CharterMonkKent Posted November 28, 2012 Share Posted November 28, 2012 (edited) Let's get away from the negative threads and do something entertaining (while we are at work/wherever). Almost all classes have a big hitter. Let's list them out. The way I look at this is attacks capable of hitting for over 5k. However, you can use your own judgement on what should be here. I will add in items as we go and I have time. Smuggler / Agent Operative / Scoundrel -Hidden Strike / Shoot First 5k Capable (higher with Acid Blade / Flechette Round) -Backstab / Backblast 5k Capable -Underworld Medicine / Kolto Injection 5k Capable -Kolto Pack/Kolto Infusion 5k Capable Gunslinger / Sniper -Ambush / Aimed Shot 5k Capable -Take Down / QuickDraw 5k Capable Trooper / Bounty Hunter Powertech / Vanguard -Railshot / High Impact Bolt 5k Capable -Thermal Detonator / Assault Plastique 5k Capable -Immolate / Fire Pulse 5k Capable (Rare) Commando / Mercenary -Railshot / High Impact Bolt 5k Capable (Rare) -Thermal Detonator / Assault Plastique 5k Capable (Rare) -Heatseaker Missiles / Demolition Round 5k Capable (Rare) -Rapid Scan / Medical Probe 5k Capable Inquisitor / Consular Sage / Sorcerer -Deathfield / Force in Balance 5k Capable (Rare) -Dark Infusion / Deliverance 5k Capable -Unnatural Preservation / Force Mend 5k Capable Assassin / Shadow -Maul / Shadow Strike 5k Capable (when Duplicity / Infiltration Tactics proc) -Discharge / Force Breach 5k Capable (w/5 stacks and using Recklessness / Force Potency) -Shock / Project 5k Capable (when Chain Shock / Upheaval proc) Knight / Warrior Juggernaut / Guardian -Smash / Sweep 5k Capable -Ravage / Master Strike 5k Capable -Force Scream / Blade Storm 5k Capable -Vicious Throw / Dispatch 5k Capable -Overhead Slash / Impale 5k Capable Sentinel / Marauder -Smash / Sweep 5k Capable -Force Scream / Blade Storm 5k Capable -Annihilate / Merciless Slash 5k Capable -Ravage / Master Strike 5k Capable -Vicious Throw / Dispatch 5k Capable Edited December 6, 2012 by CharterMonkKent Link to comment Share on other sites More sharing options...
cycao Posted November 28, 2012 Share Posted November 28, 2012 (edited) I have hit 5k+ with maul with a proc, discharge with 5 stacks+ recklessness and if it counts I have had chain shocks which combine have totaled 6k+...and assassinate that hits hard. Edited November 28, 2012 by cycao Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 I have hit 5k+ with maul with a proc, discharge with 5 stacks+ recklessness and if it counts I have had chain shocks which combine have totaled 6k+...and assassinate that hits hard. totally counts. I will add them in w/mirror. thanks Link to comment Share on other sites More sharing options...
wwkingms Posted November 28, 2012 Share Posted November 28, 2012 sorcs havnt seen 5k against a geared opponent in quite some time Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 sorcs havnt seen 5k against a geared opponent in quite some time I have a guildie that hits 5k with deathfield. Which I will be adding. Link to comment Share on other sites More sharing options...
Solarenergy Posted November 28, 2012 Share Posted November 28, 2012 Sorcerer: Dark Infusion heal can crit for 5K. Sniper: Ambush, though it only happens occasionally. Powertech: Rail shot Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 Sorcerer: Dark Infusion heal can crit for 5K. Sniper: Ambush, though it only happens occasionally. Powertech: Rail shot cheers. thnx. will add Link to comment Share on other sites More sharing options...
cycao Posted November 28, 2012 Share Posted November 28, 2012 I have also heard,heard that smash for jugg/mara can break 5k but have not seen enough evidence to support this claim. Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 I have also heard,heard that smash for jugg/mara can break 5k but have not seen enough evidence to support this claim. I'll reluctantly add that one. Although I should ask for proof... Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 I feel like Mara/Sent should have another one in there but it's the only class I haven't played to 50. Any help on that one? Force scream w/procs? Last hit of Ravage? I'm also not sure about adding execute type attacks, finishers for those under 30% health. Should those be added? Link to comment Share on other sites More sharing options...
Altheran Posted November 28, 2012 Share Posted November 28, 2012 (edited) I feel like Mara/Sent should have another one in there but it's the only class I haven't played to 50. Any help on that one? Force scream w/procs? Last hit of Ravage? Annihilate is probably 5K capable, although my mara can't because he is undergeared. Need confirmation. As for Sorc, my bro played Lightning Spec at the beginning and according to him, Chain Lightning (and maybe Thundering Blast) tend to hit harder than Death Field... so if Death Field is 5K capable... Edited November 28, 2012 by Altheran Link to comment Share on other sites More sharing options...
