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[Class Rep] Three Questions Regarding Our Wonderful Class

STAR WARS: The Old Republic > English > Classes > Vanguard / Powertech
[Class Rep] Three Questions Regarding Our Wonderful Class

Brunner_Venda's Avatar


Brunner_Venda
02.22.2014 , 06:26 PM | #41
Quote: Originally Posted by Mularky View Post
Could we see some changes to dot damage within the Pyro tree? I personally think TD should not have a dot and return its regular damage.

With the of buffing CGC damage along with flamburst damage increase to put in line with Merc Pyro. I want to see the PT return to its former glory. It has to be my favorite class in the game since launch with and EW Powertech and EW Vanguard.

This is pretty big Christmas list lol but, how could we help PVE dps.
The DOT on thermal det is great, we just got a huge up front damage buff to it.

CGC does a lot of damage for something that procs off of our default attack, it's fine.

Anymore damage in PVP and pyro is looking at the nerf bat.

Kooziejr's Avatar


Kooziejr
02.22.2014 , 07:12 PM | #42
Quote: Originally Posted by Brunner_Venda View Post
The DOT on thermal det is great, we just got a huge up front damage buff to it.

CGC does a lot of damage for something that procs off of our default attack, it's fine.

Anymore damage in PVP and pyro is looking at the nerf bat.
This. If you cant top dps boards in pvp now and do massive damage and kill almost every one 1 v 1 as a pt dps u need to uninstall. The pt dps DO NOT need a buff. You will just have to accept youre a bad if you are asking for dps buffs at this point. These 3 questions need to address tank in pvp and dps in pve.
Koozie
/creampie

ScytheEleven's Avatar


ScytheEleven
02.22.2014 , 11:02 PM | #43
Quote: Originally Posted by Kooziejr View Post
This. If you cant top dps boards in pvp now and do massive damage and kill almost every one 1 v 1 as a pt dps u need to uninstall. The pt dps DO NOT need a buff. You will just have to accept youre a bad if you are asking for dps buffs at this point. These 3 questions need to address tank in pvp and dps in pve.
Exactly.

Any buff to PVE DPS must be through sustained damage. Anything else is going to get the nerf bat swung at PT's.

1) Increase Incendiary Missile DoT
2) Increase Retractable Blade DoT
3) Set CD for Explosive Fuel @ 1:45 (slight buff to PVP specs but eh not a big deal really)
4) New set bonus for PVE: 15% crit to Incendiary Missile or Retractable Blade

Tank stuff has already been discussed.
Kendiaro - Powertech
Dasmon - Gunslinger

Mularky's Avatar


Mularky
02.23.2014 , 02:25 AM | #44
Quote: Originally Posted by Brunner_Venda View Post
The DOT on thermal det is great, we just got a huge up front damage buff to it.

CGC does a lot of damage for something that procs off of our default attack, it's fine.

Anymore damage in PVP and pyro is looking at the nerf bat.
It does not hit as hard as you think. I get 1000+ ticks when targets go below 30%. The amazing part about Superheated Rail is that when Railshot hits a burning target it procs it. Before 2.0 that is where the burst came from, every time you hit someone for 6k in a raid or 5k in pvp you basically did an extra 1000 damage. And having a chance to not proc your CGC off of flameburst stinks and it kills the dps. Its very annoying when it doesn't proc off of flame burst.

The dot damage for CGC is pathetic compared to what it used to be. Sometimes I feel like Bioware is making this class a lethality op with heavy armor. Yes I understand it is a DOT class but do you really want the classes to run together. Once you load up to the dots they are in danger of being cured. Killing your burst horribly.

Before 2.0, A PT on my server ran full 31 spec pyro and was topping the dps boards across the world. The dot damage is nice but you can only apply it every 15 seconds. PT's are not as good as people say they are in PVP. They have their strengths like bursting down a healer, but only every 2 mins or when you can get good crits. The class does not have the burst like any other class as of right now.

I respect your opinion of what PT's are right now and where they are at. I'm willing to help with anything that will help the class. I just want the spec to be very good again.

