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Shield Tech / Shield Specialist Set Bonuses and Tactical Items

STAR WARS: The Old Republic > English > Classes > Vanguard / Powertech
Shield Tech / Shield Specialist Set Bonuses and Tactical Items
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fahdashq's Avatar


fahdashq
07.22.2019 , 10:59 PM | #41
The point of it would be to take debuffs that would normally require a tank swap to get rid of and prolong the main tanks up time on the boss. The added defense buff is there to help if aggro gets directed at you, or if you are taking something from the person that would normally require a dcd to manage. Face facts, PT's are support tanks, and this would be a great way to support your main tank. You do run the risk of killing your self with it, but at the same time you would be eating the bullet for the main tank, and any half competent tank is gonna keep aggro anyway since there would be no reason for it to transfer to you for taking debuffs from the tank. Past that, having the extra defensive on it would at the very least make it a general use dcd even when there is no debuffs to manage.

The second version of it where you transfer buffs from you to the target (not the same skill, this would be a completely different tac item) would have it's uses in the same way, where if you're main tanking something, lets say fabricator in KP vet, and need to ditch the armor debuff, you could just transfer that to dps and get a defense buff at the same time. This way if you are solo tanking, you lessen the risk of a dwt getting creamed by the boss while you're waiting for the stacks to drop since you're still the focus.

As for pvp, I'll be honest, I don't really think much about it because I'm not a fan of it, but it could be useful for taking debuffs like electro net, stuns, and slows from people being focused. The reverse version of it where you dump yours on to them wouldn't be as useful, but I'm sure there would be some decent combos such as transferring them to a sin or operative and having them cleanse them with shroud / evasion could be neat.

GhOsTPrOz's Avatar


GhOsTPrOz
07.25.2019 , 04:27 PM | #42
Quote: Originally Posted by fahdashq View Post
The point of it would be to take debuffs that would normally require a tank swap to get rid of and prolong the main tanks up time on the boss. The added defense buff is there to help if aggro gets directed at you, or if you are taking something from the person that would normally require a dcd to manage. Face facts, PT's are support tanks, and this would be a great way to support your main tank. You do run the risk of killing your self with it, but at the same time you would be eating the bullet for the main tank, and any half competent tank is gonna keep aggro anyway since there would be no reason for it to transfer to you for taking debuffs from the tank. Past that, having the extra defensive on it would at the very least make it a general use dcd even when there is no debuffs to manage.

The second version of it where you transfer buffs from you to the target (not the same skill, this would be a completely different tac item) would have it's uses in the same way, where if you're main tanking something, lets say fabricator in KP vet, and need to ditch the armor debuff, you could just transfer that to dps and get a defense buff at the same time. This way if you are solo tanking, you lessen the risk of a dwt getting creamed by the boss while you're waiting for the stacks to drop since you're still the focus.

As for pvp, I'll be honest, I don't really think much about it because I'm not a fan of it, but it could be useful for taking debuffs like electro net, stuns, and slows from people being focused. The reverse version of it where you dump yours on to them wouldn't be as useful, but I'm sure there would be some decent combos such as transferring them to a sin or operative and having them cleanse them with shroud / evasion could be neat.
No, you miss the point of a tank entirely! Wiping tank debuffs on other DPS? A tanks job is to make DPS life easier! Not harder!
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<It's A Trap> Darth Malgus
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fahdashq's Avatar


fahdashq
07.26.2019 , 01:07 PM | #43
Quote: Originally Posted by GhOsTPrOz View Post
No, you miss the point of a tank entirely! Wiping tank debuffs on other DPS? A tanks job is to make DPS life easier! Not harder!
Man, I thought I had dumbed down the explanation enough to register on your level, but hey, lets try to make it even more basic. It's a pseudo (that means not actually the thing) tank swap. This means that in instances where a tank swap would be required, you could use this ability and give the person that was gonna take it the debuffs that you would normally have to wait out, and keep aggro on you.

I know, big brain tough concept, if you still need help understanding let me know and I'll fire up paint and try to draw you a picture, maybe even break out the flash cards and square pegs.

GhOsTPrOz's Avatar


GhOsTPrOz
07.27.2019 , 09:55 AM | #44
Quote: Originally Posted by fahdashq View Post
Man, I thought I had dumbed down the explanation enough to register on your level, but hey, lets try to make it even more basic. It's a pseudo (that means not actually the thing) tank swap. This means that in instances where a tank swap would be required, you could use this ability and give the person that was gonna take it the debuffs that you would normally have to wait out, and keep aggro on you.

