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3.0 HM Comparative Tanks Stats (KBN, Dipstick, Jethsidi)

STAR WARS: The Old Republic > English > Classes > Roles
3.0 HM Comparative Tanks Stats (KBN, Dipstick, Jethsidi)

Methoxa's Avatar


Methoxa
04.09.2015 , 04:18 PM | #11
edited post so it is understandable. Sorry its late here and had some wine.
Revanchist

leto_cleon's Avatar


leto_cleon
04.09.2015 , 04:51 PM | #12
Quote: Originally Posted by Jethsidi View Post
Wow. I'm sorry that running numbers is such an inconvenience for you. ?
Although a burger party brawl would be quite funny, I'm guessing KBN means that's its quite easy for him to generate the B Mod version of his numbers. Once he generates those numbers, I'll add it in as well.
-----
Hmm and just a thought though. From the perspective of gearing, it might be helpful to have the lower tiers of the recommendations as well. I'm not sure about the exact ratings, but say the Resurrected Split Mod, and full Resurrected levels?

KeyboardNinja's Avatar


KeyboardNinja
04.09.2015 , 05:00 PM | #13
Quote: Originally Posted by Jethsidi View Post
Wow. I'm sorry that running numbers is such an inconvenience for you. Because truly, the rest of us do this because it is so convenient, it's not about helping people with gearing possibilities, guidelines, or tank theory in general at all.

And am I the only one who felt the pretentiousness trivially dripping from the words in this comment?
I literally am out of words for you. No pretension was intended; the only subliminal meaning in my words comes from your own biases.

To clarify what I was saying… My mathematica worksheet takes about 15 hours to spit out the numbers that are in my tank stats post, during which time my computer is essentially unusable due to the CPU load (which is spread across all available cores). If I had to calculate every single increment rather than working in increments of 100, those 15 hours balloon to two months. That defines inconvenience.

Computing specific values takes very little time. Computing all possible values in a large range takes a staggering amount of time. I was asking if it would be interesting for the purposes of the effort in the OP if I had a set of specifically calculated distributions.

Quote: Originally Posted by leto_cleon View Post
I'm guessing KBN means that's its quite easy for him to generate the B Mod version of his numbers. Once he generates those numbers, I'll add it in as well.
For a stat budget of 3841:

Code:
{{High->{{shadow->{defense->1100,shield->1270,absorb->1470}},{guardian->{defense->1618,shield->1142,absorb->1081}},{vanguard->{defense->743,shield->1732,absorb->1366}}}},
{Mid->{{shadow->{defense->1130,shield->1255,absorb->1456}},{guardian->{defense->1631,shield->1142,absorb->1068}},{vanguard->{defense->767,shield->1720,absorb->1355}}}},
{Low->{{shadow->{defense->134,shield->1790,absorb->1916}},{guardian->{defense->752,shield->1541,absorb->1548}},{vanguard->{defense->152,shield->1869,absorb->1819}}}},
{Average->{{shadow->{defense->514,shield->1584,absorb->1742}},{guardian->{defense->1193,shield->1308,absorb->1340}},{vanguard->{defense->369,shield->1869,absorb->1603}}}}}
Note that I haven't fixed the Malaphar miscategorization yet.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017

leto_cleon's Avatar


leto_cleon
04.09.2015 , 05:14 PM | #14
Quote: Originally Posted by KeyboardNinja View Post
For a stat budget of 3841:

Code:
{{High->{{shadow->{defense->1100,shield->1270,absorb->1470}},{guardian->{defense->1618,shield->1142,absorb->1081}},{vanguard->{defense->743,shield->1732,absorb->1366}}}},
{Mid->{{shadow->{defense->1130,shield->1255,absorb->1456}},{guardian->{defense->1631,shield->1142,absorb->1068}},{vanguard->{defense->767,shield->1720,absorb->1355}}}},
{Low->{{shadow->{defense->134,shield->1790,absorb->1916}},{guardian->{defense->752,shield->1541,absorb->1548}},{vanguard->{defense->152,shield->1869,absorb->1819}}}},
{Average->{{shadow->{defense->514,shield->1584,absorb->1742}},{guardian->{defense->1193,shield->1308,absorb->1340}},{vanguard->{defense->369,shield->1869,absorb->1603}}}}}
Note that I haven't fixed the Malaphar miscategorization yet.
Keep calm and have a muffin

Sweet. I'll try to get them in during lunch. I'm guessing Malaphar should be Mid M/R instead?

KeyboardNinja's Avatar


KeyboardNinja
04.09.2015 , 05:16 PM | #15
Quote: Originally Posted by leto_cleon View Post
I'm guessing Malaphar should be Mid M/R instead?
It should be high-M/R actually. There are probably other bosses that are incorrectly organized; I'll try to fix that tonight, but it'll take a while to actually update the post. Correcting the categorization will affect the averages somewhat.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017

leto_cleon's Avatar


leto_cleon
04.09.2015 , 06:19 PM | #16
I've just added the Guardian /Jugg 3841 numbers for KBN. The old 3800 number are just hidden. There is something odd though. The Mid-MR numbers have more Defence and less Absorb than the High-MR Numbers.

Quote:
{{High->
{{shadow->{defense->1100,shield->1270,absorb->1470}},
{guardian->{defense->1618,shield->1142,absorb->1081}},
{vanguard->{defense->743,shield->1732,absorb->1366}}}},

{Mid->
{{shadow->{defense->1130,shield->1255,absorb->1456}},
{guardian->{defense->1631,shield->1142,absorb->1068}},
{vanguard->{defense->767,shield->1720,absorb->1355}}}},

leto_cleon's Avatar


leto_cleon
04.09.2015 , 07:28 PM | #17
KBN's 3841 numbers have been added.
Methoxa's 3841 average numbers as corrected by Jethsidi have also been added.

Methoxa's Avatar


Methoxa
04.10.2015 , 04:46 AM | #18
The Juggernaut tab has a slght mistake at the stats of dipstick for Coratani. It should be 356 defense not 256.
Revanchist

leto_cleon's Avatar


leto_cleon
04.10.2015 , 05:08 AM | #19
Corrected thanks

KeyboardNinja's Avatar


KeyboardNinja
04.11.2015 , 02:33 PM | #20
Quote: Originally Posted by leto_cleon View Post
I've just added the Guardian /Jugg 3841 numbers for KBN. The old 3800 number are just hidden. There is something odd though. The Mid-MR numbers have more Defence and less Absorb than the High-MR Numbers.
Very suspicious. It's possible that is coming from rounding error deep in the optimization (remember, the deltas here are on the order of 10^-5 and lower). It's also possible there is a bug. I'll take a look at it as I correct the boss classifications.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017