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I resubbed for 3 months but i don't think im gonna play much.


SaerethDL

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My sub ended yesterday and I subbed for 3 more months, but I don't think I'm gonna play much. I went through the new kotfe story 3 times already, and have at least full 208 rating armor on 3 characters. I'm just not interested anymore and I don't know why, I was playing a lot more before kotfe hit and after it hit i played for like a week, but the thing is I really can't tell you why I don't like playing anymore, I just feel disappointed. I went ahead and invested more into the game, because I want to see it do well.

 

That being said I'm gonna catch up on my back log of video games during the holidays, and a few new games I just purchased, like fallout 4, rise of tomb raider, and halo 5. I'm a huge star wars fan and purchased early tickets to go see force awakens right after the trailer dropped, first showing dec 17th so I don't get spoiled by anyone. My star wars fandom wasn't enough to keep me playing after kotfe.

Edited by SaerethDL
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My sub ended yesterday and I subbed for 3 more months, but I don't think I'm gonna play much. I went through the new kotfe story 3 times already, and have at least full 208 rating armor on 3 characters. I'm just not interested anymore and I don't know why, I was playing a lot more before kotfe hit and after it hit i played for like a week, but the thing is I really can't tell you why I don't like playing anymore, I just feel disappointed. I went ahead and invested more into the game, because I want to see it do well.

.

 

Well there isn't really much to do after the story, this was always a big problem of SWTOR. It just really is a singleplayer game with multiplayer option.

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My sub ended yesterday and I subbed for 3 more months, but I don't think I'm gonna play much. I went through the new kotfe story 3 times already, and have at least full 208 rating armor on 3 characters. I'm just not interested anymore and I don't know why, I was playing a lot more before kotfe hit and after it hit i played for like a week, but the thing is I really can't tell you why I don't like playing anymore, I just feel disappointed. I went ahead and invested more into the game, because I want to see it do well.

 

That being said I'm gonna catch up on my back log of video games during the holidays, and a few new games I just purchased, like fallout 4, rise of tomb raider, and halo 5. I'm a huge star wars fan and purchased early tickets to go see force awakens right after the trailer dropped, first showing dec 17th so I don't get spoiled by anyone. My star wars fandom wasn't enough to keep me playing after kotfe.

 

1. Why come to the forums to even announce this?

 

2. If you only did the story you are missing on so much more. All the companions to play with. All the Heroics which are absolutely easy to get to to complete. The star fortress. The most fun I have ever had is hanging out with friends, running stuff together and being in our chat channel. All the ops and flashpoints are viable again.

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1. Why come to the forums to even announce this?

 

2. If you only did the story you are missing on so much more. All the companions to play with. All the Heroics which are absolutely easy to get to to complete. The star fortress. The most fun I have ever had is hanging out with friends, running stuff together and being in our chat channel. All the ops and flashpoints are viable again.

 

meh i already experienced all that before, i've been here since early beta.

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I did and feel the exact same thing. I was reading this thread hoping someone would point out other things to do after FE except the grind.

 

I suppose I could roll another alt to go through the story. Doing that now with the agent. Though I do not plan on running FE again.

 

So probably stop my sub when FO4 hits next week. The story was fun. But unless BW is gonna release monthly story content, and streamline the grind forget it. You know, I just assumed the story would be different based on class and alignment. It's the same thing over and over.

 

One other thing: if nothing else changes I hope BW gets rid of about half the trash mobs in FE. My god.

Edited by cagthehack
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1. All the companions to play with. All the Heroics which are absolutely easy to get to to complete.

The new companions are all the same and you get tons of junk ones which don't even have any voiced lines or more than a few seconds connection to the character when unlocking the star fortresses, I really wish Bioware hadn't clogged up the companion lists with them. I presume that since people can invest in them, they'll be sticking around, annoyingly.

 

Heroics being easy isn't a plus for playing them, they're just a mindless unchallenging grind now. It's not like any of their original story remains, aside from maybe that one with the colocoid implants.

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this expansion is a turnoff for me as well.

 

Kotfe story gets old very fast. I was skipping half of the dialog on the second run. Third run was a speed run. Can't bring myself to do it the 4th time. And since with old companions influence gains seems to be lower than with new ones some of my crafters are left with only 5% crit chance + legacy of crafting buff, which is very dissappointing. I wish they'd just give us insta chapter 9 button, so we could at least get the new set of companions (because choice doesn't really matter, you end up with the same result every time you run through kotfe).

 

Huge 250k companion influence and 40k alliance specialist influence is one big ball of annoyance :(

 

Just giving gifts to one companion will take from 30 to 60 minutes and more depending on rank of gifts. Not to mention the grind you have to go through or credits you have to spend to get those gifts. And that's just 1 companion.

