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Processed Isotope Stabilizer and Refined Isotope Stabilizer

STAR WARS: The Old Republic > English > Crew Skills
Processed Isotope Stabilizer and Refined Isotope Stabilizer

stoopicus's Avatar


stoopicus
08.12.2020 , 01:41 AM | #11
Quote: Originally Posted by RikuvonDrake View Post
if you are crafting gear yourself by the way you are making a mistake, don't do it
Yeah that much is clear. Given the amount of mats it will take to get each slot to 306 at a 10% schematic drop rate it's looking much cheaper to just buy gear.

So, basically, not entirely useless, but the phase we are in is that crafting is nice supplementary income from making and selling intermediate products and mats, but useless for gearing yourself due to sheer cost. Got it.

It's always been ridiculously, trivially easy to make money on the GTN; sounds like for now that's the only game for crafting and gearing yourself and your alts up is better done just from buying stuff with your crafting profits.

RikuvonDrake's Avatar


RikuvonDrake
08.12.2020 , 04:18 AM | #12
Quote: Originally Posted by stoopicus View Post
Yeah that much is clear. Given the amount of mats it will take to get each slot to 306 at a 10% schematic drop rate it's looking much cheaper to just buy gear.

So, basically, not entirely useless, but the phase we are in is that crafting is nice supplementary income from making and selling intermediate products and mats, but useless for gearing yourself due to sheer cost. Got it.

It's always been ridiculously, trivially easy to make money on the GTN; sounds like for now that's the only game for crafting and gearing yourself and your alts up is better done just from buying stuff with your crafting profits.
like gearing via crafting is fine if ur making insane quantities i guess and if u can trick ppl to buy your stuff on gtn, but generally the gear grind this tier is by far easier than previous so doing content is a lot smarter imo

yea i think so as well, this tier we are looking at a lot fewer items that can be sold for a decent price on gtn in large quantities so the competition is more fierce = more requirements to make decent profits and thus it's harder for new players to do while veterans can make a lot easily

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stoopicus's Avatar


stoopicus
08.12.2020 , 06:16 AM | #13
Part of this might be that I spent a lot of time in EVE Online, where the market is basically a form pf PvP, but for years now SWTOR has amazed me with the lack of discretion people display in the GTN. It is so ridiculously easy to make tons of credits, you just need to play long enough to know what people are too lazy to deal with and sell that.

Like, right now, there are multiple items on fleet you can buy from vendors in bulk, walk 50 feet to the GTN terminal, and sell for a 40% profit. All day long if you like. People just can't be bothered.

alexzk's Avatar


alexzk
08.12.2020 , 07:34 PM | #14
Quote: Originally Posted by stoopicus View Post
I'm glad someone necroed this thread.

So as a returning player leveling all my 600s to 700 in crafting, things seem to have gotten kind of absurdly expensive in Onslaught. Especially around actually making useful gear.

First, there's (at least) two gates - Processed Isotope Stabilizers, which seem to drop from various events but kind of sparingly, and are not on the Jawas.

Second, and more of an issue, is the SRMs. SRM's are (AFAICT) *only* available by meeting weekly conquest, and are pretty meager in comparison to what you actually need to get better schematics. And they are quite expensive on the GTN.

My first reaction is that this totally kills crafting for those not supported by a big guild with lots of cash.

Am I wrong?
Possible ...but as for now I have 1000's of that thing with no use, just doing cq on couple chars. And all I need to craft I did already. Somebody may sell it cheap.
There is no ignorance - there is knowledge.

stoopicus's Avatar


stoopicus
08.13.2020 , 12:03 AM | #15
Processed Isotope Stabilizers are no problem to get, just a little slow compared to the number you need, and a timegate. The Solid Resource Matrices are much worse though, at fewer than 10/week/alt doing conquest, maybe more if in a conquest oriented guild. You need 8 or 12 for each try at schematics, with a 10-20% chance of a schematic drop.

And they are not cheap.

Raansu's Avatar


Raansu
08.13.2020 , 10:03 AM | #16
Quote: Originally Posted by stoopicus View Post
I'm glad someone necroed this thread.

So as a returning player leveling all my 600s to 700 in crafting, things seem to have gotten kind of absurdly expensive in Onslaught. Especially around actually making useful gear.

First, there's (at least) two gates - Processed Isotope Stabilizers, which seem to drop from various events but kind of sparingly, and are not on the Jawas.

Second, and more of an issue, is the SRMs. SRM's are (AFAICT) *only* available by meeting weekly conquest, and are pretty meager in comparison to what you actually need to get better schematics. And they are quite expensive on the GTN.

My first reaction is that this totally kills crafting for those not supported by a big guild with lots of cash.

Am I wrong?
I got biochem and armortech to 700 the other day and that was it for me. I'm not leveling crafting anymore for anyone else. I have to craft one item to craft another item to craft another item and a lot of the mats have to be gotten from other sources than the crew skill missions and I have to disassemble those crazy material hungry items to get another material to craft the augment.

No wonder why everything is so stupid expensive. Why do they feel the need to make crafting so convoluted? It literally used to be you just need 3 mats to craft a purple item. You needed the greem blue and purple tier of that item from crew skill missions and thats it. You didn't have to craft and item in order to craft another item. It was nice and straight forward.

stoopicus's Avatar


stoopicus
08.14.2020 , 09:38 PM | #17
I'm much happier about it now that I have resigned myself to crafting being laughably busted as a personal gearing path. Now I just make intermediate ingredients and sell those where it makes sense, and mats. Rich lazy people with more money than time buy them and I make a massive profit. The market isn't nearly as competitive or efficient as some people say; it's really, really easy in fact.

As the old Gold Rush analogy goes, generally being the person selling tools to the miners is a good gig.