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Crew skill bonus stats no longer displayed?

STAR WARS: The Old Republic > English > Crew Skills
Crew skill bonus stats no longer displayed?

iamjanan's Avatar


iamjanan
01.07.2019 , 10:34 PM | #1
Hi,

Previously when I hovered over the influence rank of my companions in the crafting menu it would show me the time and crit bonus for crafting and missions. This no longer shows. Have the mechanics changed? Or, are they just hidden? Am I bugged?

I couldn't see any reference to it in the recent patch notes.

Thanks.

TheGreyRanger's Avatar


TheGreyRanger
01.08.2019 , 08:16 PM | #2
That is no longer a thing. The main thing that affects companion crafting now is influence level

iamjanan's Avatar


iamjanan
01.09.2019 , 04:27 AM | #3
It was then too, as the bonuses were a direct reflection of their influence level. The question is have the mechanics changed? Or is it just cosmetic?

TheGreyRanger's Avatar


TheGreyRanger
01.11.2019 , 12:04 PM | #4
The skills are now displayed on the crew selection menu (default n key) hover over the influence bar. I had to check that myself to be sure.

Hiskias's Avatar


Hiskias
01.14.2019 , 11:11 AM | #5
I'm not sure what you mean, but when you press 'b' and then select the crew skill on a crew member, the crit and time bonuses are shown at bottom of missions list. Which brings me to my question: what does the crit rate affect if anything? If my crew member has crit rate of 40%, they sure as heck don't return with purple sliced tech parts from their missions 40% of the time. In fact, it's more like 10%, which is quite annoying when trying to get the 4 pieces of grade 8 'Adaptive Circuitry' for each of my characters to hand in weekly to C2N2 for alliance specialist level advancement.

Void_Singer's Avatar


Void_Singer
01.15.2019 , 09:07 PM | #6
Currently several of the companion/crew skill displays are borked... crit and time efficiency values are reversed, crit and efficiency are being dsplayed for Lvl1 Comps (they should be zero), and times displayed in the crew skill window are #wrong (higher), but are mostly correct when actually running the mission.

# Crew skill window is displaying times as:
Base_Time * (1 - Influence_Lvl / 100)
Actual running time is:
Base_Time * (1 - ROUNDDOWN( Influence_Lvl * 1.5 ) / 100)
and the actual calculation is supposed to be:
Base_Time * (1 - (Influence_Lvl * 1.5 ) / 100)

Base Cri is never displayed, and only applied if you are a subscriber... it's 10% if the missions is orange, 15% otherwise, and added to the companion crit level (which is supposed to be Influence_Lvl * 0.5 / 100)...

if none of that explains the gap, it's also helpful to note that Gathering Missions do not have purple mats (exception: Slicing) and that 'Moderate' and 'Abundant' missions never return artifact(purple) grade mats, Only 'Companion Gift','Bountiful','Rich', and the discovery missions 'Prosperous' and 'Wealthy' do.
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TheCrazyScot's Avatar


TheCrazyScot
01.26.2019 , 09:55 AM | #7
Quote: Originally Posted by Hiskias View Post
If my crew member has crit rate of 40%, they sure as heck don't return with purple sliced tech parts from their missions 40% of the time.
Common knowledge will tell you that it means you have a 40% chance of getting a crit for that one time. NOT that you will have crits 40% of the time you send them out.
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phalczen's Avatar


phalczen
01.27.2019 , 05:21 PM | #8
Quote: Originally Posted by TheCrazyScot View Post
Common knowledge will tell you that it means you have a 40% chance of getting a crit for that one time. NOT that you will have crits 40% of the time you send them out.
Well, actually, that is what it means, sort of. If the chance to get a critical outcome from a crew skill is 40%, then the observed rate of critical outcomes should be close to 40%. The problem is that you'd need thousands of observations to be reasonably, statistically, confident that your observed critical outcome rate was not due to random chance. And understanding alpha error and Power is not "Common knowledge."
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Shelwen's Avatar


Shelwen
08.04.2019 , 12:39 PM | #9
I took a break from the game for a few months and have only been back about a month but just noticed that my companions with 50 influence are only getting 50% time efficiency rather than the 75% that is shown and they should be getting. Has anyone else noticed this?

Void_Singer's Avatar


Void_Singer
08.27.2019 , 08:36 AM | #10
Quote: Originally Posted by Shelwen View Post
I took a break from the game for a few months and have only been back about a month but just noticed that my companions with 50 influence are only getting 50% time efficiency rather than the 75% that is shown and they should be getting. Has anyone else noticed this?
if you mean the listed times in the crafting and missions UI windows, those times are being displayed wrong since v5.10 (aprox double what they actually are). instead, run the mission and check the actual time from the crew window countdown timer.

also, the listed efficiency and crit values for each companion still have some display bugs (mostly bonuses either not shown, or applied to the wrong trait). you're better off totaling them up yourself

Crit = rounddown( companion level * 0.5 )% + Sub_Bonus + Legacy_Perk + Guild_Perks + Guild_Fortune_Set
Eff = rounddown( companion level * 1.5 )% + Guild_Perks + Guild_Fortune_Set
(Sub_Bonus is +15% crit for grey/green/yellow difficulty, or +10% crit orange difficulty, on all crew skills)
(Guild Perks / Leggacy of Crafting, only apply to specific crew skills listed in their description, e.g. gather only applies to missions that return green/white materials)
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