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The fleet has been, and always will be, the social hub of SWTOR

STAR WARS: The Old Republic > English > General Discussion
The fleet has been, and always will be, the social hub of SWTOR

FourPawnBenoni's Avatar


FourPawnBenoni
06.26.2018 , 11:06 AM | #1
I've read a lot of posts lately with some confused people that don't seem to understand the correlation between fleet numbers and server numbers. They are directly correlated. Yes, a lot of people are in strongholds, or on planets, etc., etc...but that has been the case for the past several years.

When 5.0 first came out, before servers merged, the first couple months there were multiple fleet instances. Game still had strongholds. Still had planets. Still had wz's, ops & flashpoints. After a couple months, and people got burnt out on CXP grind, we started losing population and fleet instances ALSO went down. To the point they had to merge servers.

After server mergers, the first few months had multiple fleet instances. Game still had strongholds. Still had planets. Still had wz's, ops & flashpoints...yet there were multiple fleet instances, because that is where people like to hang out when they are not doing stuff. Lack of content, lack of ranked rewards and season progression and other factors have slowly caused people to take another break from the game. And guess what? Fleet numbers have gone down.

Someone asked me, what's your point in showing the population decline? Well, call me crazy but I want to see the game survive. I wrote countless forum pieces before and shortly after the release of 5.0 that listed many warnings about the direction of the devs but they were ignored or scoffed at, though they have all pretty much been proven true.

Obviously, I care about the game. I take time to voice my concerns. I'm still subbed. I got my girlfriend to sub recently and I've been playing with her as she is leveling her character. She likes to pvp but it's really disheartening to wait in midbies queue in PRIMETIME for over an hour and still not get a pop on a MERGED server.

Andryah's Avatar


Andryah
06.26.2018 , 11:12 AM | #2
Your trying way too hard to prosecute your personal narrative in the forum.

For some people.. I'm sure Fleet is the social hub. For more and more players though... Fleet has no real value to them... you know.. people who actually have friends and are in an active guild.. doing things with friends and guild mates....rather then chat spamming and pushing all manner of anti-social narratives. Yes... I said it... if anything Fleet is the anti-social hub of the game these days.

You can ignore the long running toxic profile the Fleet represents to many players if you like.. and insist it is the Facebook of the game.... but that does not make you right... nor will a lot of people agree with you. Of course I consider Facebook to be the anti-social hub of the internet... with twitter running a close second.

Quote: Originally Posted by FourPawnBenoni View Post
I got my girlfriend to sub recently and I've been playing with her as she is leveling her character. She likes to pvp but it's really disheartening to wait in midbies queue in PRIMETIME for over an hour and still not get a pop on a MERGED server.
OIC.... you led your girlfriend to a dry watering hole for "random queues" for "midbies" and you let her down. In case you have not been following Trixxies various state of PvP threads..... lowbie/midbie simply is not a thing for most players now days.. so it would not matter if there were 10 instances of Fleet. Why were you not both out playing the game while in queue rather than camping Fleet?
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

TUXs's Avatar


TUXs
06.26.2018 , 11:15 AM | #3
Quote: Originally Posted by FourPawnBenoni View Post
I've read a lot of posts lately with some confused people that don't seem to understand the correlation between fleet numbers and server numbers. They are directly correlated. Yes, a lot of people are in strongholds, or on planets, etc., etc...but that has been the case for the past several years.

When 5.0 first came out, before servers merged, the first couple months there were multiple fleet instances. Game still had strongholds. Still had planets. Still had wz's, ops & flashpoints. After a couple months, and people got burnt out on CXP grind, we started losing population and fleet instances ALSO went down. To the point they had to merge servers.

After server mergers, the first few months had multiple fleet instances. Game still had strongholds. Still had planets. Still had wz's, ops & flashpoints...yet there were multiple fleet instances, because that is where people like to hang out when they are not doing stuff. Lack of content, lack of ranked rewards and season progression and other factors have slowly caused people to take another break from the game. And guess what? Fleet numbers have gone down.