And they all seem to love same kinds of gifts: cultural artefact, technology and luxury, leaving all the other types of gifts in an akward position - you get them with you crew skills randomly and they just pile up. If they at least made missions return a specific kind of gift, not random it would be much less annoying trying to farm gifts.

 

I did the math on on alliance specialists influence and it will take 320 heroics to achieve rank 20 influence with them. I know you get occasional couple of hundred infulence here and there. But without heroics there is no way to max them out in any kind of reasonable amount of time. This is just crazy grind, it makes me barf in disgust.

And the fact that alliance is not legacy wide makes it pointless to do it on any more than 1 toon just kinda to see where it leeds to and maybe for achievement if you're into that sort of thing. But the grind is unreal nonetheless.

 

What about operations and other group content? With main stat converted to mastery I got myself 3 sets of operation gear (216 rating with 220 enhancements here and there): dps, heal and tank, sentinel/marauder and powertech/vanguard tank discipline also enjoy set bonuses. With no conversion rate on commendations this time and increased RE chance only lazy don't have schematics for 43 hilts and barrels. I was able to get schematics and enough dark matters to equip 2 lighsabers, blaster pistol and blaster rifle with 220 rating hilts and barrels. Which is all I need as I don't play sniper or mando. And now I feel I am geared for this expansion and I don't care about gearing anymore. With bolster everywhere gear is irrelevant anyway. And HM content does not really interest me.

 

What about pvp? I still pvp quite a lot, but it's become old and dull a long time ago. Sorcs and pts are very powerful, other classes struggle. But pvp alone can't really keep me busy anymore.

 

I still have like 50 days from my half a year sub, but after that I don't really know...

 

The new companions are all the same and you get tons of junk ones which don't even have any voiced lines or more than a few seconds connection to the character when unlocking the star fortresses, I really wish Bioware hadn't clogged up the companion lists with them. I presume that since people can invest in them, they'll be sticking around, annoyingly.

 

Heroics being easy isn't a plus for playing them, they're just a mindless unchallenging grind now. It's not like any of their original story remains, aside from maybe that one with the colocoid implants.

 

totally agree.

Edited by power-alex
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Well there isn't really much to do after the story, this was always a big problem of SWTOR. It just really is a singleplayer game with multiplayer option.

 

The problem isn't the game, it's the strange expectations from players.

 

They aren't really interested in the multiplayer components of the game, prefer to focus on the solo story part then once it's done, complain there's not much to do and finally leave.

 

Grats, once a solo linear content is done, it's done. If people are only interested in that of course there's nothing more to do.

 

But there's more to do but it's grindy, of course it is otherwise people would finish it in a few hours, days or weeks like the story part and complain again that there's nothing to do. So yes, obviously, it has to be somewhat grindy.

But people don't want to grind and complain there's nothing to do....

 

It's simple, BW/EA or any company can't produce diverse, non grindy non repeatable content to keep you interested for months, that's not possible.

 

So either you do the grindy part, the multiplayer repeatable part or you leave but again it's because you don't like the 2 other parts, not because the game has a problem....

 

 

PS : Oh I forgot also...

People complain it was too hard and not enough accessible, so BW makes it easier and more accessible but then people complain it's too easy, that gearing is too easy...

Edited by Nyla
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The problem isn't the game, it's the strange expectations from players.

 

But there's more to do but it's grindy, of course it is otherwise people would finish it in a few hours, days or weeks like the story part and complain again that there's nothing to do. So yes, obviously, it has to be somewhat grindy.

But people don't want to grind and complain there's nothing to do....

..

 

FE, after the story is way too many grinds. I thought BW was gonna release new content on a regular basics. You know, refresh the grinds and the story. The story is the same over and over with the same ending over and over. So running alts through isn't gonna work.

 

And then, can you imagine running all your alts though the grinds? I can't. It's ridiculous. It's a cop-out - that the dev's couldn't think of something better.

 

Look I don't mind grinding. It's an MMO. And that's how they all work right now (the one that comes up with a different way is gonna kick ***). What I do mind is running the same grinds over and over. No new Ops. No new PVP. No new classes or class content. All we get is an unchanging 4 hour story, rep grinds and a couple of new companions (more grinds). And to top it off, our old companions, that many of us spent tons of time and money on, are porked. With a promise that they could return to your side sometime in the future after - guess what - a rep grind.

 

And no, a terminal on Fleet that puts my old companions on the ship isn't the same. I want them part of the story. Now. I don't want to wait a year for it. Nor do i want to grind 10,000 droids to get just one of them.

