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Healing is boring.


Rithoma's Avatar


Rithoma
02.19.2016 , 12:08 PM | #11
Quote: Originally Posted by Borlod View Post
I played normal flashpoints. Problem I see is that healer has way less abilities to heal than dps or even tank has at its disposal to perform its duties and that is something I find boring, is to use 3-5 abilities and that is it.
Firstly, as somebody else already said, get into Hard Modes if you want to experience actual healing. In most Story Modes or Tactical Falshpoints the incoming damage is so low that healing can get boring, that's not very surprising.

Secondly, playing as healer doesn't only include pure healing. You also have your buffs that you can use wisely according to the situation, just like a DPS or a tank who uses defensives. Furthermore, resource mangement plays a bigger part for healers than for other roles. Of course, cleansing is another aspect that is outside of just healing. It is not so important in SM, but there are HM fights where you simply can't mess up your cleanses. That all adds up to a nice range of abilities that can be used for your job as a healer. And, as many already said, there is also the off-dpsing that adds even more abilities and options.

I personally find healing much more interesting than dpsing, because every fight can be different. While when dpsing you simply can follow the ever same pattern of a fight, for a healer it is never the same, because you never know who is standing in bad stuff and who you have to save from their near death experience. A good healer can make a difference in every group, especially if the group is struggling with some kind of content, because as a healer you have the power to keep people alive and help them. At least in rather difficult content that is the case. In SM and Tacticals not so much.

When things go kind of wrong in a fight, that's the time for a healer to shine.

Lil_Fusion's Avatar


Lil_Fusion
02.24.2016 , 01:46 AM | #12
As a healer myself in end game Hardmode or Nightmare mode operations. If there is any down time I am throwing my DoTs out and also using anything else I can throw at the boss that won't jeopardize my energy in the long run which as a sorcerer or sage you'll never run into force issues with healing trance or innervate procing 1-3 free Consuming Darkness/Vindicate almost exclusively every time which immediately gives 40 force back + increased regen rate. You shouldn't just be standing there bored at all as a healer their is always something to do specially in NiM operations with the high DPS checks...

Also the post above mine pretty much sums up everything a healer role is. It's not just stand there and wait to heal by any means, unless it is a tactical or story mode operation, which there isn't much incoming damage. In that case you should be DPSing and not standing there because the faster the boss or trash mob is done the faster you get done and can do another OP or Flash point.

So basically wanting a heal-dps role is already in the game as good healers know when to heal and when to not heal and DPS.
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PaxSithari's Avatar


PaxSithari
02.24.2016 , 11:08 PM | #13
Quote: Originally Posted by Rithoma View Post
Firstly, as somebody else already said, get into Hard Modes if you want to experience actual healing. In most Story Modes or Tactical Falshpoints the incoming damage is so low that healing can get boring, that's not very surprising.
This. And, for a real test, heal in:

HM CZ Labs
HM CZ Meltdown
HM Korriban/Tython/Manaan/Rishi

Solo heal KP or EV story mode
Solo heal Sparky in Rav
Solo heal Eyeless

Solo heal KP or EV hard mode

Heal a HM FP whilst stripped of all your gear (that was an honest mistake )

If you do those, and still find it boring, you are a better healer than I.

...and I doubt that
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MuskyBoy's Avatar


MuskyBoy
04.11.2016 , 03:22 AM | #14
Quote: Originally Posted by Borlod View Post
I played normal flashpoints. Problem I see is that healer has way less abilities to heal than dps or even tank has at its disposal to perform its duties and that is something I find boring, is to use 3-5 abilities and that is it.
Resurgence, bubble, dark heal, roaming mend, cleanse, innervate, dark infusion, revivification, recklessness, polarity shift and consuming darkness are all abilities healers use before they even start dpsing. Hardly 3-5 abilities.

KendraP's Avatar


KendraP
04.26.2016 , 09:46 AM | #15
I main a guardian tank (I have 1 of each tank at max level), but I have 5 healers at max level too (everything except a merc, haven't had the desire to repeat the bounty hunter story). My dps toons (a sniper and a gunslinger) both stink because I don't know how to play them lol. While my favorite role is tanking, especially my guardian, I also enjoy healing. Also being a tank definately makes you appreciate good healing.

Lodinn's Avatar


Lodinn
05.05.2016 , 09:11 AM | #16
Quote: Originally Posted by PaxSithari View Post
This. And, for a real test, heal in:

HM CZ Labs
HM CZ Meltdown
HM Korriban/Tython/Manaan/Rishi

Solo heal KP or EV story mode
Solo heal Sparky in Rav
Solo heal Eyeless

Solo heal KP or EV hard mode

Heal a HM FP whilst stripped of all your gear (that was an honest mistake )

If you do those, and still find it boring, you are a better healer than I.

