Larzy Posted July 22, 2013 Share Posted July 22, 2013 (edited) Hey guys With the double xp weekends bonus etc. What if Bioware included a bonus joined forces weekend? Pretty much Republic and the imperials joining forces in Flashpoints,raids heriocs etc.. Would be cool for fellow guilds on both sides to meet up and run together, also the general popualation having a change of alliances for these runs. Thoughts? Edited July 22, 2013 by Larzy spelljng Link to comment Share on other sites More sharing options...
AAAAzrael Posted July 22, 2013 Share Posted July 22, 2013 I certainly would like to be able to chat with imp faction of our guild and do ops with them etc. I do not know if there is a viable way to implement that though. It is possible to imagine even role-playing basis for such cooperation in some cases, but probably only for new content as stories for both factions would have to cater for that. Probably the developers want us to play on both sides and that's why they wont do it. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted July 22, 2013 Share Posted July 22, 2013 I once suggested a World Boss which only combined forces of Empire + Repuvblic can defeat - not many responses. Link to comment Share on other sites More sharing options...
Never_Hesitate Posted July 22, 2013 Share Posted July 22, 2013 I once suggested a World Boss which only combined forces of Empire + Repuvblic can defeat - not many responses. Because being forced into it is not a good idea, to have the option is a whole other thing Link to comment Share on other sites More sharing options...
AshlaBoga Posted July 22, 2013 Share Posted July 22, 2013 Because being forced into it is not a good idea, to have the option is a whole other thing Maybe a boss that has a buff that makes it resist 50% of damage unless you have a member of the opposite faction in group? You could still do it mono-faction, but it would take twice as long. Link to comment Share on other sites More sharing options...
Never_Hesitate Posted July 23, 2013 Share Posted July 23, 2013 Maybe a boss that has a buff that makes it resist 50% of damage unless you have a member of the opposite faction in group? You could still do it mono-faction, but it would take twice as long. Would still be forced imo. To have the option to group up with the other fraction would be nice, but to have any advantages or disadvantages from it shouldn't happen Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted July 23, 2013 Share Posted July 23, 2013 Because being forced into it is not a good idea, to have the option is a whole other thing You are not forced to do World Bosses at all. And - have you been to Section X ? People do NOT the heavier droids, ONLY the small ones ! And of course they have the option to decide between both. They are NOT forced to do the bigger droids ! Link to comment Share on other sites More sharing options...
Never_Hesitate Posted July 23, 2013 Share Posted July 23, 2013 You are not forced to do World Bosses at all. And - have you been to Section X ? People do NOT the heavier droids, ONLY the small ones ! And of course they have the option to decide between both. They are NOT forced to do the bigger droids ! I've been there, probably more than you have. You're right they're not forced to kill the champion droids, but what does a Champion, who is really uninteressting (loot, time and mission-wise) have to do with a wb? They can achieve their goal by other means, so they don't bother with wasting time on the champs. A wb is supposed to be a challange which is a lot different than a regular mob. If you want to compare a wb with something, at least take something like an ops/world boss or a unique questmob (like the giant batlike thing the imps spawn at the end of their h2 in section x or the end bosses of a class storyline) Link to comment Share on other sites More sharing options...
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