Someone asked me, what's your point in showing the population decline? Well, call me crazy but I want to see the game survive. I wrote countless forum pieces before and shortly after the release of 5.0 that listed many warnings about the direction of the devs but they were ignored or scoffed at, though they have all pretty much been proven true.

Obviously, I care about the game. I take time to voice my concerns. I'm still subbed. I got my girlfriend to sub recently and I've been playing with her as she is leveling her character. She likes to pvp but it's really disheartening to wait in midbies queue in PRIMETIME for over an hour and still not get a pop on a MERGED server.
Stop worrying about people trying to pretend it doesn't matter. It does, it reflects the servers health, always has, always will...don't let the deniers and antagonists bother you.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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Ld-Siris's Avatar


Ld-Siris
06.26.2018 , 11:15 AM | #4
And besides. who really cares? Yes I care about the game and want to see it survive but realistically what does it matter if fleet numbers are or aren't?


TBH most the people shouting no fleet numbers game is dead is actually hurting it further by providing a negative vibe. new player might see that and be like well... am I wasting my time? and then leave.

TUXs's Avatar


TUXs
06.26.2018 , 11:18 AM | #5
Quote: Originally Posted by Ld-Siris View Post
TBH most the people shouting no fleet numbers game is dead is actually hurting it further by providing a negative vibe. new player might see that and be like well... am I wasting my time? and then leave.
The game drives people away from it, not people commenting about it on the forum...don't blame the customers for Bioware's lack of development and care.
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Andryah's Avatar


Andryah
06.26.2018 , 11:19 AM | #6
Quote: Originally Posted by Ld-Siris View Post
And besides. who really cares? Yes I care about the game and want to see it survive but realistically what does it matter if fleet numbers are or aren't?


TBH most the people shouting no fleet numbers game is dead is actually hurting it further by providing a negative vibe. new player might see that and be like well... am I wasting my time? and then leave.
Yep.

But this insistent narrative may all be because he drew some "girlfriend agro".
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

TUXs's Avatar


TUXs
06.26.2018 , 11:29 AM | #7
Quote: Originally Posted by Andryah View Post
...this insistent narrative may all be because he drew some "girlfriend agro".
What the hell does that even mean???
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Ld-Siris's Avatar


Ld-Siris
06.26.2018 , 11:45 AM | #8
Quote: Originally Posted by TUXs View Post
The game drives people away from it, not people commenting about it on the forum...don't blame the customers for Bioware's lack of development and care.
Sure their may be a lack of content from time to time and it will drive players away, but absolutely the "customers" drive a lot of people away. And what I said isn't just on the forums its in the game. Looking at fleet chat there are a bunch of people that keep saying no fleet numbers, the game is dead and it can drive people away.

Look at ranked Pvp. Yes imbalances drive people away but so do the players that go afk or not gear or trolling. That is on the customers. Yes bioware does need to take steps to prevent but ultimately that's on the people causing the problem. Not to mention the pure toxicity of some of the players that just sit there and trash talk everyone. No one wants to play in a toxic environment.

casirabit's Avatar


casirabit
06.26.2018 , 11:53 AM | #9
While it may be important for some, it isn't important to others and when you start thinking about the population, sure the fleet may be important but you need to take into account those that rarely go to the fleet. I rarely step foot on the fleet except to upgrade my gear and that takes me about 5 minutes and then I am gone. The attitude and behavior of most people on the fleet I would rather just avoid. I can, should I wish to, join a group anywhere. I don't have to "hang" around the fleet.
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xordevoreaux's Avatar


xordevoreaux
06.26.2018 , 12:08 PM | #10
We keep coming back to fleet population, despite it's many obvious flaws as an indicator, because it's the best indicator we have, piss-poor as it is. I certainly don't hang around fleet any more than I must, but unless EA suddenly releases its subscriber base to the public, all means to discern the volume of that subscriber base is inaccurate.

The only "accuracy" for using fleet is that it you can track it over time, as the argument has been made, but there is, at the end of the day, no true accurate way to account player volume.

It's just the least sucky technique available.
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