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Please improve sorc/sage PvP

STAR WARS: The Old Republic > English > Classes > Sage / Sorcerer
Please improve sorc/sage PvP

Xargas's Avatar


Xargas
10.29.2019 , 07:53 PM | #1
Sorc badly needs more means to survive. Right now it is a very easy target, especially if sorc doesn't know he should kitty his/her opponent. I played both assassin and sorc, assassin just eats sorcs for dinner. Yes, it is possible for sorc to win, I had those moments, but, every time my life was hanging by the thread, there is almost no room for mistake, not only our damage sucks, but our survivability is atrocious also. It's like they turned him into food for other classes compared to what I heard about sorcs in glory days. Some abilities from Valkorion that we had briefly to experience would be great maybe, Not that OP of course... Oh yeah, new ability has no use at all, its damage is the same as a cat bite, but even that doesn't do justice to cats...

What I would like to suggest is:
1. Make lightning spec into heavy burst spec, high damage, but not much on the defense, kill or be killed philosophy so to speak, lots of running around and keeping distance from the opponent.
2. Make madness spec into survivability spec, higher on defense less damage then lightning. What I have in mind is a melee caster, someone who can take damage. And to cover for PvE players, add some bonuses that he will give to a group maybe so it won't turn into mainly PvP spec.

I guess that's it
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iTomCpps's Avatar


iTomCpps
10.30.2019 , 01:21 AM | #2
No sorcs are fine. I agree that sorc healing needs to be improved because compared to operative and merc its just not getting there. You are basically saying that Sorcs should be able to tank Assassin Deception DPS. Love the logic.

Xargas's Avatar


Xargas
10.30.2019 , 03:48 AM | #3
Quote: Originally Posted by iTomCpps View Post
No sorcs are fine. I agree that sorc healing needs to be improved because compared to operative and merc its just not getting there. You are basically saying that Sorcs should be able to tank Assassin Deception DPS. Love the logic.
It's only a suggestion, what I am really asking is for more defense...
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NateCrazy's Avatar


NateCrazy
10.31.2019 , 08:32 PM | #4
Quote: Originally Posted by iTomCpps View Post
No sorcs are fine. I agree that sorc healing needs to be improved because compared to operative and merc its just not getting there. You are basically saying that Sorcs should be able to tank Assassin Deception DPS. Love the logic.
No sorcs are not fine. If you think that then you 1. dont play sorc. 2. Main one of the broken classes and want to keep the others down. Good game bro good game! (happy to log on my Merc, Mara, Sniper and you can log on a sorc and duel them my friend and tell me sorcs are just fine)

Why not make them able to tank sin decep? they made mercs be able to which is an off heal class just like sorc, so by that logic we are in our right to demand this outcome.

EmperorRus's Avatar


EmperorRus
11.01.2019 , 03:07 AM | #5
Winners and losers 6.0 so far(rDPS, survivability wise)

Snipers:
+ Phase Walk

Mercenaries:
+ Double Rocket Out(good for kiting)
- Self-healing(Rapid Scan, Emergency Scan) is nerfed by ~20%

Sorcerers:
- Self-healing(Resurgence, Dark Heal, probably Static Barrier) is nerfed by ~20%

offence's Avatar


offence
11.01.2019 , 04:09 AM | #6
Quote: Originally Posted by EmperorRus View Post
Winners and losers 6.0 so far(rDPS, survivability wise)

Snipers:
+ Phase Walk

Mercenaries:
+ Double Rocket Out(good for kiting)
- Self-healing(Rapid Scan, Emergency Scan) is nerfed by ~20%

Sorcerers:
- Self-healing(Resurgence, Dark Heal, probably Static Barrier) is nerfed by ~20%
That's pretty much it yea , , if they actually wanna go and nerf Lightning or touch Stormwatch we are gonna be the bottom of the barrel on all 3 specs. Kinda dissapointed to see SINS dmg buffed to insane numbers hitting for 69k in pvp is just not right and operatives conc. atleast hits like a truck plus self healing.

All in all not very happy with this patch and sorc healing just looks depressing , 3 more pieces and i'll see it first hand.

themachinemann's Avatar


themachinemann
11.01.2019 , 05:11 AM | #7
Quote: Originally Posted by Xargas View Post
Sorc badly needs more means to survive. Right now it is a very easy target, especially if sorc doesn't know he should kitty his/her opponent. I played both assassin and sorc, assassin just eats sorcs for dinner. Yes, it is possible for sorc to win, I had those moments, but, every time my life was hanging by the thread, there is almost no room for mistake, not only our damage sucks, but our survivability is atrocious also. It's like they turned him into food for other classes compared to what I heard about sorcs in glory days. Some abilities from Valkorion that we had briefly to experience would be great maybe, Not that OP of course... Oh yeah, new ability has no use at all, its damage is the same as a cat bite, but even that doesn't do justice to cats...

