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Max Artifice, can't train mods


Striiket

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The mods are from an "old build" and is reserved for cyber tech. It's silly to not be able to make mods via artifice tho imo. "The ability to customize and mod your lightsaber" comes to mind when remembering the description of artifice.

And you can. Enhancements, hilts, and crystals all customize and mod your lightsaber.

 

Nobody gets to create *all* the modification slots for any item. It's the way the system is designed, to require interdependency and trade between crafters.

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And you can. Enhancements, hilts, and crystals all customize and mod your lightsaber.

 

Nobody gets to create *all* the modification slots for any item. It's the way the system is designed, to require interdependency and trade between crafters.

 

Indeed. Artifice is already REALLY good for Sith/Jedi because it handles 3/4 slots in their weapons, and the remaining one is dirt cheap to cover with commendations.

 

Similarly, Cybertech is REALLY good for anyone, because it makes mods, and also covers 2/3 slots in armors.

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