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The reason Sorcerers/Sages are OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerers/Sages are OP in PvP

Vesperr's Avatar


Vesperr
02.08.2012 , 06:42 PM | #131
BTW guys, do you know why sorcs have their aoe knockback on 20sec CD while other ranged classes are stuck with 30sec CD knockbacks? They get static shield instead of armor and free speed boost to get away.


p.s. sorc is the only healing class which can heal himself when not specced for healing without wasting so much energy that he'll become useless.
>___<
I used to be a ballcarrier until I got Leg Shot in the knee.
I cant post if my playtime is over? What The Fckk?!

DarthNorik's Avatar


DarthNorik
02.09.2012 , 12:10 AM | #132
Quote: Originally Posted by Vesperr View Post
BTW guys, do you know why sorcs have their aoe knockback on 20sec CD while other ranged classes are stuck with 30sec CD knockbacks? They get static shield instead of armor and free speed boost to get away.


p.s. sorc is the only healing class which can heal himself when not specced for healing without wasting so much energy that he'll become useless.
What I wanna know is why sorcs get all these great "don't hit me I'm squishy abilities" when an assassin gets none of them and we wear the same armor, and as madness spec we have the EXACT same moves....

I mean, why do sorcs get a bubble when we wear the same armor and have to attack at 4-10m and they get to attack at 30m, what makes us less squishy? They can even aoe knockback, root in place and heal when a lot of dps is in their face, I guess I can aoe knockback and go dark charge?(After waiting for my force bar to fill to full ofcourse)

I mean seriously Bioware, look at your game. Range DPS'ers with high survivalbility should not have high dps, simple as that. And healers, please someone look at healers of all classes.
Peace is a lie, rejected by all our natural instincts.

mausty's Avatar


mausty
02.09.2012 , 12:13 AM | #133
Quote: Originally Posted by DarthNorik View Post
What I wanna know is why sorcs get all these great "don't hit me I'm squishy abilities" when an assassin gets none of them and we wear the same armor, and as madness spec we have the EXACT same moves....

I mean, why do sorcs get a bubble when we wear the same armor and have to attack at 4-10m and they get to attack at 30m, what makes us less squishy? They can even aoe knockback, root in place and heal when a lot of dps is in their face, I guess I can aoe knockback and go dark charge?(After waiting for my force bar to fill to full ofcourse)

I mean seriously Bioware, look at your game. Range DPS'ers with high survivalbility should not have high dps, simple as that. And healers, please someone look at healers of all classes.
if only i had taken the red pill. grrrr

Valketh's Avatar


Valketh
02.09.2012 , 01:38 AM | #134
Quote: Originally Posted by Tumri View Post
Don't blatantly lie. Going hybrid means you give up lackluster 31 point talents and some minor crit damage boosting talents. The hybrid spec is by far the best in both PvE and PvP. It's not intended, they just made the higher talents so unappealing in comparison to the lower talents that the hybrid is now the most popular spec.
I completely agree with you which is why I rolled a Sorc. This will be my spec:
http://knotor.com/skills#AgcAFxJLaXq...tieZOZoqq6y9oA

Ridiculous amount of utility and the synergy between these trees is beautiful. I'm just glad there are SO MANY sorc that BW won't touch them!

Natherillen's Avatar


Natherillen
02.09.2012 , 02:16 AM | #135
Return of the Whiners.
You ask “What is life?” That is the same as asking “What is a carrot?” A carrot is a carrot and we know nothing more.
Anton Chekhov

ColdStormx's Avatar


ColdStormx
02.09.2012 , 02:52 AM | #136
I'm sorry...what is wrong with hybrids exactly? When have the devs said "hybrids are unintended" If you think that then we should not have specs at all but instead pick 1 of 3 set roles. There will be no different specs and you can be happy with your 31/0/0 specs I guess?

You are a joke. This forum is a joke. This game is quickly becoming a joke because of people such as yourself.

Vales's Avatar


Vales
02.09.2012 , 04:38 AM | #137
Here something I put up from a seasoned Sorc player maybe it puts some perspective into all these whiners:

Quote:
Lvl 50 Prime-time vs other geared 50s is a COMPLETELY different animal.

No Sorc or Sage is going to get away from an Assassin or Shadow. They have every single piece of utility that you have (which come with better cds due to talents) sans shield which will be taken care of with one of their shock/project crits. They now have 20 seconds to crit crit crit your health away while you try and channel 800-900 Force Lightning ticks.

Merc/Commandos have the same range as sorcs (nullifying some of their utility) and one tracer missile/grav round drops shield. Even if Grav/Tracer is interrupted enjoy being Unloaded/Rail Shotted for 3-4k+ while your Force Lightning/Telekinetic Throw hits for maybe 900 a tick, which is also easily interruptible.

Maras/Sents DESTROY Sages/Sorcs in a matter of seconds, not tens of seconds. Bleeds, Aoe slows, healing debuff, AOE mezz, leaps, 2 defensive CDs (one makes you invulnerable, other makes Force attacks worthless), speed boost (lasts longer than Force Speed), in combat stealth, accuracy debuff, MASSIVE single target burst dps AND hot healing offer FAR AND AWAY more utility than ONE single target stun, ONE single target mezz and one semi-spammable aoe KB and weak *** shield. Get real.

Even DPS specc'd tank AC's outburst Sorc/Sage DPS i.e. Pyrotech PTs and Vanguards. They also do not lack for utility with AOE stuns and grapples. DPS specc'd Juggs/Guards are able to AOE Sweep for 4-5k crits w/o costing resource, reducing (light) armor and rage bursting continuously.

