CosmicJedi Posted December 28, 2012 Share Posted December 28, 2012 Hey guys been away from game for a while with work stuff need help with a tactics pvp build anyone willing to share a link to the current build being used? Link to comment Share on other sites More sharing options...
Eggsbacon Posted December 30, 2012 Share Posted December 30, 2012 Here's what I use for the majority of the time: http://www.torhead.com/skill-calc#801hMhZMsMMRrfkdsZb.2 Would love to see other versions Link to comment Share on other sites More sharing options...
Jerro Posted December 30, 2012 Share Posted December 30, 2012 (edited) when im running tactics i tend to go for a more tankish style with ion cell and shield, not using hib. i dont use brutal impact ill go for static field instead. focused impact only one Point and two in containment tactics. with that said my tatics gear have a lot of hitpoints around 23k (buffed) im more there to harass and throw out guard when needed. pretty desent spec to hold nodes with to. EDIT; i dont recomend this, but im also trying a stupid tactics setup, with a lot of shield specialist mods and enhancements on it. where you still use the armorings from tactics for that 0,5 sec on neural surge, and 15% crit on riflebutt. Edited December 30, 2012 by Jerro Link to comment Share on other sites More sharing options...
Zendokun Posted December 31, 2012 Share Posted December 31, 2012 Don't know if you check your own thread frequently but here's a build I used and had fun with. http://www.torhead.com/skill-calc#801hMhZMsr0RrfkdsZb.2 Key to playing this build is pretty simple. 1. Use High Energy Cell 2. Use Hold the Line on every CD 3. Gut Everyone and always use HiB after 4. Use Fire Pulse and Stockstrike 5. Use Ion Pulse 6. Use Pulse Cannon and Mortar Volley on every CD and try to hit multiple targets 7. Move a lot 8. CC and run when targeted Know the pros and cons of this build .. or pretty much any tactics build with HEC Cons: 1. It's Squishy 2. Takes some effort to get high DPS 3. Not ranged and very melee Pros: 1. No need to care about ammo > allows the constant spamming of ammo consuming abilities 2. Very Mobile > If you use Hold the Line constantly (has low cd) you're like a tazmanian devil going around and gutting every enemy 3. A wide variety of abilities you can unleash in a rotation 4. It is melee Gear > go for combat tech and doesn't need as much accuracy as assualt builds so can go for more power,crit,surge etc.s Link to comment Share on other sites More sharing options...
CosmicJedi Posted January 1, 2013 Author Share Posted January 1, 2013 Thanks everyone! Link to comment Share on other sites More sharing options...
thecoffeeguy Posted January 3, 2013 Share Posted January 3, 2013 I've been messing around lately. Here is something i have testing: http://www.torhead.com/skill-calc#801hRrMzZrsrrobckzzZb.2 I like using ION Cell for the extra armor and such. I find this spec works very well for guarding healers while still being able to dish out some DPS. I did a round last night and received my first ever, 20 medal game. Do not recall the exact numbers for damage and protection, but I had a great healer who I guarded. Basically, we could not be killed. Im sure it has some fine tuning, but I liked what I saw last night. Link to comment Share on other sites More sharing options...
Jerro Posted January 4, 2013 Share Posted January 4, 2013 I've been messing around lately. Here is something i have testing: http://www.torhead.com/skill-calc#801hRrMzZrsrrobckzzZb.2 I like using ION Cell for the extra armor and such. I find this spec works very well for guarding healers while still being able to dish out some DPS. I did a round last night and received my first ever, 20 medal game. Do not recall the exact numbers for damage and protection, but I had a great healer who I guarded. Basically, we could not be killed. Im sure it has some fine tuning, but I liked what I saw last night. looks good but i should go for shock absorbers, removing 1 Points in the SS tree, and change the Point in havoc training. Link to comment Share on other sites More sharing options...
Luckeyduckey Posted January 4, 2013 Share Posted January 4, 2013 http://www.torhead.com/skill-calc#801hMhZMsMMRrfkds.2 Two points left over for either the armor increase in Shield Spec, the reduced CD on our Interupt, or the increase of damage on Stock Strike from Assault. Link to comment Share on other sites More sharing options...
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