Kooziejr's Avatar


Kooziejr
02.23.2014 , 03:20 AM | #45
Quote: Originally Posted by Mularky View Post
It does not hit as hard as you think. I get 1000+ ticks when targets go below 30%. The amazing part about Superheated Rail is that when Railshot hits a burning target it procs it. Before 2.0 that is where the burst came from, every time you hit someone for 6k in a raid or 5k in pvp you basically did an extra 1000 damage. And having a chance to not proc your CGC off of flameburst stinks and it kills the dps. Its very annoying when it doesn't proc off of flame burst.

The dot damage for CGC is pathetic compared to what it used to be. Sometimes I feel like Bioware is making this class a lethality op with heavy armor. Yes I understand it is a DOT class but do you really want the classes to run together. Once you load up to the dots they are in danger of being cured. Killing your burst horribly.

Before 2.0, A PT on my server ran full 31 spec pyro and was topping the dps boards across the world. The dot damage is nice but you can only apply it every 15 seconds. PT's are not as good as people say they are in PVP. They have their strengths like bursting down a healer, but only every 2 mins or when you can get good crits. The class does not have the burst like any other class as of right now.

I respect your opinion of what PT's are right now and where they are at. I'm willing to help with anything that will help the class. I just want the spec to be very good again.
Son it might be time to re roll if you are not trolling.
Koozie
/creampie

OM-AR's Avatar


OM-AR
02.23.2014 , 05:04 AM | #46
From a pve dps standpoint:

As from what I see we need a 10% increase in damage. A good buff to Flame burst would benefit both AP and pyro as it is used quite frequently.

Maybe go with something that is offhand dependent like Flame burst does x base damage + extra damage dependent on armor of off hand generator.

Or adding a skill at the bottom of the pyro or ap tree that is named say " Fuel atomization " wth a description of " Your Flame burst damage is increased by 3-6-9 ( 3 skill points ) for each dot applied to your target " or " Your flame burst damage is increased by 3-6-9 when there is periodic damage on the target. This effect stacks 3 times "


P.s. As a non technical discussion: As I play the class more for the fun and feeling than for raw dps numbers ( my main is a marauder ) I would love to have access to jet boost as a dps.
The Red Eclipse:
Marauder: OM'AR Assassin: OMAAR Bounty Hunter: O’maar

ScytheEleven's Avatar


ScytheEleven
02.23.2014 , 07:30 AM | #47
If anyone really thinks that PT's are not in a great place right now...

...don't let the door hit you on the way out. Sorry for being rude, but seriously. Escape tools, good survivability, great burst in both specs...it just can't get any better.

Buffing Flame Burst would buff burst damage in PVP. Not a good idea. A potential 4k crit ability that is spammed now hits for 6k crit spammed? Over the top.

And Jet Charge as a baseline for PT's is something that sounds cool, but when you think about it, it would push the class over the top in PVP. I'd also rather have my pull in WZ's/arenas for utility than a gap closer.
Kendiaro - Powertech
Dasmon - Gunslinger

Mularky's Avatar


Mularky
02.23.2014 , 12:18 PM | #48
Quote: Originally Posted by ScytheEleven View Post
If anyone really thinks that PT's are not in a great place right now...

...don't let the door hit you on the way out. Sorry for being rude, but seriously. Escape tools, good survivability, great burst in both specs...it just can't get any better.

Buffing Flame Burst would buff burst damage in PVP. Not a good idea. A potential 4k crit ability that is spammed now hits for 6k crit spammed? Over the top.

And Jet Charge as a baseline for PT's is something that sounds cool, but when you think about it, it would push the class over the top in PVP. I'd also rather have my pull in WZ's/arenas for utility than a gap closer.
I agree with your statement that PT's are in a good place in pvp right now. I was talking about this with my friends last night on how merc pyro is destroying PT pyro in dps. Its b/c of the charged shot, if flame burst were able to hit that hard AND have a 15% crit chance set bonus to it, I think PT's would be in a good spot then.

ReclaimerDonar's Avatar


ReclaimerDonar
02.23.2014 , 02:05 PM | #49
If he got destroyed by pyro merc, there is issue in player, not in the class

ScytheEleven's Avatar


ScytheEleven
02.23.2014 , 02:40 PM | #50
He is referring to PVE parsing...which is true. PVE Pyro Merc > PVE Pyro PT.

Like I said though, you simply cannot buff Flameburst without making PT Pyro over the top in PVP. Buff the DoT from Incendiary Missile for PT's, but not for Mercs.
Kendiaro - Powertech
Dasmon - Gunslinger