I know, big brain tough concept, if you still need help understanding let me know and I'll fire up paint and try to draw you a picture, maybe even break out the flash cards and square pegs.
Dude, you are just dumb. I understand what you are proposing, that doesn't make it any less stupid! Have you ever even tanked anything before? Like Christ the only ability more useless then what your suggesting is transpose. Now please, go away.
<Tragic Heroes> Star Forge
<It's A Trap> Darth Malgus
http://tragicheroes.enjin.com/
Free stuff - http://www.swtor.com/r/XsKLPx

fahdashq's Avatar


fahdashq
07.27.2019 , 06:49 PM | #45
Quote: Originally Posted by GhOsTPrOz View Post
Dude, you are just dumb. I understand what you are proposing, that doesn't make it any less stupid! Have you ever even tanked anything before? Like Christ the only ability more useless then what your suggesting is transpose. Now please, go away.
Or you know, you're just a child that is shooting down any idea that doesn't suit your personal agenda. At least I can say now that a literal neanderthal called me dumb, lol.

Bonzenaattori's Avatar


Bonzenaattori
08.10.2019 , 05:40 AM | #46
Quote: Originally Posted by fahdashq View Post
Firewall - Translocate no longer swaps places. Targets debuffs are transferred to you, and defense chance increased by X%. Translocate no longer has a cast time.

Thought of this while doing a operation earlier and discussing with a new PT tank how useless translocate currently is. When he got the giant red circle dot on the Calphayus fight and ran away, I thought how useful it would be if he could take that debuff from dps and such, and tank it to the side so they could stay on the boss. There are a bunch more instances where this could be useful like cascade on izax, various armor debuffs that would normally cause a tank swap, and so on.

Another variation of it could be transferring your debuffs to the target or guarded target, but I like the first take on it more.
This idea is really bad, for many reasons
Firstly, looking at the example you gave regarding Calphayus and his "giant red circle", which I'm guessing you're referring to distortion.
Given this situation you've used, the possibility of a tank getting red circle is unheard of... and considering that tanks have to play around tank swap so knockback tank doesn't get backhanded into oblivion by Calphayus, any time you feel like swapping debuff to take it off a dps sounds like you will just kill your tank, you would probably be called out for trolling or something else. You'll either have a damage debuff yourself on tank swap and then take red circle, which makes no sense and would end up killing your entire melee dps, as the red circle does more damage to your surrounding group members inside the circle and slows them.
I'm not sure how swapping debuffs would help in anyway other than killing your team

I just don't see how an effect like this would ever benefit your ops group, as a constructed team would prepare certain mechanics specifically and rely on tried and true strats like tank swapping if a tank has a significant debuff, which is why you run with two tanks. Swapping debuffs will never change that dynamic, so its a wasted effect.

IF you're in a premade, maybe this can work out, as you can prepare and plan around things, but I feel that there are already effective methods that exist, that supersede this.
However, if you're in a PUG, you're at the complete mercy of randoms who will most likely assume you're trolling or griefing, as they have no idea what you're doing or why, and if you make a mistake when executing this, it will only fuel the fire.

I'd highly suggest simplifying the interaction, for example: Cleanses the target you transpose.
Which... again, would feel pointless, as I highly doubt EAware would permit a cleanse to work on operation debuffs that cannot be cleansed to begin with.
But swapping debuffs feels like a needless sacrifice for one or the other of the transpose members, due to the simple fact that griefers exist (just think of Sorcerer/Sage pull as an easy example of the potential of stupidity that interactions can create), and even if they aren't griefing, all it takes is plain outright selfishness and self preservation to create all sorts of drama.

As for the PVP situations, swapping debuffs on a target you swap with such as stuns, electro net... again, sounds pointless
You're giving your target a benign presense (I call it bubble), which makes them immune to damage, so long as they don't break the effect prematurely.
If you swap the stuns and all the wonderful joy they just received, you're giving a target a bubble, while you get stuns and electronet for your troubles. Again, I fail to see how this could possibly be the right decision, you compromise yourself to protect a target who's probably getting globaballed, now you're in the same position as he was, and you have all his stuns and electro net to boot... while he gets the shield.
How does that solve anything.
In a situation where you save a player from a stun and potential global... I fail to see how you swapping yourself and taking his debuffs when he's immune to damage for 6 seconds solves anything.