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Yes add more slow since we dont have *********** enough

STAR WARS: The Old Republic > English > PvP
Yes add more slow since we dont have *********** enough

omeru's Avatar


omeru
07.04.2019 , 06:13 PM | #1
Are you ****ıing kidding me?

You already getting slowed when you enter combat like it is not bad enough last 4-5 years all they did was adding more and more slows and roots in this piece of **** game since all they know is adding moe slows. Almost all single target attack slows you most of the aoe slows you and now they go more level for their stupid ideas and adding slow spread? Like this is not stupid enough they are adding aoe slow to a *********** sinle target ability? Adding aoe slow ability to force choke?

This game already has too many *********** slows and roots we dont need retarded ideas like spreding slow or force chake turning aoe slow or single target ability turning into aoe slow.

So far we saw only 3 adv. class and tbh it is far from being balanced and wih these pace they wont put them on pts since apperently they didnt even finished most of the other classes. There wont be a chance to test these stupid ideas on pts properly and even they were tested it will be too late and they will release it broken.

Also they are adding phantom stride in set bonus the *********** bugged ability since it's release. The *********** ability that can kill you if you use it their only solution to fix it was adding a small gcd which doesnt solve anything and clearly they will never be able to fix it since it requires talented developers.

As always release will be total *****how with incredibly broken pvp that they wont fix it at least 1 year. So they will use live servers as pts as always.

After so many years of mmo development they learned nothing and as always they will fail again.

TrixxieTriss's Avatar


TrixxieTriss
07.04.2019 , 11:21 PM | #2
What are you rambling about?

septru's Avatar


septru
07.05.2019 , 08:56 AM | #3
Quote: Originally Posted by omeru View Post
snip
This is by far the dumbest **** you've ever said. Ever since 2.0 the developers have only released more movement enhancing abilities and passives, and it's been nothing but HORRIBLE.

It's led to the birth of infinite predation. It's led to dsync. It's led to snipers that outrun operatives. And worst of all it has led to the death of positioning. There is not a single player in SWTOR that knows how to position properly anymore and it's because of *********** "oh ****" abilities like Merc Rocket Out and Powertech Hydraulics.

So don't ever EVER complain about too many slows and too much roots in the game, because for every root in the game, there are 10 more purges, speed buffs, and rolls. If you can't deal with it then *********** start learning, because this is one of the biggest LTP issues I've seen in a long time.
-Prum, Satele Shan
"The real endgame is general chat."

Werronious's Avatar


Werronious
07.05.2019 , 10:17 AM | #4
well i get him, cause using phantom stride twice in a row teleport you (slingshot) far away and if your target is on some bridge or end of higher ground you will get slingshotted far ahead (in the universe) and end up dead.

TrixxieTriss's Avatar


TrixxieTriss
07.05.2019 , 11:37 AM | #5
Quote: Originally Posted by septru View Post
Ever since 2.0 the developers have only released more movement enhancing abilities and passives, and it's been nothing but HORRIBLE.

It's led to the birth of infinite predation. It's led to dsync. It's led to snipers that outrun operatives. And worst of all it has led to the death of positioning. There is not a single player in SWTOR that knows how to position properly anymore and it's because of *********** "oh ****" abilities like Merc Rocket Out and Powertech Hydraulics.

So don't ever EVER complain about too many slows and too much roots in the game, because for every root in the game, there are 10 more purges, speed buffs, and rolls. If you can't deal with it then *********** start learning, because this is one of the biggest LTP issues I've seen in a long time.
Well said

foxmob's Avatar


foxmob
07.05.2019 , 12:08 PM | #6
Quote: Originally Posted by septru View Post
It's led to dsync.... And worst of all it has led to the death of positioning. .
with all due respect to positioning, desync is game-breaking. and there's elevation in every -- single -- map (arena or WZ).

and the objective maps are all broken by the speed-ups for every class. it was borked enough when juggs/guards were the only ones who could cheese obstacles.
Krack

TrixxieTriss's Avatar


TrixxieTriss
07.05.2019 , 01:24 PM | #7
Quote: Originally Posted by foxmob View Post
with all due respect to positioning, desync is game-breaking. and there's elevation in every -- single -- map (arena or WZ).

and the objective maps are all broken by the speed-ups for every class. it was borked enough when juggs/guards were the only ones who could cheese obstacles.
I don’t think he’s suggesting that it’s not game breaking. I think we all know those extra movement abilities they have been continually adding have caused most of the desyn problems.

