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5.7 Known Issues


EricMusco

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  • Dev Post
  • The chest piece for the Guerrilla Tactician's armor set has a bugged texture on the back/bottom of it for some body types and will be fixed in a future update.
  • Kuat Drive Yards first cut scene is still not progressing properly. The team is looking into why this fix didn't apply properly.

Edited by EricMusco
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I hope its in line behind all the other armor sets that clip through skin and other clothing for the last 6 years and more important the quality of life issues such as the issue with mailing items to alts which requires you acknowledge an erroneous warning on each individual item that has been there for the last 12 months.
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Please fix Iokath grouping as per below:

 

http://www.swtor.com/community/showthread.php?t=942626

http://www.swtor.com/community/showthread.php?t=942551

http://www.swtor.com/community/showthread.php?t=942446

 

C'mon guys. At least say something like "we are aware"...

 

Edit: For the Operation, apparently the work around is forming up in a PvP instance, then summoning there. That is what I have heard but not confirmed.

Edited by btmart
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"Players who complete the Scientific Endeavors Mission on Belsavis will no longer be blocked from completing Belsavis Reborn."

 

The mission is broken :(

 

i tried resetting and drop and start over

 

(also did make an ingame bug report)

Edited by nvdhaar
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"Players who complete the Scientific Endeavors Mission on Belsavis will no longer be blocked from completing Belsavis Reborn."

 

The mission is broken :(

 

i tried resetting and drop and start over

 

(also did make an ingame bug report)

 

I was hopeful for the fix. Alas, I too cannot complete Belsavis Reborn. I tried resetting. I did not try abandoning the quest.

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I hope its in line behind all the other armor sets that clip through skin and other clothing for the last 6 years and more important the quality of life issues such as the issue with mailing items to alts which requires you acknowledge an erroneous warning on each individual item that has been there for the last 12 months.

Good luck with that, I re-subbed after few years and some bugged, glitched since the game in close/open beta phase still exist in game NOW. The dev team has no SKILLS to fix anything...............They try to sell cartel pack as much as they can to save their company from bankrup....

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1) Starting Launcher

2) Log in.

3) Initializing...

...

...

...

4) "This application has encountered an unexpecified error. Please try this patch again".

No security key, last enter - few hours ago. (((

 

Have the same probleme . Have somebody a idea what happend ?

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Are the conversation influence gains for Treek and HK-51 ever going to be fixed?

 

Also, when I first acquired a droid companion, I was under the impression those gained influence through combat when they are used to accompany you in battle, but that no longer seems to be the case.

 

According to customer service, these are still considered a bug, but I've not found any info updating whether or not these will ever be fixed.

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Well thanks to the bridges on Makeb I'm blind.

They are all bright white and glow very much.

They used to be see through like ray shielding..

 

It's something going on with the brightness of the light bridges -- if you turn bloom off, the light bridges go back to being translucent, but they're still brighter than they used to be. Turn bloom back on, and they return to being featureless white sheets of energy.

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Hey, guys! Does anyone at all has the following issue? When I do some activities (PvP, FPs, etc.) and then get back to fleet or planet where I was, my companion disappears. And sometimes the actual "circle" (companion summon thingie) disappears as well, so I have to go to Alliance window and summon them manually.
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  • 3 weeks later...

Vanguard/Powertech Shield Specialist/Tech discipline right after respec lacks 2% of Damage Reduction until you change instance (because of Ion Screen/Ion Shield works only when Ion Cell is active, and IC seems to activate when it's trained, but IS isn't).

Male Shapes 2,3,4 (especially 3) cannot squeeze through many stuff (horizontal hitbox issue), and Female Shape 3, and aforementioned Male shapes can't pass under some stuff (vertical hitbox issue). Female shapes 1,2,4 and Male shape 1 seem to have similar hitboxes and safe to use.

Edited by DDaMAGEr
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Also lemme add couple mirroring lssues. So: Spinning Kick stun isn't dispellable by anything, except for maybe self-cleanse, while Spike stun has Force property & can be dispelled with Restoration. Also inside TFB last boss portal - as far as l noticed - Commando's Successive Treatment has 120m range, while Mercenary's Progressive Scan has 60m range.
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After installing 5.7 I am no longer able to get past the launcher. I log in, hit play and the launcher shuts down and the game doesn't start. I've reinstalled the game and run as administrator but to no avail.
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