julianatheresa Posted October 4, 2020 Share Posted October 4, 2020 Odessen is/was my favorite PVP game, just wondering why we are not playing it anymore. It would be nice if you could come up with an option to choose games. The player that don't want to play Odessen can unque for that game. I don't like the 4V4 games and would like to unque for those games. Is there anyway to bring Odessen back? Link to comment Share on other sites More sharing options...
ceryxp Posted October 4, 2020 Share Posted October 4, 2020 See the below post by Chris Schmidt for why you are seeing Odessen Proving Grounds less. Specifically look to the Preference section. The below changes went into effect with update 6.1.2d on 28 July. Wrapped the post in spoiler tags because it is a bit long. Hey Friends, Just wanted to follow up on some of the conversations happening around the changes we’ve talked about in this thread, and what action we’re taking over the short and long term to address a couple concerns. First, let’s start by talking about the change that has driven the most discussion: The extension of the Deserter debuff to Unranked for those that leave a match early (coming in patch 6.1.2d). The premise of this change is in-line with our goal of PvP being a fun, fair place to play. When a player leaves a warzone (or afk’s), they are affecting the experience for the other 15 players in the match. This sort of behavior artificially adds friction to the experience, and disproportionately affects the ‘fun’ and ‘fairness’ for everyone else. We will not support this behavior with our systems, but we must ask ourselves why players are motivated to use this type of action? Well, y’all have been very clear and vocal about many of these reasons. So let’s get into it: Performance We hear you that performance in warzones continues to be an issue, especially since the 6.0 update. In particular, you have all indicated performance in the Vandin and Quesh Huttball maps are especially egregious. What we’re doing about it: In the short term, in the upcoming patch 6.1.2d, we will remove the Vandin and Quesh Huttball maps from rotation until we can solve the performance issues with those particular maps. Longer term, we are profiling the root of performance issues in general (de-syncs, hitches, slide show experiences) across the board in order to provide you with a smooth, fun experience. No ETA on this, but we have already begun in earnest and are committed to fixing it. Preference We hear you that you would rather choose which maps or modes to play, to avoid the ones you don’t like and play what is the most fun for you. In particular, Odessen Proving Grounds comes up often as one of the least popular modes, in particular in Unranked since it can be difficult to coordinate team play in a random queue situation. So let’s talk a bit about the map rotation. Currently, and for some time now, we favor map variety over match type variety. We categorize match types into 5 categories, plus arenas: Capture PointAlderaan Civil WarNovare CoastYavin Ruins [*]Huttball Nar Shaddaa (Original map)QueshVandin [*]Odessen Proving Grounds (OPG) [*]Ancient Hypergates [*]Voidstar In favoring map variety, each map has an equal chance to pop once a match is created. One note about Arena maps - they are not in the regular rotation, and will only pop when there is insufficient population to support an 8v8 match. So you will most often see these in lower level brackets or when the queues have low population in general. An arena match should be relatively rare. Back to map variety, you would be right to note if each map is equally weighted, you are three times as likely to get a Capture Point or Huttball match type than any other, since there are three times as many maps in those modes. So if you’re a player who dislikes one particular mode, particularly if that mode is OPG, why should you be forced to play it? What we’re doing about it: In the short term, in the upcoming patch 6.1.2d, we will adjust the map rotation to favor match variety over map variety. What this means is that you will have an equal chance to have a Capture Point, Huttball, Ancient Hypergates, or Voidstar match type pop. The exception is OPG, which we hear from y’all is the least popular match type currently. We aren’t removing it completely from the rotation for now, but the likelihood that match type will pop will be very small. Longer term we will take a hard look and address the issues with OPG that makes it less popular. Longer term, we agree that a welcomed and healthy addition to the game would be the ability to choose which match types and/or maps you want or do not want to play. As with any new feature, this requires investigation and an assessment of the scope of work before we can commit to a timeframe, however that work has already begun. We are committed to this feature and will update y’all with more information, especially on timing, when we have it. Miscellaneous A couple of other topics that were asked about: The currency for the remaining Replica Rewards will not be Season specific tokens, but the non-seasonal Ranked PvP Reward Tokens. We will also convert this currency into a Legacy currency in a future update, so feel free to earn tokens on whichever character you like until then. We intend to bring back Replica versions of the remaining mounts as well. Stay tuned for the rollout plan there. Thanks again for engaging in discussion around these topics. I look forward to updating everyone on our progress in the future! -Chris Link to comment Share on other sites More sharing options...
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