 

So let me put it too this way: This game BADLY needs casuals and solo players. BADLY. You aren't gonna get them by presenting a huge grind fest. That gets boring fast.

 

I already see the numbers of logged players dropping. We'll see what the numbers are in December.

Edited by cagthehack
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FE, after the story is way too much grind. I thought BW was gonna release new content on a regular basics. You know, refresh the grinds and the story. The story is the same over and over with the same ending over and over. So running alts through isn't gonna work.

 

And then being faced with a HUGE rep grind is just ridiculous. It's a cop-out - that the dev's couldn't think of something better.

 

Look I don't mind grinding. It's an MMO. And that's how they all work right now (the one that comes up with a different way is gonna kick ***). What I do mind is running the same grinds over and over again. No new Ops,. No new PVP. No new classes or class content. All we get is a unchanging 4 hour story, rep grinds and a couple of new companions (more grinds).

 

So let me put it too this way: This game BADLY needs casuals and solo players. BADLY. You aren't gonna get them by presenting a huge grind fest. That gets boring fast.

 

I already see the numbers of logged players dropping. We'll see what the numbers are in December.

 

Again the problem is your expectations, the expansion hasn't been officialy release for 2 weeks and you're already complaining it needs more content.

Again they can't produce content as fast as you want, that's not gonna happen.

 

The huge rep grind is the only way to keep people busy until they can release new content.

 

Look, with single player games, casuals once they finish one once or twice, they move to another game made by another studio. No studio is capable of delivering content as fast as you want, it's not possible, neither with books, movies... The only ones that somewhat manage to do that are soaps but we all know the quality of thoses and making a game is a lot more complicated/time consuming.

 

So yes, numbers are/will drop, it shouldn't be a surprise for anyone with a brain because no one can make a game with people playing everyday and are busy everyday without resorting to repeatable/grindy content.

 

The problem is the pure casual/solo players are not the real audience of MMOs, it's a complete misunderstanding of the genre. Yes they can and should be attracted to play but they will only do it for a while. Once they burnt the content they will leave. Only players that can stomach grind and repeatable content can be pleased to do that everyday.

 

Considering we already knew that next chapters wouldn't come that fast, the only way to keep people busy and make the bridge between chapter 9 and 10 was a big grind.

 

Not sure why it's not obvious...

You want casual/solo players in your game, they are not interested in grind, multiplayer, repeatable content. The only way to keep them happy is to deliver really often new content. If you aren't capable of doing that, you will lose your casual/solo players. That's why every release of new MMOs/expansions is the same, thoses people come, burn the content they like then leave...

As no studio as ever be able to produce that much content, the only way to keep your MMOs alive in between is to focus on the other groups of people, something EA is too stupid to understand. The only way to make successfull MMOs is to make shiny and accessible content for release and expansions to attract all kind of players AND have interesting content for the multiplayers/grind/hardcore players.

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I dont know what to do either...

 

I played through KOTFE once on my knight...i enjoyed it, but i also regretted it already...ive lost kira and i dont want to lose other companions on my alts (mako, risha and so on), so im just not playing KOTFE. Its just a stupid grindfest anyway.

 

I dont know what to do...doing flashpoints or OPs is pointless, because you get bolstered anyway. So no need to upgrade the gear.

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My sub ended yesterday and I subbed for 3 more months, but I don't think I'm gonna play much. I went through the new kotfe story 3 times already, and have at least full 208 rating armor on 3 characters. I'm just not interested anymore and I don't know why, I was playing a lot more before kotfe hit and after it hit i played for like a week, but the thing is I really can't tell you why I don't like playing anymore, I just feel disappointed. I went ahead and invested more into the game, because I want to see it do well.

 

That being said I'm gonna catch up on my back log of video games during the holidays, and a few new games I just purchased, like fallout 4, rise of tomb raider, and halo 5. I'm a huge star wars fan and purchased early tickets to go see force awakens right after the trailer dropped, first showing dec 17th so I don't get spoiled by anyone. My star wars fandom wasn't enough to keep me playing after kotfe.

 

I am in the same boat as you are. I ran the story once, and do not plan to run it ever again. I dont really care about companions, barbie doll house or useless cosmetics. I subbed with the release of KOFTE hopping for good story content that would be at least 20 hours of game play and maybe some replayability and challenge, since it is the only thing the expansion offers. I got okayish 8 hours of story with no replayability, and game play that can be probably would not be challenging to a blind person.

 

I will cancel my sub at the end of the month. The daily/planetary/story content is so boring, that I would not play it if I get paid. PvP did not get anything, not even class balance. Zero new end game PvE. I dont even plan to sub to get the rest of the story (which was not great to begin with), since I can get the same experience watching it on YouTube.