Sorcs/Sages were getting out and out facerolled vs Operatives/Scoundrels before their nerf, and now while you MIGHT still have a fighting chance, their burst still far outweighs anything a sorc can do without casting a channeled spell. Which you're going to try and kite them, but any reasonable Op will Sever tendon, which puts a slow on you - which CAN'T be dispelled by a Force user, and by time they catch up to you their CDs have refreshed so its: Flashbang, Backstab, Shiv, Laceration for the final set up of burst.

Sorcs/Sages vs Snipers and Gunslingers isn't even a fair argument, using one UP class vs another UP class who's abilities can be easily LOS'd is just being disingenuous and not fit for discussion.

Out of ALL the classes in TOR, you knuckleheads want to NERF the one that has lowest single target BURST out of all of them, who as healing isn't even capable of outhealing a competent geared DPS on them, i.e. one using Interrupts and CC, and who doesn't have quite as much utility as you think they do.

GG. If you listen to these guys BW your PvP will be proven to be exactly what I think it is already: jack ****.
Also fun fact he forgot to mention that Assasins/Shadows can be immune to all Sorc/Sage damage and CC for 3 seconds.

Quote: Originally Posted by Valketh View Post
I completely agree with you which is why I rolled a Sorc. This will be my spec:
http://knotor.com/skills#AgcAFxJLaXq...tieZOZoqq6y9oA

Ridiculous amount of utility and the synergy between these trees is beautiful. I'm just glad there are SO MANY sorc that BW won't touch them!
The thing is it is only TK which is lackluster. Full Balance is just as good as Hybrid, it just puts more emphasis on DoTs and self healing something the avarage QQer will never notice anyway because his tears are too clouded while trying to type in forums instead to learn to play.
By the way other classes also specc hybrid strange no one whines about that for Juggs/Guards for instant Choke/Stasis plus a second Jump just to name one of the many possibilties other classes have just as well.
Also other classes can burst in fact much higher sespecially single target and/or have higher consistent damage.
This game needs more Kel Dor!

mamosh's Avatar


mamosh
02.09.2012 , 05:59 AM | #138
Quote: Originally Posted by Tumri View Post
--------------------------------------

Here is an example of a hybrid spec.

http://www.torhead.com/skill-calc#201ZfcMMdRbZcrcRsMk.1.
he is right my boyfriend who was a pure spec before tryed out this spec yesterday and all he does is PVP and is very good at it just with this spec his damage done jumped from normaly 300-350k to 500-600k insane spec

Tumri's Avatar


Tumri
02.09.2012 , 07:03 AM | #139
Quote: Originally Posted by Vales View Post
Here something I put up from a terrible Sorc player maybe it puts some perspective into all these whiners:

The guy you quoted was just spewing nonsense that showed how little he knew of other classes let alone his own. He also seemed to not be using the hybrid spec(which is the ONLY thing OP about sorcerers) since he didn't mention the 5s root on knockback or the 3s immobilize on bubble pop. The part where he said "marauders...AoE slows" made me laugh. He's even confusing ACs of other classes. If I were to argue with him I might as well say sorcs have stealth.



Also fun fact he forgot to mention that Assasins/Shadows can be immune to all Sorc/Sage damage and CC for 3 seconds.



The thing is it is only TK which is lackluster. Full Balance is just as good as Hybrid, it just puts more emphasis on DoTs and self healing something the avarage QQer will never notice anyway because his tears are too clouded while trying to type in forums instead to learn to play.
By the way other classes also specc hybrid strange no one whines about that for Juggs/Guards for instant Choke/Stasis plus a second Jump just to name one of the many possibilties other classes have just as well.
Also other classes can burst in fact much higher sespecially single target and/or have higher consistent damage.
If hybrid spec isn't even better than Madness/Balance then why would you care if JUST the utility talents were moved up the tree? All the sorc defenders saying "We don't even use those OP talents" aren't answering this question.

Hybrid juggs/guardians are mediocre at best. A large percentage of their damage and mitigation depends on their stance. They can only use one at a time and they lose all their rage when they switch. It's pretty bad.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

Tumri's Avatar


Tumri
02.09.2012 , 07:09 AM | #140
Quote: Originally Posted by ColdStormx View Post
I'm sorry...what is wrong with hybrids exactly? When have the devs said "hybrids are unintended" If you think that then we should not have specs at all but instead pick 1 of 3 set roles. There will be no different specs and you can be happy with your 31/0/0 specs I guess?

You are a joke. This forum is a joke. This game is quickly becoming a joke because of people such as yourself.
Let me make this abundantly clear...

I don't care if hybrid specs exist.

I care when those hybrid specs break the game by making a class disgustingly overpowered.

I'm not asking for an end to Sorcerer hybrids.

I just want the hybrids to not have access to the utility talents in Lightning so they're not so incredibly powerful compared to the 31-point specs.

In their current state they're overpowered in every way.

With this change people wouldn't feel stupid for NOT using a hybrid spec because right now anyone using a 31-point build is gimping themselves as Sorcerers.

With this change people would still have the option to spec hybrid and do the same damage, they just wouldn't have disgustingly overpowered utility from BOTH trees.

It's incredibly stupid for hybrids to be like some ultimate fusion of two specs that's far more overpowered than either 31-point build. This isn't Dragonball Z.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com