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Spoiler in the Patch Notes


Denchet

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You guys posted the ending to one of the class stories in the patch notes.

The class being spoiled:

 

Consular

 

 

How its being spoiled. Don't click this if you don't want a potenital class story spoiler. Don't read the patch notes either:

 

You reveal that Syo, who is your friend and a Jedi Master, attacks you. When I was leveling my Consular I suspected he was the first son, and this patch note pretty much confirms it. I would have been pissed if I hadn't finished this months ago.

 

 

Here are the patch notes with the spoiler omitted if you want to read them:

 

1.4.1 Patch Notes

10/9/2012

Classes and Combat

 

Jedi Consular

Shadow

Kinetic Combat

Stasis no longer prevents Force Lift from breaking on damage and making its target take less damage.

Sith Inquisitor

Assassin

Darkness

Eye of the Storm no longer prevents Whirlwind from breaking on damage and making its target take less damage.

 

Companion Characters

 

General

Companions now respect "hide helmet" settings in cinematics and when speaking.

Companions

Xalek

The "Unify Color" option now works with Xalek's Pants in combination with Neophyte Robe.

 

Crew Skills

 

General

Crew Skill Missions now return the correct (higher) amount of materials.

Players can no longer consume schematics that they already know.

 

Flashpoints and Operations

 

Flashpoints

Maelstrom Prison

Grand Moff Kilran's Fifth Fleet Troopers and Gunners now correctly despawn if the player group is defeated.

The False Emperor

Jindo Krey's ship can now be properly destroyed.

Operations

Explosive Conflict

Calibrating Shot (used by Imperial Siege Droids) now reduces damage taken by a smaller amount per stack.

Eternity Vault

The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Eternity Vault.

Karagga's Palace

The correct (higher) amount of Rakata and Columi tokens is now dropped in 16-player modes of Karagga's Palace.

Terror from Beyond

Killing a tentacle while the Terror from Beyond is enraged in phase 2 now properly damages the boss for 5% of its health instead of 15%.

In 16-player Hard Mode, the Terror from Beyond's enrage timer has been increased to 9 minutes.

The Tunneling Tentacle buff on the Terror from Beyond no longer appears in Story Mode.

 

Group Finder

 

Players are no longer able to revive in place while in a Group Finder Operation or Flashpoint.

Personal starships now remain docked at their previous location when the player returns from a Group Finder instance after traveling to it from their ship.

 

Items

 

The Marauder's Battlemaster head piece no longer allows body type 3 heads to clip through it.

The Voss Mystic armor set has been returned to its original color scheme.

 

Legacy

 

Elements of the Legacy panel now update without needing the player to log out and back in.

 

Missions and NPCs

 

General

Weekly missions can now be acquired consistently.

Missions

Hoth

Keeping Secrets: This bonus mission now properly grants experience.

 

PvP

 

Warzones

General

Same-faction matches now play the correct voiceovers.

Alderaan Civil War

Players hit by a knockback while riding a taxi are no longer occasionally killed instantly.

Voidstar

Voidstar matches no longer occasionally end early and grant a win to the incorrect team.

 

UI

 

General

Players can once again right-click names in chat to open the context menu.

The "Hide Helmet" option is no longer located in the preferences. It can be accessed via the character window.

Galactic Trade Network

The GTN now interprets multi-word searches using "and" instead of "or," returning narrower results as intended.

Items on the GTN can now be properly filtered by the Strength stat.

 

Miscellaneous Bug Fixes

 

Corrected an issue that caused some female Mirialan characters' eyeballs to be visible through their eyelids when blinking.

Corrected a very rare issue that could cause the incorrect character to be deleted. This could only occur when a player deleted a character immediately after renaming it such that it moved in the character select list due to alphabetization.

Grouped characters can no longer become stuck on another player's starship.

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Yeah, me and my brother (who also has finished Consular) were both very confused by this. The Consular story has a secret nemesis, and they reveal who it is in a patch note. They should have called him "The Final Boss" or "The First Son" instead of saying who it was.

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