain's Avatar


Thundertrain
06.17.2019 , 03:55 PM | #110
Quote: Originally Posted by olagatonjedi View Post
Uhhh. Sounds like pretty standard communication to me:

-we found a part of the game that is unintended
-we fixed the unintended issue

There is no need to communicate the change in advance, as it likely wouldve resulted in more people using the unintended feature before its removal. As far as them not communicating it prior to this thread, thats not true. They notified everyone with the actual, obvious change in game.
Is this how your version of "pretty standard communication" works? Not telling anyone anything?

They admitted that they had known about players farming XP in this manner for some time...this is not something new they just came across. It has literally been going on for years. Unless you believe them all completely ignorant, it's likely they knew about it for the majority of that time. I'm also certain that it was an unintended situation, but they let it go for a long time because it made players happy and didn't substantially impact any other game system. With that no longer being the case, they made changes. Fine with me, I understand the reasoning behind that and making the fix makes perfect sense.

Bug Hunts were full, in multiple groups, every single double XP week. I've never seen a Bug Hunt group happen without double XP being in effect. Since the changes were made at the same time that double XP went live, how do you reason that tons of players would suddenly start using it without double XP?

Making a change without telling anyone is not, in any way, a form of communication. If the state that you lived in changed a law to force you to renew the registration on your car every month, but didn't tell you about it, and showed up six months later while you were at work and just took your "unregistered" car away, how would you feel? Like the state effectively communicated the change in the law by taking you car?