What I would like to suggest is:
1. Make lightning spec into heavy burst spec, high damage, but not much on the defense, kill or be killed philosophy so to speak, lots of running around and keeping distance from the opponent.
2. Make madness spec into survivability spec, higher on defense less damage then lightning. What I have in mind is a melee caster, someone who can take damage. And to cover for PvE players, add some bonuses that he will give to a group maybe so it won't turn into mainly PvP spec.

I guess that's it
while this would greatly help noobs, it makes decent sorcs/sages ridiculously difficult to kill with huge damage output. The thing is, most noob sorc/sages play melee. That means they stand in one spot, shoot lightning at others and hope to win. Here's a fun fact, you won't. Step 1, move. Step 2, apply dots, step 3, if they follow you, move again. Pretty basic. You have phase walk, bubble, endless self heals, force sprint, what else do you need? But oh no, you want to be like a merc who just stands there wailing on people and thinking you'll win.

Azerdayne's Avatar


Azerdayne
11.01.2019 , 12:40 PM | #8
Quote: Originally Posted by themachinemann View Post
while this would greatly help noobs, it makes decent sorcs/sages ridiculously difficult to kill with huge damage output. The thing is, most noob sorc/sages play melee. That means they stand in one spot, shoot lightning at others and hope to win. Here's a fun fact, you won't. Step 1, move. Step 2, apply dots, step 3, if they follow you, move again. Pretty basic. You have phase walk, bubble, endless self heals, force sprint, what else do you need? But oh no, you want to be like a merc who just stands there wailing on people and thinking you'll win.
I agree with the point you're making here.

However, running away is often counterproductive in wz's. Sorcs/Sages lack the ability to stand and deliver (as you pointed out). But IMHO, having a beefy DCD on a 3 min timer would not be broken, and would do 2 things:

1) it would let sorcs defending a node do more than bubble for run away

2) it would even the playing field a *little* bit against maras and operatives, which are incredibly sticky and burst very hard. Bubbling and teleporting away might allow one to survive, but they only delay the (often) inevitable.

Jolly_V_Roger's Avatar


Jolly_V_Roger
04.25.2020 , 08:23 AM | #9
Yeah yeah.. I’ve heard all you wise guys out there sayn “ You have to be mobile etc etc” let me tell you something.,I was literary playing sorc, dps specs from beta.

They ruined the spec. They literary ruined the spec for pvp.

Proof? Just go and google just for fun “ swtor 6.0 sorc pvp built”

Every register will give the two dps specs for pve and the healing spec for pvp.

You know something? I’m bored just not sayn he obvious and tryn To sugar coating the pill.

I dare, I double dare actually, take the top ten sorcs/sages , dps specs, end game,and duel then with the top ten of every other spec, same gear, in outlaws den, best out of ten, and sent the results to EA and let’s hear how balanced the results are.

I know. Because in my server we did it with players playing 8 years now. I abandoned 2 years ago the sorc class for skank ano and it still hurts me o see their down fall and how really good players have to struggle to stay ali e and if they win. Seriously... something must be done by it.

Darkrebellord's Avatar


Darkrebellord
04.28.2020 , 07:45 AM | #10
Once hundred percent correct they have really weaken the sith sorcerer and Jedi sage characters they almost immediately die in flashpoints, operations on the first encounters its beyond a joke,

two years now so many issue not address bug wise but they want to add stuff for that appease minority.

I did not take out a subscription to get:

1) Character losing health like crazy in flashpoints and operations especially sith socerer Madness damage / Jedi sage balance

2) Unable to complete missions cause they are bugged.

3) Constantly being put in hammer station as a healer went I am a dps on sith socerer Madness damage / Jedi sage balance even went group role says I am DPS it causes so many arguments and people leaving the flashpoint.

4) Dying to quick on flashpoints and operation regardless of combat proficiency and gear arrangements.

5) Server lag is a drag lately.

5) Unable to pick up gear, items after killing enemies and bosses losing the loot

6) Gear drop rubbish it not for the class of character and combat proficiency you have choose

7) Gear is bound too restrictive

8) Lopsided in fights in wazone with some players are doing moves like flying across the screen from halfway across the warzone map next thing your dead or they have scored yet your unable to do those moves went you've on the same classes regardless of setup.

9) Same people entering warzones on same side across multiple servers that seem to be able to blaster their way around the war zone map without dying and winning nearly every time you go up against them which is near impossible without cheating making such events not worth the time and effort making everyone unhappy and top it off these are the same people who get in flashpoint and call you noobs and tell you to learn the game they never seem to die and can kill bosses its a piece of paper which I find completely impossible and against the odds of gaming calculations unless your using program for cheating.