Siorac Posted November 28, 2012 Share Posted November 28, 2012 Last hit of Master Strike/Ravage, Dispatch/Vicious Throw, Quickdraw/Takedown. Blade Storm/Force Scream in Combat/Carnage. Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 Annihilate is probably 5K capable, although my mara can't because he is undergeared. Need confirmation. As for Sorc, my bro played Lightning Spec at the beginning and according to him, Chain Lightning (and maybe Thundering Blast) tend to hit harder than Death Field... so if Death Field is 5K capable... Excellent. I will add those. Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 Last hit of Master Strike/Ravage, Dispatch/Vicious Throw, Quickdraw/Takedown. Blade Storm/Force Scream in Combat/Carnage. cheers, thnx Link to comment Share on other sites More sharing options...
SgtBranham Posted November 28, 2012 Share Posted November 28, 2012 I'll reluctantly add that one. Although I should ask for proof... If you absolutely must have proof, ill bite. http://i.imgur.com/pkckw.jpg Link to comment Share on other sites More sharing options...
wwkingms Posted November 28, 2012 Share Posted November 28, 2012 Excellent. I will add those. no sir.. chain lighting without the wrath proc is not breaking 5k, and deathfield to break 5k would have to be a top geared sorc best case scenario vs a recruit geard/half nude player.... as for the jugg smash build, 5k is a GIVEN.... im pretty sure their execute ability can get up there this thread should be more about class:abililites which REGULARLY break 5k in which sorcs do not belong.. we are generally the recipient of these Link to comment Share on other sites More sharing options...
SgtBranham Posted November 28, 2012 Share Posted November 28, 2012 I feel like Mara/Sent should have another one in there but it's the only class I haven't played to 50. Any help on that one? Force scream w/procs? Last hit of Ravage? I'm also not sure about adding execute type attacks, finishers for those under 30% health. Should those be added? I can 5k tick on ravage in vengeance form (i think 7k is the highest i have ever gotten on a ravage tick) Carnage marauders can 5k with force scream too. Link to comment Share on other sites More sharing options...
Asvarduil Posted November 28, 2012 Share Posted November 28, 2012 For healing Ops/Scoundrels, there is something else you have not accounted for. At Lv.30, if the player has gone full-healing (Sawbones/???), you get access to a heal called Emergency Medpack. At Lv.31, you can take the companion talent, "Emergent Emergencies", which if you use Emergency Medpack on a target with <= 35% HP, it refreshes Upper Hand, thus allowing the heal to be recast as soon as the 2sec GCD is complete. Therefore, as long as you are healing as much damage as a target with <= 35% HP is taking, you can keep them alive indefinently. My best perma-heal run is about two minutes, when I was facing a defense-spec'd Juggernaut on Denova Coast solo. Link to comment Share on other sites More sharing options...
fungihoujo Posted November 28, 2012 Share Posted November 28, 2012 Are we talking WH vs WH gear, or just capable of hitting anyone? Would need to know the specifics, because it makes a huge difference. Link to comment Share on other sites More sharing options...
NogueiraA Posted November 28, 2012 Share Posted November 28, 2012 Marauder Full WH augmented - last hit from Ravage 5k+ if crits Smash - 5.5k+ Force Scream - 4.3k+ Annihilate - 4.1k+ Sniper 9/14 WH Ambush 6k+ Takedown 5k+ Link to comment Share on other sites More sharing options...
NoTomorrow Posted November 28, 2012 Share Posted November 28, 2012 Sniper: Followthrough, Explosive Probe (engineering) , Takedown (probably the most powerful 5k ability in the game as it can hit from 40m Link to comment Share on other sites More sharing options...
Hediori Posted November 28, 2012 Share Posted November 28, 2012 -Healing Scan / Advanced Medical Probe 5k Capable You mean "Medical Probe" and "Rapid Scan" Link to comment Share on other sites More sharing options...
SpaniardInfinity Posted November 28, 2012 Share Posted November 28, 2012 You mean "Medical Probe" and "Rapid Scan" Indeed, Advanced Medical Probe/Healing Scan might hit for 4k fully geared, but definitely not 5k. Bacta Infusion/Emergency Scan can be in the neighborhood of 5k once fully geared, though. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted November 28, 2012 Share Posted November 28, 2012 I thought for sure this would be up there already. Marauder: Force scream definitely capable (post gore), ravage of course, annihilate (not often... but it happens), vicious throw... absolutely, in rage no problem and even in carnage and annihilation sometimes. Link to comment Share on other sites More sharing options...
CharterMonkKent Posted November 28, 2012 Author Share Posted November 28, 2012 Sorry folks. I'm working off my iPad right now and it's a pain to edit posts with. I'll get to it tho. Thanks for all the info Link to comment Share on other sites More sharing options...
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