The point he was making is because of all those stupid mobility adds, there has needed to just as many slow adds too.

IMHO, there are too many of both. But you can’t have one without the other or the whole game would be Willy Coyote vs the Road Runner.

I’d love for them to go back to the early days where there was only one true speed demon and limited mobility actions, limited stuns, slows and mez. Now it feels like all classes have nearly all those features and they have lost their individual identities.

omeru's Avatar


omeru
07.05.2019 , 06:06 PM | #8
Quote: Originally Posted by septru View Post
This is by far the dumbest **** you've ever said. Ever since 2.0 the developers have only released more movement enhancing abilities and passives, and it's been nothing but HORRIBLE.

It's led to the birth of infinite predation. It's led to dsync. It's led to snipers that outrun operatives. And worst of all it has led to the death of positioning. There is not a single player in SWTOR that knows how to position properly anymore and it's because of *********** "oh ****" abilities like Merc Rocket Out and Powertech Hydraulics.

So don't ever EVER complain about too many slows and too much roots in the game, because for every root in the game, there are 10 more purges, speed buffs, and rolls. If you can't deal with it then *********** start learning, because this is one of the biggest LTP issues I've seen in a long time.
Well we have dsync problem not because of predation or other things just this game has total **** developer team. Phantom stride is not working if enemy has high ground so is it just because to send reference to SW third movie? No it is because of trash developer team who creates bugged abilities and never fixes them and makes that ability a set bonus.

That infinite dsync is not engine problem since engine is a *********** piece of code that can be improved but current developer team will make it worse. This game has to many *********** slows already and we dont need those retarded ideas.

Predation was in game in 2.0 roll was in game in 2.0 force speed was in game in 2.0 but they were ok no dsync. In fact you could roll up to 5 times and there was no dsync. They broke the game in 3.0 and it went worse and worse since than. Instead of actually fixing it they just ignored it. Predation is not the problem it is bad dev team and ınstead of actually fixing it ignoring it. It is easy to fix a but when it first appears since you know well what is done to the code recently. Buy if you ignore like bw do problem gets worse you dont know when it started even if you find it you are not familiar with the piece of code and too many coded are written over that code or references that code so fixing it becomes an impossible task. Problem with bw they always choose easiest path ınstead of right one.

Werronious's Avatar


Werronious
07.06.2019 , 01:40 AM | #9
Quote: Originally Posted by omeru View Post
Well we have dsync problem not because of predation or other things just this game has total **** developer team. Phantom stride is not working if enemy has high ground so is it just because to send reference to SW third movie? No it is because of trash developer team who creates bugged abilities and never fixes them and makes that ability a set bonus.

That infinite dsync is not engine problem since engine is a *********** piece of code that can be improved but current developer team will make it worse. This game has to many *********** slows already and we dont need those retarded ideas.

Predation was in game in 2.0 roll was in game in 2.0 force speed was in game in 2.0 but they were ok no dsync. In fact you could roll up to 5 times and there was no dsync. They broke the game in 3.0 and it went worse and worse since than. Instead of actually fixing it they just ignored it. Predation is not the problem it is bad dev team and ınstead of actually fixing it ignoring it. It is easy to fix a but when it first appears since you know well what is done to the code recently. Buy if you ignore like bw do problem gets worse you dont know when it started even if you find it you are not familiar with the piece of code and too many coded are written over that code or references that code so fixing it becomes an impossible task. Problem with bw they always choose easiest path ınstead of right one.
Ive seen this in my company...something dont work? just restart server but problem persist its just lazy thing or ppl do not know to solve problems. Either way game is ****** buggy like in alpha state and we pay 15 euros or dollars monthly for their incompetence.

Hoppinswtor's Avatar


Hoppinswtor
07.19.2019 , 07:52 AM | #10
I remember when my positioning was my biggest asset. Then 4.0 (and later 5.0) rolled around and pvp became so lazy and livelord-esque. Now everyone just runs around like a maniac trying to dummy parse off dcds...when people aren't desyncing that is.
Hoppin, The Cutest Mercenary <Death Smile>
Hoppinator (Merc), Hoppin (Sorc), Hopposites (Mara),
Hoptimal (Sin), Hopalicious (Jugg), Hopperative (Operative), Hoptimize (PT)