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[VIDEO] Ability Failure to Fire Bug

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
[VIDEO] Ability Failure to Fire Bug

L-RANDLE's Avatar


L-RANDLE
08.05.2013 , 02:10 PM | #241
Bump...

Serious Devs, this issue is almost gamebreaking. Its not an exploit, so the lack of acknowledgement is beyond frustrating..
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

L-RANDLE's Avatar


L-RANDLE
08.05.2013 , 02:14 PM | #242
Quote: Originally Posted by Alec_Fortescue View Post
Upgraded my ram by 2gb. It's still happening but after extensive parsing it appears to be far less frequent. Ye. Might be luck but that's my theory. The more ram you have, the more unlikely they are to occur. I am running on 6 gb now. 4 gb is not enough to play TOR btw.

Also try and help yourself avoid it by trying to queue abilities. I know it can be annoying with a sudden proc but what else can we do?
I have 16GB, and pay through the nose for top notch internet. I get it regularly. It got to be the game coding. Its the only commonality between all of us.
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

Atlantida's Avatar


Atlantida
08.07.2013 , 05:03 AM | #243
This bug is so frustrating! For the love of god, stop spending all your time on cartel/vanity crap and fix this broken game!!!! U'd think they learned their lesson by now with all the unsubs due to the multitude of bugs, right down to the core of the game. If you want to learn your lesson the hard way, be my guest.

Cratzky's Avatar


Cratzky
08.09.2013 , 03:02 AM | #244
The Full Auto bug that Commando's have needs to be fixed asap!!

It makes me not wanna play my commando since its broken...
Guild leader of <Nothing Personal>
Server: Tomb of Freedon Nadd EU PvP.

Nemmar's Avatar


Nemmar
08.10.2013 , 02:05 PM | #245
Cmon bioware... this is really frustrating. You cant just shrug this under the rug. The issue is gonna return time and again. All we ask is a bit of honesty. Reach out to us, because we are trying to reach out to you and you're just pretending nothing is wrong. Cmon... do you want this game to have a sustainable growth or not?

Azarai's Avatar


Azarai
08.10.2013 , 04:37 PM | #246
Quote: Originally Posted by Nemmar View Post
Cmon bioware... this is really frustrating. You cant just shrug this under the rug. The issue is gonna return time and again. All we ask is a bit of honesty. Reach out to us, because we are trying to reach out to you and you're just pretending nothing is wrong. Cmon... do you want this game to have a sustainable growth or not?
This thread was started in April. You all are still posting in August without even a response from a Dev. Wise up peeps, step away for a sec, and get a clear picture.

They don't care. I wish you all the best, 10 days left and I'll make sure I never support another EA product.
Lazy - Concealment Op
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Evuo's Avatar


Evuo
08.11.2013 , 08:07 AM | #247
Just copying this from the guardian forums.

Quote: Originally Posted by Andrew_Past View Post
However, the highlight of the night was being to talk to Eric Musco and one of the combat team devs. When I brought up the leap bug and ability delay/ ghost Masterstrikes, Eric said that the issues are very complex and because they don't have any way to consistently reproduce the issues, they are very hard to track down to the source. With that said, both Eric and the combat dev seemed very interested when I talked to them about different Guardian changes that I have proposed. To be clear though, that's NOT a promise that things will change, but it's a good start.
Source: http://www.swtor.com/community/showp...8&postcount=25

Nemmar's Avatar


Nemmar
08.11.2013 , 10:32 AM | #248
Quote: Originally Posted by Evuo View Post
Just copying this from the guardian forums.



Source: http://www.swtor.com/community/showp...8&postcount=25
Then why dont they ask for our help?!!!

I have the bug consistently as do other people. Tell us how we can help! Dont just pretend theres nothing going on... theres also videos up about it. We can also make more if necessary. Whatever is needed to reproduce the bug for you Bioware. Its obviously server related and in your servers right next door you wont be able to find it cause they are that fast, of course. You need help!
God i can even tell that this bug is due to spahgetti code that works in short distances but not over long ones. You just need to find where it is and we are here ready to help you anyways we can. Why not work with us?! Mods its your job to do something about this! Create a thread where you ask feedback on this and tell us how to give that feedback.

Maybe someone report my post so they actually read it. -.-

KarmaForce's Avatar


KarmaForce
08.11.2013 , 01:12 PM | #249
I've been putting up with this bug and didn't even realize it. I thought they increased the GCD during a patch about 4 months ago but it's a bug?!?

As a sage healer this is really annoying and at least I'm aware this bug is is affecting me.

Has this always been a problem for people?

Nemmar's Avatar


Nemmar
08.12.2013 , 12:23 AM | #250
Quote: Originally Posted by KarmaForce View Post
I've been putting up with this bug and didn't even realize it. I thought they increased the GCD during a patch about 4 months ago but it's a bug?!?

As a sage healer this is really annoying and at least I'm aware this bug is is affecting me.

Has this always been a problem for people?
Its not longer cooldown. Its when you use a skill, the cooldown triggers but the ability you just tried to use does not. effectively making you waste 1.5 seconds (one full GCD). This is only noticeable if you're a player that tries to maximise their performance and spam the next skill as the previous is coming off the GCD. I believe you dont even need to spam it, but use the skills the instant they come off cooldown. They will start having a small delay when activating, sometimes they do go off despite the animation stutter and delay but other times they just reset/fail but trigger a full GCD anyways.

Actually this is easy to replicate. I can do it on my Jedi's ship but spamming the regular/basic attack. It will eventually trigger this issue.