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Possible lightning/tk dps buffs coming around 5.9, 6.0

STAR WARS: The Old Republic > English > Classes > Sage / Sorcerer
Possible lightning/tk dps buffs coming around 5.9, 6.0

vXCozmoz's Avatar


vXCozmoz
04.28.2018 , 09:31 PM | #1
https://www.youtube.com/watch?v=Op-y-8x5y9Q (Live stream with Vulkk).

@ 3:06 they finally acknowledged the dps issue with tk/litghnintg sage/sorc. Fingers crossed. Might even dust off my account and play my beloved caster once more. Who knows, 6.0 expanion might be a hit as well. Just hope they don't buff em too much or we will have another 150 forum posts about "nerf sage/sorc! they have been OP once and for a good while already" and such.

But glad they might seen the reality where mercs instant casting 30K crits, snipers 30k crits (uninteruptible) while sorcs need to cast their 18k-24k crits which is easy to interrupt and then there's the cooldown timer difference on these hard hitters (with passives/procs).

Anyway skank tank nerf was long time coming. Sorry for the grammar and thanks for reading!

ottffsse's Avatar


ottffsse
04.29.2018 , 08:40 AM | #2
Yeah they neutered lightning burst even more with the last nerf, that was stupid, now they have to undo it/ increase its burst but not touch the overall sustain. But I bet they do something stupid again as their track record shows.
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vXCozmoz's Avatar


vXCozmoz
04.29.2018 , 01:08 PM | #3
Quote: Originally Posted by ottffsse View Post
Yeah they neutered lightning burst even more with the last nerf, that was stupid, now they have to undo it/ increase its burst but not touch the overall sustain. But I bet they do something stupid again as their track record shows.
Auch. They accually nerfed them even more? So that means any so called "buff/fix" will simply be where they were before that patch, which in term mean less good. Some part of my body is telling me that BW dislike burst specs in general. Both for PvE and PvP. But then I forget the mercs and snipers (and maras) crits left and right so that statement is kinda unvalid.

Although I did hear they are at first getting some def buff but we all know it's the dps/burst/sustain that has been lacking for a while now (which they admitted on the stream). Thanks for replying.

Romeugues's Avatar


Romeugues
04.29.2018 , 01:23 PM | #4
Thundering Blast hit for 30K or get the heck out

vXCozmoz's Avatar


vXCozmoz
04.30.2018 , 10:38 AM | #5
Quote: Originally Posted by Romeugues View Post
Thundering Blast hit for 30K or get the heck out
I wouldn't say no to it since agian, our strongest hit/crit is casted and not instant/uninteruptible. We are getting a flat 10% dmg reduction from that shield. Didn't play for a while so please bare with me about it's proper name or if it was that effect on the shield debuff when you casted it

I mean glasscannons (such as sorcs/sages) should have strong dps or burst. Talking in dps spec ofc.

vXCozmoz's Avatar


vXCozmoz
05.14.2018 , 03:38 PM | #6
I must honestly mention that I'm a little surprised that my thread now has almost 500 views but very few inputs from the community. My main goal with this was to try shed some light for the class with the linked video (Creative Director Charles Boyd and Community Manager Eric Musco).

As I do only see threads like "delete sorcs from the game" and in that kind of nature. Now before you get heated up with me I DO know myself that sorc/sage dps isn't in "THAT" good spot but again, this was to get some discussion going. From what I could tell from the stream is that they got a buff and admitting they're lacking behind in dps, especially compared to mercs and it's not lost on the side but as a first step buffing the def.

Don't get me wrong I don't try force anyone to bump the thread just to make me happy, it's also for the other fellow sorcs/sages out there. So I'll ask the first question then. Will the 10% DR buff (up from 5%) be enough or do they need more/better survival, given the melee train etc? Some say they need dps/burst buff, some say more def, and some say both.

I am no super sorc expert but played R-dps in all my 7 mmo's and I usually adapt kinda quickly how to kite, where to positioning myself etc. Everything I can do to help my team, not the type who just try plug into the closest enemy for some dps numbers, as I'm a very obj minded player. I play to win and not to be special (yeah we still exist).

Sure I did top dps numbers here and there, lightning spec, like when I went mid in Alderaan - Civil War but who cares about regs right

Thanks for reading and sorry for the grammar.

meddani's Avatar


meddani
05.14.2018 , 05:33 PM | #7
thundering blast right now hits like a wet noodle & it really should do the same damge like valkorions dark blast ability that you can use in KOTET chapter 9,
it's like 16-17k non-crit & 28 - 30k crit....or give us the skill as well lol.

vXCozmoz's Avatar


vXCozmoz
05.15.2018 , 12:17 PM | #8
Quote: Originally Posted by meddani View Post
thundering blast right now hits like a wet noodle & it really should do the same damge like valkorions dark blast ability that you can use in KOTET chapter 9,
it's like 16-17k non-crit & 28 - 30k crit....or give us the skill as well lol.
Thanks for sharing your thoughts. 28-30k crits imho is "OK" given mercs got their 30k crits as well, yeah I know they got instant while we need to cast for 1.4secs. I am not defending mercs dps/burst as they do still have face-tank dcd's but lightning sorcs has quite many instant buttons to press.

1-2 clicks sure mercs got their main missile punch and proced rail shot but we got almost instant TB (1.4sec isn't that long cast time imo) and instant proced chain ligthning (the two main abilities that should always be on cd for sorc). But melee is a pain ofc as they got a much shorter cd on their interrupt compared to the ranged classes.

What I'm trying to say is in the same time period or close to it, when classes using their main hard hitters, a lightning sorc got quite a bunch of instant nukes, in no order: TB -> instant CL, LF (flash), LB (bolt) and so on. Add all these up which takes little time to do with tier4 gear and 242+ augs it's not That bad. I guess it depends what you do with your toon. PvE/PvP/Ops/FPs in SM/NiM etc.

Although I do agree sorcs/sages still need some overlook, which again was confirmed from the stream. As for me I enjoy the class so much so idc for the "must play X for ezmode". You do need to like your class in order to invest in it. As nerfs/buffs comes and goes =)

AdjeYo's Avatar


AdjeYo
05.18.2018 , 04:05 PM | #9
Isn't it better to Combo HSM with Rail Shot, taking advantage of HSM's near GCD travel at max range, getting both your highest single gcd abilities off nearly instantly.

Gyronamics's Avatar


Gyronamics
05.18.2018 , 05:17 PM | #10
You can mix a bunch of things. It's actually up to a 4 ability combo if I think about it again.

So Explosive Dart, Tracer Missile, Heatseeker Missiles, Rail Shot and it all damages in less than 1 GCD because of delays and differences in travel time.
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