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Best Marauder PVP DPS Build?


MiddleWilko's Avatar


MiddleWilko
12.15.2011 , 10:27 PM | #1
What are your thoughts?

Viscerus's Avatar


Viscerus
12.15.2011 , 11:07 PM | #2
I was wondering this too. I was going annihilation for the bleed heals and the improved force charge. however, Carnage looks like it is more burst dps and Ataru would be really good for running down kiting enemies.

Also, Annihilation just keeps coming up with more and more abilities until you have more hotkeys than you ahve keys on teh board. At least carnage introduces new abilities that replace older ones.

MiddleWilko's Avatar


MiddleWilko
12.15.2011 , 11:15 PM | #3
Because character is not a tank, simple logic (simple minded) would be go for quickest kill where the bleed doesn't offer.

DPS burst is what I would think is required for this type of character, or something along those lines.

Not sure what best build to accomplish this.
(or I could be wrong!!)

recursivee's Avatar


recursivee
12.16.2011 , 12:08 AM | #4
I think it's got a good chance to come down to personal preference.

Annihiliation offers the heal on crit internal damage, couple rupture and deadly saber this could result in quite a bit of healing, especially when berserk is used, thats 3% max hp on the next 6 burning ticks, a gaurenteed 18% max hp heal over about 6 seconds. Add to that short fuse and all of a sudden you're doing a decent amount of healing while keeping up dots that are consistently critting. Resulting in a spec with more survivability and higher sustained damage, but more required set up.

Carnage on the other hand is a very lockdown oriented spec revolving around killing an enemy quickly before they are able to move. Everything about getting big crits and immobilizing enemies. What it lacks for in survivibility it makes up for in burst. None of the talents focus around keeping you alive rather they focus on killing your enemy before you get killed.

I think highly skilled players of either spec will be extremely deadly. At first glance it seems annihilation will have a high skill cap as it looks much less tunnel-visiony and can put up pressure on multiple enemies simultaneously. With that said, it will be hard to tell till everybody's 50 and playing at high skill levels.

doombomb's Avatar


doombomb
12.16.2011 , 05:11 AM | #5
I am going for the 3rd spec (forgot name), because of the utility it offers.

Darkfalstaff's Avatar


Darkfalstaff
12.16.2011 , 05:55 AM | #6
..that would be Rage. But personally, I'm going Carnage to see how the speed/burst does. Each tree has interesting styles and I think it comes down to how you like playing your character.

Majinr's Avatar


Majinr
12.16.2011 , 07:22 AM | #7
im going anni, but any of the trees are viable if you look carefully, all tress bring something to the table, but with anni you have higher survivabilty with the self healing , less cd on both the interrupt(very useful) and the force leap and seems to tthe tree that puts a lot more pressure on players and can maybe take on 1 or 2 players by itself compared to the carnage which 2 me seems to be more aimed as a cannon, who needs a healer to survive more than one player

but like I said all the trees are viable and totally depends on how you want to play
"Fear. Fear attracts the fearful. The strong. The weak. The innocent. The corrupt. Fear. Fear is my ally."

JustinxDuff's Avatar


JustinxDuff
12.16.2011 , 08:39 AM | #8
Carnage is really fun, you just have to be very efficient with CD's and the right abilities. Carnage is more about get in quick, kill the target and get out. If you go carnage force camo is almost always a necessity. I have always enjoyed the roll of a healer killer and carnage fits this great with the deadly throw immobilize, force choke and our interrupt.
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Fortypopper's Avatar


Fortypopper
12.24.2011 , 08:46 PM | #9
Its true as carnage you do pretty much need a healer all the time...

cashion's Avatar


cashion
12.25.2011 , 01:23 AM | #10
Im lv 41 and speced anni and i destroy in pvp. Im almost alwasy #1 in dmg done and usually in the top 4-5 for healing done. Just the fact that you heal your self then can heal your entire team for 6% of their health is sweet. On top of that the lv 40 skill in the anni tree hits like a truck.