opifexcontritio Posted December 22, 2020 Share Posted December 22, 2020 I've been playing again for a little while, but I realize that I don't know what the interrupt ability is for the Powertech I've been trying to kill the corrupted botherium beast (ugh) and don't know which move I should do to stop its charge ability Anyone know the best moveset? Link to comment Share on other sites More sharing options...
mike_carton Posted December 25, 2020 Share Posted December 25, 2020 (edited) I've been playing again for a little while, but I realize that I don't know what the interrupt ability is for the Powertech Quell Edited December 25, 2020 by mike_carton Link to comment Share on other sites More sharing options...
ReKabNad Posted December 22, 2022 Share Posted December 22, 2022 Is this still true in December 2022 after the launch of 7.2? 🤔 Link to comment Share on other sites More sharing options...
Nee-Elder Posted December 22, 2022 Share Posted December 22, 2022 1 hour ago, ReKabNad said: Is this still true in December 2022 after the launch of 7.2? Yes, 'quell' still functions as PT interupt skill. 1 Link to comment Share on other sites More sharing options...
ReKabNad Posted December 25, 2022 Share Posted December 25, 2022 (edited) On 12/21/2022 at 8:51 PM, Nee-Elder said: Yes, 'quell' still functions as PT interupt skill. So, while trying to figure out how to beat one particular boss, I found a 9-year old video on YouTube of the fight, showing the old, RANGED Interrupt Skill for Powertech Bounty Hunters. Why on EARTH did they change our Interrupt to a melee skill when it was originally ranged? This makes no sense to me. 🤷♂️ Edited December 25, 2022 by ReKabNad Link to comment Share on other sites More sharing options...
Nee-Elder Posted December 26, 2022 Share Posted December 26, 2022 6 hours ago, ReKabNad said: Why on EARTH did they change our Interrupt to a melee skill when it was originally ranged? This makes no sense to me. i can't remember if it happened during 6.0 changes, more recent 7.0 changes, or wayyyy back with 3.0 removal of 'skill trees' changes. ( i think it was from 7.0 recent , iirc ) 1 Link to comment Share on other sites More sharing options...
ZUHFB Posted December 26, 2022 Share Posted December 26, 2022 ??? just interrupt with jump if you're not in range? Link to comment Share on other sites More sharing options...
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