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Feast of Prosperi-yawn... Spawn Timers


Xina_LA

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Go to Rishi and help out? You mean, watch a crowd of people staring at pipes and not finishing the mission.

Go to Corellia and help out? You mean, watch people camp the few Nexu spawn sites.

 

It's the Feast of Waiting.

 

The respawn timers are going to need a lot of help, or the event needs to run much longer.

Preferably both.

Edited by Xina_LA
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Go to Rishi and help out? You mean, watch a crowd of people staring at pipes and not finishing the mission.

Go to Corellia and help out? You mean, watch people camp the few Nexu spawn sites.

 

It's the Feast of Waiting.

 

The respawn timers are going to need a lot of help, or the event needs to run much longer.

Preferably both.

 

You mean this from 8 hours ago?

 

https://www.swtor.com/community/showthread.php?p=9889163#edit9889163

 

Hey everyone,

 

We will be taking the servers offline on October 21, 2020 to deploy Game Update 6.1.4a to fix several issues in the Feast of Prosperity event.

 

Details:

DATE: October 21, 2020

TIME: 6:00AM - 8:00AM PDT (1300 - 1500 UTC)

VERSION: 6.1.4a

 

Patch notes will be available, here: http://www.swtor.com/patchnotes.

 

Thank you for your patience as we maintain Star Wars™: The Old Republic™!

 

Here is the patch notes for Game Update 6.1.4a:

  • The following enemies required for the Prep Work Missions in the Feast of Prosperity event will now respawn more quickly:
    • The Escaped Nexu
    • The Sandskimmer Scyk
    • The Geo Beast Larva

    [*]Corrected a typo in the Feast Attire’s Armor Set description to properly state the Armor Set’s source: Feast of Prosperity.

    [*]The character’s name will now be displayed when using the Disguise Terminal: Cantina Dasher.

    [*]The Infamous Bounty Hunter's Armor Helmet will now have a modulation voice in cutscenes.

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As we pointed out in the Gree event, it also does not help that they have set (and continue to maintain) population numbers for shards (maps) that were designed for much lower numbers. We are not train commuters in Japan, pressure packing us like sardines is not solving anything, just creating more problems.
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We are not train commuters in Japan, pressure packing us like sardines is not solving anything, just creating more problems.

 

That's the best description of many event missions I have seen.

Unfortunately the new 'shiny thing' like many others before it will stay as they are. Because the focus has always been on the next new 'shiny thing'.

ps. The amount of bug reports I put in since the last maintenance before this event totaled more than all my many years of playing. Some repeats of the same bugs from 2-3years ago, when the new 'shiny thing' came out.

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Respawn is still too long. It's 5 minutes ... -.-

 

Please do it for 15-30 seconds.

 

 

it does not mean what you think it does. consider the wording and intent

 

now one is just being silly. Oh look, a Slinky™!

Edited by Kaveat
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