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Is there a combat profinicencies and rotation guide for infiltration 5.0?

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
Is there a combat profinicencies and rotation guide for infiltration 5.0?

LudhaninRolgge's Avatar


LudhaninRolgge
12.07.2016 , 05:30 PM | #11
Quote: Originally Posted by RaithHarth View Post
This is what I have so far, not sure if this is legit or not, but could probably use a few pointers

Stealth > force potency > spinning kick > force breach > vaulting slash > shadow strike > Psychokinetic blast > shadow stride > spinning strike
Never use Potency before Spinning Kick. Because of reasons it's a force attack so it uses a charge that could be better used on a Breach or a Blast. And you should Shadow Stride just after you Breach so firstly you don't waste a stack of Breaching Shadows as you do if you SS just after Blast and secondly you can make 2 back to back crit Breaches.
Darth Malgus
Odhul'sen - La Croisée
Typhojem - La Croisée Impériale

RaithHarth's Avatar


RaithHarth
12.07.2016 , 05:49 PM | #12
Quote: Originally Posted by LudhaninRolgge View Post
Never use Potency before Spinning Kick. Because of reasons it's a force attack so it uses a charge that could be better used on a Breach or a Blast. And you should Shadow Stride just after you Breach so firstly you don't waste a stack of Breaching Shadows as you do if you SS just after Blast and secondly you can make 2 back to back crit Breaches.
What rotation do you use? I'm trying to get my proc stacks up to the max, but having trouble getting the right pattern going.
Don't start the Revolution without me

PVP officer of Saberwing on Ebon Hawk

Hombad's Avatar


Hombad
12.08.2016 , 10:43 PM | #13
Hey! I'm Jaekmeow, current world #3 deception parse (should have been #2 according to my starparse), and #1/#2 deception on a bunch of HM/NiM bosses in 5.0.

Rotationally, your highest priority is obviously Discharge on 3 stacks, followed by Ball lightning on cooldown so long as you aren't at 3 stacks of your stance. Always go for Recklessness at 0 stacks of your stance. The goal is to maximise the efficiency of your use of Discharge, meaning you are trying to use it as frequently as possible at 3 stacks, without stacks going to waste. This means as well that, in the vast majority of cases, you won't be using Phantom Stride unless you are at 0 stacks of your stance, and preferably, with Recklessness active.

In every possible circumstance, aim to cast lacerate twice before stealthing/combat begins, so your first ball lightning will be activated with 2 stacks of voltage and induction. This means your opener, ability-wise, would be (2x lacerate+stealth before combat) -> recklessness +adrenal -> discharge -> phantom stride -> discharge -> overcharge saber + Ball lightning + force cloak -> voltaic -> maul/discharge -> discharge if a 3 stack discharge wasn't previously available -> recklessness + discharge -> assassinate -> ball lightning -> ....

Priority wise, I put assassinate and maul and reaping strike on the same level but balance them with respect to execute phase and current force, and making sure you assassinate above 30% during the Reaper's Rush proc (I suggest delaying it as long as possible, to be used in the last remaining second or two). Of the three, Reaping strike holds the highest priority, with maul above it only to refresh Dark Embrace. Voltaic is your lowest priority ability (outside of Low Slash and Basic attack), and is used as filler/to refresh Voltage, but I try to forgo using it twice in a row whenever possible due to its higher force cost.

Since energy regen is much better in 5.0, you can get by rotationally without ever using your basic attack, I just try to make sure that I have 2 stacks of Induction before any Ball lightning (without delaying it if possible).

Generally, this is much easier rotationally than in 4.0 due to the lack of RNG on surging charge (due to bug). The only semi-difficult part of the rotation I'd say is the execute phase, where you prioritise assassinate and maul way above reaping strike (due to their low energy cost, higher damage and higher frequency/increased critical strike damage bonus), but you need to fit in voltaic as well to keep your Voltage refreshed.

Until they fix the bug, these are some rotation basics which should help you a lot. When BW fix it (which I'll be a bit sad to see since I'm loving my Assassin more than ever right now!), voltaic will have a much higher priority due to the increased chance of proccing your stance, and in turn this may warrant inclusion of your basic attack as it hits the target thrice and so is the ability most likely to proc your stance on a single target.

