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to heal or not to heal..


Akrys

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If I wanted to play a maths game I'd just fiddle with my calculator.

 

Commando healing will be great in the hands of a great player. Sage healing will be poor in the hands of a poor player.

 

Play a class, not a spreadsheet.

 

That last line says it all. It should be a bumper sticker or on a t-shirt.

 

Hoorah Koorah.

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My only concern with the Commando is he is the only healer that doesn't appear to get an in-combat revive ability. This could be a large factor in Flashpoints where the loss of a team mate in a group of 4 has some serious implications, especially if that was the tank.

 

Same rule applies in this game as to all other MMO's

 

Tank dies - healers fault

Healer dies - Tanks fault

DPS dies - their own damn fault most of the time.

 

Rolled a healing Trooper in the beta thinking it would be only for testing and I would be going JK for my main char on release, just because i wanted to avoid story spoilers.

 

Healing Trooper will be my main come Early access as it's a riot. Even better with the Tank companion ;)

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