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Pyrotech and Advanced Prototype Powertech/Plasmatech and Tactics Vanguard Set Bonus Discussion

STAR WARS: The Old Republic > English > Classes > Vanguard / Powertech
Pyrotech and Advanced Prototype Powertech/Plasmatech and Tactics Vanguard Set Bonus Discussion
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Crolug's Avatar


Crolug
08.09.2015 , 11:56 PM | #41
Quote: Originally Posted by Zoom_VI View Post
But hey man we can leap now, so we can get ourselves killed even faster!
Yes... 2 more seconds I can spend on watching YT on second monitor. Thank you BW!
"Twice the pride - double the fall"
Count Dooku

Hawk_IV's Avatar


Hawk_IV
10.15.2015 , 04:16 PM | #42
I think the set bonuses for dps don't necessarily have to increase your dps.
Here are some new ideas for PT/VG set bonuses:

- Reduce incoming AOE damage by 30% for 5 seconds after using Jet Charge
- Flamethrower /Pulse Cannon can be cast while moving
- Increase alacrity during Explosive Fuel / Battle Focus
- Reduces the cooldown of Energy/Reactive Shield by 30 seconds
- The first second of Hydraulic Override/Hold The Line increases speed by an additional 50%
- Thermal Sensor Override and Reserve Power Cell auto-crit next attack
- Increase Damage Reduction by 50% for 3 seconds after Kolto Overload/Adrenaline Rush finishes
- Jet Charge / Storm auto-crits when used

Izmolkov's Avatar


Izmolkov
12.14.2015 , 04:22 AM | #43
hi all. please tell me rotation PT pyro because in pvp my damage is very liltle.
and say please utilites.

Aetideus's Avatar


Aetideus
08.04.2017 , 04:01 PM | #44
As most of the people I hope have noticed, [2] Set bonus is completely useless for Pyro.

Even for AP, -2 energy does not justify a set bonus.

Proposals:

1. 15% increase in armor penetration for Railshot, or

2. 2 sec increase in Kolto, or

3. 3 sec increase in Shield.