Luneward Posted June 30, 2014 Share Posted June 30, 2014 Components + Crew The slowing effect from Interdiction Missile no longer stacks. Wait... what? Not sure if I'm reading that correctly. If I'm to guess, there might be an unintended effect of two different interdiction missiles stopping someone dead - I'm presuming there's only supposed to be one effect per type of weapon that is stackable. Otherwise I'd have to read that as it not stacking with slowing effects - and it would be weird to single that out and not change all slowing effects to not stack with one another. Link to comment Share on other sites More sharing options...
TrinityLyre Posted July 1, 2014 Share Posted July 1, 2014 (edited) two different interdiction missiles stopping someone dead - I'm presuming there's only supposed to be one effect per type of weapon that is stackable. Correct. Right now, two Interdiction Missiles stack their debuffs. That's being fixed (and rightly so). ... unless someone actually prefers Galactic Snarefighter? Edited July 1, 2014 by TrinityLyre Link to comment Share on other sites More sharing options...
MaximilianPower Posted July 1, 2014 Share Posted July 1, 2014 Correct. Right now, two Interdiction Missiles stack their debuffs. That's being fixed (and rightly so). ... unless someone actually prefers Galactic Snarefighter? Would also accept Galactic Stopfighter or Galactic Starsitter Link to comment Share on other sites More sharing options...
Verain Posted July 1, 2014 Share Posted July 1, 2014 Galactic Snail Frozen? Link to comment Share on other sites More sharing options...
armpatara Posted July 1, 2014 Share Posted July 1, 2014 Glad they fixed it. With the popularity of T3 gunship and bomber, there will still be quite interdiction stack around. - - Those stacks just turn Starfighter into cramped snail. Link to comment Share on other sites More sharing options...
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