xWhackoJacko Posted January 4, 2012 Share Posted January 4, 2012 We've done this fight like 8 times on Hard, and suddenly his incapacitate is 2-shotting anyone and everyone. We tried dispelling it, nope, we tried aoeing him while he's stealthed so that he maybe "can't" assassinate, nope. We tried using the flare droid things, nope. One time, randomly, the tick stopped prematurely. We have no idea what we did to actually stop it. We tried stacking, no change, we tried spreading, no change, we tried killing the turrets, no change, we tried not killing the turrets, no change. So I don't know if we're missing something, if its something specific from a specific class that we need, or....i have no idea. Thanks lol.Again, we've done it everyday since 50. Then today, 4 wipes before we finally killed him out of sheer luck. Link to comment Share on other sites More sharing options...
WakeXT Posted January 4, 2012 Share Posted January 4, 2012 Run away. Link to comment Share on other sites More sharing options...
TheTrueNoir Posted January 4, 2012 Share Posted January 4, 2012 *I Think*He stuns someone and then has a cast you need to interrupt. I saw this cast and we had an operative interrupting it, but we also had a really good healer and idk if the interrupt was doing it or the healer was just healing through it. Link to comment Share on other sites More sharing options...
Graenky Posted January 4, 2012 Share Posted January 4, 2012 You are most likely timing the aoe wrong if you get "one-shot" after he reappears. The right moment to do some aoe is when he vanishes the 2nd time. So, after he vanishes 1st time, we usually just stack up -> he reappears and does his thing -> vanishes for the 2nd time -> at this point everybody that can throw some aoe should do so and he will almost instantly reappear due to taking dmg from the aoe We've found out that stacking up is very beneficial since it helps the healer and all but guarentees that your aoe spells will hit the boss. Link to comment Share on other sites More sharing options...
Harmony Posted January 4, 2012 Share Posted January 4, 2012 He'll advance warn who's gonna get stabbed by stunning that person, who should be at full health. While not 100%, here's how we set him up to attack our target of choice:Tank guards the weakest (armor/HP wise) DPS - assuming both are doing roughly equal numbers of course. The other, hopefully more robust, DPS will take the first assassination, so keep his health topped off around HK 40%. Sorcerer shielding helps, but is not needed if it's heavy armor taking the hit. If you get unlucky, he'll snipe instantly after, which may kill the target.The second seems to be infallible on the tank, which is just bonus DPS for the rest.If you slack on DPS and get a third, it's normally the original DPS again, use a defensive CD and it's no problem even if he's enraged (if he's enraged, he'll normally flip out and kill two people, sweet bugs!) At times he interrupts after dealing his first hit, just put pressure on him after first strike and it normally works. Oh, and don't forget to bring the shields down on the turrets during the fight (don't need to kill them as they do no real damage) so you don't have to wipe once HK is dead. Link to comment Share on other sites More sharing options...
Exertim Posted January 4, 2012 Share Posted January 4, 2012 (edited) At times he interrupts after dealing his first hit, just put pressure on him after first strike and it normally works. Oh, and don't forget to bring the shields down on the turrets during the fight (don't need to kill them as they do no real damage) so you don't have to wipe once HK is dead. Save yourselves some credits and just use exit area and re-enter if you find yourself with shielded turrets after he's dead. Edited January 4, 2012 by Exertim Link to comment Share on other sites More sharing options...
Harmony Posted January 4, 2012 Share Posted January 4, 2012 Save yourselves some credits and just use exit area and re-enter if you find yourself with shielded turrets after he's dead. Oh, nice! Thanks! Link to comment Share on other sites More sharing options...
Korghal Posted January 4, 2012 Share Posted January 4, 2012 The one targeted needs to pull defencive cooldowns, while the healer spamheals him. If that cooperation is timed right. He is extremely easy. Link to comment Share on other sites More sharing options...
xWhackoJacko Posted January 5, 2012 Author Share Posted January 5, 2012 Well I've tried all suggestions. There is nothing that can be interrupted after the assassinate. We've tried stacking and aoeing for both the first, and second (if someone even lives through the first which is the problem); and that doesn't seem to do **** either. Basically, our operative healer needs more gear or we absolutely have to bring our sorc. Whatever, just gonna do EV for gear and not waste my time with this nonsense lmao. Thanks anyways. Link to comment Share on other sites More sharing options...
tXHereticXt Posted January 5, 2012 Share Posted January 5, 2012 I've heard the ability to cure ailments that operatives get can do the job. Link to comment Share on other sites More sharing options...
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