LudhaninRolgge's Avatar


LudhaninRolgge
12.09.2016 , 01:04 AM | #14
Quote: Originally Posted by RaithHarth View Post
What rotation do you use? I'm trying to get my proc stacks up to the max, but having trouble getting the right pattern going.
It depends what you do. For PVE, Jaekmeow pretty much summed it up. For PVP (I'm not the biggest of the expert in PVP, but I'm a decent player) I do Spinning Kick > Potency + Breach > Shadow Stride + Breach > Clairevoyante Strike (to proc your set bonus) > Blast > Spinning Strike > Shadow Strike > Vaulting Slash. This is what you'd do without the bug butt due to it you'll get Breach in between all that, they are priority #1. Just press what shift your opener when you get a Breach to include it.

I'm sure better PVPers than me have better solution and I'd be happy to read them

Quote: Originally Posted by Hombad View Post
Hey! I'm Jaekmeow, current world #3 deception parse (should have been #2 according to my starparse), and #1/#2 deception on a bunch of HM/NiM bosses in 5.0.

snip
That's because paresely looks at TTK and not DPS to make its ranking. Your DPS is falsely higher because you used an harder hitting ability (Discharge vs Ball Lightning) to end your parse which artificially make your DPS higher.

And Deception 4.0 was far more fun to play. No irritating bug, amazing damage and tight force management.

But I have a question for you. Could you tell me what your gear is ? I'm 8th and you have something like 400 DPS on me.
Darth Malgus
Odhul'sen - La Croisée
Typhojem - La Croisée Impériale

Greezt's Avatar


Greezt
12.09.2016 , 01:47 AM | #15
Quote: Originally Posted by RaithHarth View Post
What rotation do you use? I'm trying to get my proc stacks up to the max, but having trouble getting the right pattern going.
There's a couple of ways to go for PvP, but LudhaninRolgge is right in that you never want to waste a potency charge on spinning kick.

Here are two openers, choose your preferred one depending on circumstances.
  1. Spinning kick → Potency + Force breach → Shadow stride + Force breach → Shadow strike → Vaulting slash → Clairvoyant Strike ×2 → Psychokinetic blast → Spinning strike
  2. Spinning kick → Shadow strike → Potency + Force breach → Shadow stride + Force breach → Vaulting slash → Clairvoyant Strike ×2 → Psychokinetic blast → Spinning strike

I prefer the second opener over the first one, because getting Shadow strike in early means your target is sundered and you get DR + increased force regen. The sundering is not a huge deal, but it's still slightly more damage.

The first opener is better vs. sorcs with bubble stun or if for any other reason you can't open at melee range.

Hope this helps.

Hombad's Avatar


Hombad
12.10.2016 , 02:58 AM | #16
Quote: Originally Posted by LudhaninRolgge View Post

And Deception 4.0 was far more fun to play. No irritating bug, amazing damage and tight force management.

But I have a question for you. Could you tell me what your gear is ? I'm 8th and you have something like 400 DPS on me.
I'd say on the one hand, the rotation in 4.0 involved much more decision making, and tighter force management for sure. But on the other hand, the rotation now feels far more dynamic (so many glowing buttons!), and you FEEL stronger, not to mention being stronger as well relative to other classes. It was really frustrating when I was trying to prog on something like nim brontes and running at close to 50 apm while only just managing to keep up with/slightly stay ahead of arsenal mercs who played worse, simply due to class imbalance and surging charge RNG.

At the time of my parse, I was in mostly 224s. I had a 230 relic, 230 implant, and 2 230 set pieces, and a 234 hilt. Currently I'm running mostly 230s/234s with full 240 lethal mods, and only 1 224 relic and 1 224 earpiece. I'll parse again tonight to see where I'm at, here's hoping I have better luck with crits.

The biggest factors in parsing are ability damage ranges, crits and which abilities end up critting, rotation, and most of all, apm.

