StefanArentz Posted January 8, 2012 Share Posted January 8, 2012 Are there any Modification Stations on Tatooine? I got some nice mods for my light saber that I need to use. Or do I have to fly back to Coruscant?! Link to comment Share on other sites More sharing options...
JMacneish Posted January 8, 2012 Share Posted January 8, 2012 the mod stations are not needed they just havent been removed yet...just ctl+right click on the item you wish modify and go from there Link to comment Share on other sites More sharing options...
StefanArentz Posted January 8, 2012 Author Share Posted January 8, 2012 Well that was silly! Thanks for the tip! Link to comment Share on other sites More sharing options...
JediKelb Posted February 7, 2012 Share Posted February 7, 2012 Every time I hit ctrl + right click it moves the item from my inventory to my character or back again, basically just like right click by itself. I don;t get it. Is my item modification bugged? Link to comment Share on other sites More sharing options...
va_wanderer Posted February 7, 2012 Share Posted February 7, 2012 Did you remap CTRL to another function, perhaps? Link to comment Share on other sites More sharing options...
GregMD Posted February 7, 2012 Share Posted February 7, 2012 Every time I hit ctrl + right click it moves the item from my inventory to my character or back again, basically just like right click by itself. I don;t get it. Is my item modification bugged?It only does that if the item is unmoddable Link to comment Share on other sites More sharing options...
Bida Posted February 7, 2012 Share Posted February 7, 2012 Try not to have your inventory open when you CTRL right click an item to mod it. The mod window will open your inventory by itself. Link to comment Share on other sites More sharing options...
Darthshnooky Posted February 7, 2012 Share Posted February 7, 2012 Every time I hit ctrl + right click it moves the item from my inventory to my character or back again, basically just like right click by itself. I don;t get it. Is my item modification bugged? Sounds like you're trying to mod an item that is not custom. This only works with gear that has mod slots. Link to comment Share on other sites More sharing options...
JediKelb Posted February 8, 2012 Share Posted February 8, 2012 Thanks for the responses, all. At the risk of sounding like a noob, I guess this means that not all lightsabers can be modified? Link to comment Share on other sites More sharing options...
Solmyr Posted February 8, 2012 Share Posted February 8, 2012 the mod stations are not needed they just havent been removed yet...just ctl+right click on the item you wish modify and go from there Actually BW has stated that mod stations are required for high level modding. Since I am not high level yet, I cannot confirm this however. At the risk of sounding like a noob, I guess this means that not all lightsabers can be modified? Only orange items can be fully modded. However there are some purple items that are partially moddable. Link to comment Share on other sites More sharing options...
Tadshackles Posted February 8, 2012 Share Posted February 8, 2012 Every time I hit ctrl + right click it moves the item from my inventory to my character or back again, basically just like right click by itself. I don;t get it. Is my item modification bugged? it also does that if you are hitting SHIFT instead of CTR Link to comment Share on other sites More sharing options...
Baelish Posted February 8, 2012 Share Posted February 8, 2012 (edited) Only orange items can be fully modded. However there are some purple items that are partially moddable. This is incorrect. Several 'Premium' (Green) Companion weapons (e.g. http://www.torhead.com/item/VGkS3B/rishas-first-rate-sniper, which I've seen in-game and all of Risha's green sniper rifles according to Torhead) are fully moddable, as are many droid components which can be made by Cybertech (e.g. http://www.torhead.com/item/18tBsbV/cz-98-custom-sensor-unit) Edit: Scratch that; it's orange anyway... Doofus => or bought from Specialty Goods vendors (e.g. http://www.torhead.com/item/425F2aM/aa-16-sensor-unit). <== End edit. Edited February 8, 2012 by Baelish Link to comment Share on other sites More sharing options...
JediKelb Posted February 8, 2012 Share Posted February 8, 2012 it also does that if you are hitting SHIFT instead of CTR I checked and re-checked that I was hitting ctrl, even tried hitting the other ctrl button in the interest of thoroughness. Thanks, tho. Link to comment Share on other sites More sharing options...
TheCoug Posted February 8, 2012 Share Posted February 8, 2012 Does it still cost the same amount to strip mods at a station as it does when you press Ctrl + Right Click? That would make so much sense if they made them work that way. Link to comment Share on other sites More sharing options...
Darthshnooky Posted February 8, 2012 Share Posted February 8, 2012 Does it still cost the same amount to strip mods at a station as it does when you press Ctrl + Right Click? That would make so much sense if they made them work that way. Yes, and (at least at launch) the stations can be buggy and mess up the process. It's easiest and just as effective to just Ctrl+Right Click. The modding stations will be used by a future addition, they've all but said as much. My guess is for the future update to color matching. Though they might use it for removing/adding set bonuses to gear. We'll just have to wait and see. Link to comment Share on other sites More sharing options...
DmdShiva Posted February 6, 2013 Share Posted February 6, 2013 the mod stations are not needed they just havent been removed yet...just ctl+right click on the item you wish modify and go from there They're still required for adding augment slots to gear, which can be annoying if you have to pack up and head off to your fleet (or another planet) just to install an augmentation kit, because there's no modification station on the planet you're on. Anywhere. On the entire frelling planet. They should add a legacy unlock to have the crafting station in your starship -- which you can't use now -- function as a modification station; that would give players the ability to have a relatively-convenient modification station regardless of what planet they're on, and by simply making the crafting station functional for the player as a modification station, the developers don't have to add any graphics beyond the 'clickable object' blue overlay. Link to comment Share on other sites More sharing options...
Eternalnight Posted February 6, 2013 Share Posted February 6, 2013 They're still required for adding augment slots to gear You do realize that the post you are responding is over 1 year old? At the time there were no such things as augment kits and the mod stations were not needed at all for anything. So the answer were all exactly right for the time. For the millionth time: Stop Replying to these 12 month old posts!!! First of all, you're not helping anyone since the original poster is probably not here at all anymore, or even if he is, at least not looking for answers to that question anymore. And secondly you're likely going to bring a lot of outdated information back to the first page, by bumping these really old threads. Link to comment Share on other sites More sharing options...
pgstacy Posted February 6, 2013 Share Posted February 6, 2013 ahahah Link to comment Share on other sites More sharing options...
Resurge Posted March 3, 2013 Share Posted March 3, 2013 You do realize that the post you are responding is over 1 year old? At the time there were no such things as augment kits and the mod stations were not needed at all for anything. So the answer were all exactly right for the time. For the millionth time: Stop Replying to these 12 month old posts!!! First of all, you're not helping anyone since the original poster is probably not here at all anymore, or even if he is, at least not looking for answers to that question anymore. And secondly you're likely going to bring a lot of outdated information back to the first page, by bumping these really old threads. actually he helped me cause i need to AUGMENT an item, and his info was helpful, as this thread still comes up in top results in google Link to comment Share on other sites More sharing options...
Ice_Tropez Posted September 7, 2015 Share Posted September 7, 2015 You do realize that the post you are responding is over 1 year old? At the time there were no such things as augment kits and the mod stations were not needed at all for anything. So the answer were all exactly right for the time. For the millionth time: Stop Replying to these 12 month old posts!!! First of all, you're not helping anyone since the original poster is probably not here at all anymore, or even if he is, at least not looking for answers to that question anymore. And secondly you're likely going to bring a lot of outdated information back to the first page, by bumping these really old threads. He also helped me quite a bit Link to comment Share on other sites More sharing options...
Legolose Posted September 7, 2015 Share Posted September 7, 2015 He also helped me quite a bit Wow talk about reviving a dead thread *3 year old for god sake* Link to comment Share on other sites More sharing options...
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