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[Uncovered] Critical flaw with crew skills / economy

STAR WARS: The Old Republic > English > Crew Skills
[Uncovered] Critical flaw with crew skills / economy

Battilea's Avatar


Battilea
03.05.2012 , 05:42 AM | #11
Quote: Originally Posted by DorvallaCao View Post
On theory one however, i do have my doubts. Because some people just dont want to craft it would be fair for them to gather, while others craft. I see more a flaw in the fact we cannot have 2 crafting skills or 3. Then again, there are people who are going to play "banking" characters again. But I dont think thats something we can prevent.
Yeah, the one crafting thing is super easy to circumvent anyway. Just use multiple characters.