UPDATE:

Got world #1 parse with the gear update at over 10k

T_T_P's Avatar


T_T_P
12.11.2016 , 04:51 AM | #17
Quote: Originally Posted by Hombad View Post
I'd say on the one hand, the rotation in 4.0 involved much more decision making, and tighter force management for sure. But on the other hand, the rotation now feels far more dynamic (so many glowing buttons!), and you FEEL stronger, not to mention being stronger as well relative to other classes. It was really frustrating when I was trying to prog on something like nim brontes and running at close to 50 apm while only just managing to keep up with/slightly stay ahead of arsenal mercs who played worse, simply due to class imbalance and surging charge RNG.

At the time of my parse, I was in mostly 224s. I had a 230 relic, 230 implant, and 2 230 set pieces, and a 234 hilt. Currently I'm running mostly 230s/234s with full 240 lethal mods, and only 1 224 relic and 1 224 earpiece. I'll parse again tonight to see where I'm at, here's hoping I have better luck with crits.

The biggest factors in parsing are ability damage ranges, crits and which abilities end up critting, rotation, and most of all, apm.

UPDATE:

Got world #1 parse with the gear update at over 10k
You won't reach those numbers once the stance bug is fixed so enjoy it until then.
Solana - The Red Eclipse

LudhaninRolgge's Avatar


LudhaninRolgge
12.11.2016 , 07:02 AM | #18
Quote: Originally Posted by Hombad View Post
I'd say on the one hand, the rotation in 4.0 involved much more decision making, and tighter force management for sure. But on the other hand, the rotation now feels far more dynamic (so many glowing buttons!), and you FEEL stronger, not to mention being stronger as well relative to other classes. It was really frustrating when I was trying to prog on something like nim brontes and running at close to 50 apm while only just managing to keep up with/slightly stay ahead of arsenal mercs who played worse, simply due to class imbalance and surging charge RNG.
Don't get me wrong, I quite love the new rotation and will be sad when my sub will run out to not play my shadow anymore, but 4.0 version (and I talk about early 4.0, before the nerf) was way less forgiving so when you were good that meant you were a really good Infiltration player. Now since you pretty much just have to press buttons as they light up, the rotation really feels less rewarding since anybody can be good at it. It feels like Arsenal now.

Quote: Originally Posted by Hombad View Post
At the time of my parse, I was in mostly 224s. I had a 230 relic, 230 implant, and 2 230 set pieces, and a 234 hilt. Currently I'm running mostly 230s/234s with full 240 lethal mods, and only 1 224 relic and 1 224 earpiece. I'll parse again tonight to see where I'm at, here's hoping I have better luck with crits.
You've been grinding a lot then (or have been really lucky). I fear I cannot compete with that type of gear

Quote: Originally Posted by Hombad View Post
The biggest factors in parsing are ability damage ranges, crits and which abilities end up critting, rotation, and most of all, apm.
Oh I now, I parsed quite a lot during 3.0 and 4.0. I was somewhere in the top 20 for Infiltration/Deception during 3.0. Couldn't go higher because I could only have 2 or 3 198 pieces since I started HM somewhere in may.
But I finished 4.0 at the 8th Infiltration/Deception. So I now all that too well

Quote: Originally Posted by Hombad View Post
UPDATE:

Got world #1 parse with the gear update at over 10k
GG
Darth Malgus
Odhul'sen - La Croisée
Typhojem - La Croisée Impériale

Hombad's Avatar


Hombad
12.11.2016 , 07:57 PM | #19
Quote: Originally Posted by T_T_P View Post
You won't reach those numbers once the stance bug is fixed so enjoy it until then.
Yeah ikr RIP, but one can hope.

It'd be nice for assassins to have a more than viable dps spec, since hatred is in such a bad place atm.

LudhaninRolgge's Avatar


LudhaninRolgge
12.12.2016 , 01:59 AM | #20
Quote: Originally Posted by Hombad View Post
Yeah ikr RIP, but one can hope.

It'd be nice for assassins to have a more than viable dps spec, since hatred is in such a bad place atm.
Bioware doing actual class balance ? Even when you spupply them with all the acutal infos on what to do to achieve it they don't even do it so don't think they'll do it if they have to do all the work.
Darth Malgus
Odhul'sen - La Croisée
Typhojem - La Croisée Impériale