...and I doubt that
I still find most of it boring. I'm a bad healer tho.
If people stay in bad and die while I soloheal... So what? Doesn't bring the excitement of being impactful, honestly. In lots of content it's the same as facerolling sm content on any role - you may left your cat walking over keyboard, odds are you'd wipe if rest of the group does the same but then again... So what?
Long as there's some progress, it keeps interest. There's a couple of bosses to heal (HM Bront/Calph) springs in mind which are more or less fun before you set foot in NiMs, meaning learning curve for healers is non-existent. I've met a healer in full 224 who spammed KP/EV/TfB priority day and night and his heals were sufficient for what he did, but apparently he didn't use Resurgence once. Good thing he was a learner, he spotted Roaming Mend of the other healer going off instantly and it piqued his interest.
So, the issue I see is that it's barely possible to wipe to really sub-optimal heals even on HMs, before the last boss and with the exception of DP/Ravs/ToS maybe. So give healers more supportish role, more off-dps capabilities or just stress them bit more and earlier content tier-wise.
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KendraP's Avatar


KendraP
05.05.2016 , 10:01 AM | #17
I don't think making the healing more difficult really solves the issue. The only way to fail SM wise is to be stupid or not so mechanics. So making just the healing more difficult isn't really fair to the other classes. Perhaps I'm biased as someone who mains a tank and plays healers, but I find many more problematic people playing dps than other classes. You want a challenge? Roll with a group that insists on pulling before the tank, that insists it's ok to stand in stupid because they have defensives or that it hurts their dps too much to move. If you really don't enjoy healing... roll a different spec and kill away as much as you desire. I only off dps on my healers when I have a lot of time because it hurts energy wise. And my time is probably better spent topping off probes, dropping bubbles or shields, stuff of that nature. Because even when I do dps let's face reality, dps in heal spec sucks.

PaxSithari's Avatar


PaxSithari
05.11.2016 , 12:00 PM | #18
Quote: Originally Posted by Lodinn View Post
I still find most of it boring. I'm a bad healer tho.
If people stay in bad and die while I soloheal... So what? Doesn't bring the excitement of being impactful, honestly. In lots of content it's the same as facerolling sm content on any role - you may left your cat walking over keyboard, odds are you'd wipe if rest of the group does the same but then again... So what?
Long as there's some progress, it keeps interest. There's a couple of bosses to heal (HM Bront/Calph) springs in mind which are more or less fun before you set foot in NiMs, meaning learning curve for healers is non-existent. I've met a healer in full 224 who spammed KP/EV/TfB priority day and night and his heals were sufficient for what he did, but apparently he didn't use Resurgence once. Good thing he was a learner, he spotted Roaming Mend of the other healer going off instantly and it piqued his interest.
So, the issue I see is that it's barely possible to wipe to really sub-optimal heals even on HMs, before the last boss and with the exception of DP/Ravs/ToS maybe. So give healers more supportish role, more off-dps capabilities or just stress them bit more and earlier content tier-wise.
There's a difference between being sufficient and being carried. If that person was spamming basic heals and still finished the op, they were being carried. If you are suboptimal in your healing then you are being carried by that other healer. This is a two-fold problem: you have unrealistic experience with healing, and you have an incorrect assumption as to your healing abilities and how it impacts the group. This may be why you feel it's boring, honestly - you're not given a challenge to meet. That's why I suggested solo-healing things like BH HM or an easy HM op - it's all on you, no one else, and there is still enough damage to go around to learn triage.

I beg to differ that sup-optimal heals won't cause wipes. I saw that first hand tanking EC SM at tanks. One healer was quite sub-optimal (i.e. I died before first adds are called out), and there were repeated wipes because that one bad healer and the other healer could not keep up with healing the split groups.

As for healing through stupid, sometimes people do stay in stupid. Sometimes they don't see the stupid due to rendering issues or lag. Sometimes they are moving out of stupid, and you have to heal them. Letting people die, though great in theory, is bad in the long run. Pun intended.

There may be other factors that make you think it's boring too, which you alluded to: if it's a great raid team, the healing is smooth and boring; if it's a bad team or pug, you stop caring and let them die. Or, most likely, healing isn't your bag. That's fine, we all don't have to like the same things. It may not suit your playstyle. But please don't give people false impressions about it. People have different levels of easy/hard, and far too often people claim something is faceroll where people with lesser skill, it's not.

One last thought: tanking is like being a janitor, healing is like being a cook, and DPS is the default setting. If the janitor is good then they're invisible, but the moment it's not, everyone complains and all hell breaks loose. If the cook is sufficient, you notice nothing. If the cook goes above and beyond, you compliment, and if they are terrible oh boy do you let everyone know it.
We've forgotten what it is to be Jedi. So I'm going to do some real Jedi work now, and help someone in trouble rather than talk big concepts and run errands for politicians - Bardan Jusik

The Shadowlands, home to awesomeness

KendraP's Avatar


KendraP
05.19.2016 , 02:22 AM | #19
Quote: Originally Posted by PaxSithari View Post
One last thought: tanking is like being a janitor, healing is like being a cook, and DPS is the default setting. If the janitor is good then they're invisible, but the moment it's not, everyone complains and all hell breaks loose. If the cook is sufficient, you notice nothing. If the cook goes above and beyond, you compliment, and if they are terrible oh boy do you let everyone know it.
Haha this is hilarious because it's so true! When I play my tanks nobody ever notices if I do well (because, well, i'm a tank lol). When I play healers, people only say anything when i pull something off incredible (or, more likely, because of course if people are dying, it's because they're not being healed)!

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JarenWelen
05.19.2016 , 05:52 AM | #20
Quote: Originally Posted by Borlod View Post
You heal your group members as you dps targets, and by using dps abilities you unlock your healing abilities
My first thought was Watchman Sentinel/Annihilation Marauder. You DPS and heal your group in Zen. Granted, this is probably not the amount of healing you intended in your post, and if you turn up to an Op claiming your Sentinel is the healer you'll be laughed out of the group. But if you're bored with healing and want to contribute to your group in a different way, Anni offers some good utility.

Other than that I'd echo what others are saying. Try a different healing spec, or up your difficulty level. Even go for a different role - I used to heal NiM content a few years ago, now I tank. If I ever finish a fight and haven't held my breath, sweated a little, or skipped a heartbeat, I know I'm not doing something challenging enough.
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