 

For a SWTOR veteran like me, KOFTE is a complete flop.

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1. Why come to the forums to even announce this?

 

I never really understood this part either lmao

 

I assume that some people just want a place to voice their feelings about the product in the hopes that the development team might read it, and it probably gives them a sense of closure, to be able to move on to other things more easily.

Edited by Jerqa
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I assume that some people just want a place to voice their feelings about the product in the hopes that the development team might read it, and it probably gives them a sense of closure, to be able to move on to other things more easily.

 

 

Fair enough. Except this user didn't really list what the actually problem is for developers to take note of. They just plainly said they don't enjoy playing it anymore and don't even know why - not very helpful imo.

 

I mean, of course people have every right to announce they're unsubbing or whatever, I just personally find it a bit silly to be honest.

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My sub ended yesterday and I subbed for 3 more months, but I don't think I'm gonna play much. I went through the new kotfe story 3 times already, and have at least full 208 rating armor on 3 characters. I'm just not interested anymore and I don't know why, I was playing a lot more before kotfe hit and after it hit i played for like a week, but the thing is I really can't tell you why I don't like playing anymore, I just feel disappointed. I went ahead and invested more into the game, because I want to see it do well.

 

That being said I'm gonna catch up on my back log of video games during the holidays, and a few new games I just purchased, like fallout 4, rise of tomb raider, and halo 5. I'm a huge star wars fan and purchased early tickets to go see force awakens right after the trailer dropped, first showing dec 17th so I don't get spoiled by anyone. My star wars fandom wasn't enough to keep me playing after kotfe.

 

Why resub? Its so funny how people will complain yet give money...makes no sense to me...

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I assume that some people just want a place to voice their feelings about the product in the hopes that the development team might read it, and it probably gives them a sense of closure, to be able to move on to other things more easily.

 

....it's a flipping video game. Not a gorram relationship.

 

I don't make a big deal of choosing a different brand of peanut butter.

 

I don't make a big deal of choosing to go with Charmin over Angel Soft.

 

what in the 'hell' is wrong with people that they need 'closure' over no longer being interested in a high-tech version of 'pong'?

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  • 2 months later...
The problem isn't the game, it's the strange expectations from players.

 

They aren't really interested in the multiplayer components of the game, prefer to focus on the solo story part then once it's done, complain there's not much to do and finally leave.

 

Grats, once a solo linear content is done, it's done. If people are only interested in that of course there's nothing more to do.

 

But there's more to do but it's grindy, of course it is otherwise people would finish it in a few hours, days or weeks like the story part and complain again that there's nothing to do. So yes, obviously, it has to be somewhat grindy.

But people don't want to grind and complain there's nothing to do....

 

It's simple, BW/EA or any company can't produce diverse, non grindy non repeatable content to keep you interested for months, that's not possible.

 

So either you do the grindy part, the multiplayer repeatable part or you leave but again it's because you don't like the 2 other parts, not because the game has a problem....

 

 

PS : Oh I forgot also...

People complain it was too hard and not enough accessible, so BW makes it easier and more accessible but then people complain it's too easy, that gearing is too easy...

 

 

Problem are the players that come with a mindset like League or KOTOR. They expect it to be like what they are used to, when an MMORPG must COMBINE the two styles together.

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....it's a flipping video game. Not a gorram relationship.

 

I don't make a big deal of choosing a different brand of peanut butter.

 

I don't make a big deal of choosing to go with Charmin over Angel Soft.

 

what in the 'hell' is wrong with people that they need 'closure' over no longer being interested in a high-tech version of 'pong'?

 

preach it

Edited by Joesixxpack
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....it's a flipping video game. Not a gorram relationship.

 

I don't make a big deal of choosing a different brand of peanut butter.

 

I don't make a big deal of choosing to go with Charmin over Angel Soft.

 

what in the 'hell' is wrong with people that they need 'closure' over no longer being interested in a high-tech version of 'pong'?

 

You win the Internets! I don't understand why people who don't like a game anymore can't just build a bridge and get over it and move on. I see people, and not just in this community, that troll games for years after they say they stopped playing. Don't people have better things to do with their lives.

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Fair enough. Except this user didn't really list what the actually problem is for developers to take note of. They just plainly said they don't enjoy playing it anymore and don't even know why - not very helpful imo.

 

I mean, of course people have every right to announce they're unsubbing or whatever, I just personally find it a bit silly to be honest.

 

Yeah, as players and/or subbers we need to give helpful criticisms and feedback so the game can only get better. SWTOR has too much potential to ever go down the drains. Beautiful worlds, characters and varied stories. Always room for improvement in any given area which is what makes a game good, since it won't always be the same thing for a long amt of time.

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