orangefishboy Posted May 30, 2013 Share Posted May 30, 2013 Not sure if I'm posting this in the right forum, but I noticed something in the patch notes for 2.1.1, they say that: "While queued for Nightmare Mode, Group Finder no longer places players into an incorrectly-designated Hard Mode for this Operation. Nightmare Mode has not been implemented." As far as I know, it is not possible to queue for the Nightmare or Hard mode of any Operation, so I was wondering why it said this. Link to comment Share on other sites More sharing options...
Ultramecha Posted May 30, 2013 Share Posted May 30, 2013 Not sure if I'm posting this in the right forum, but I noticed something in the patch notes for 2.1.1, they say that: "While queued for Nightmare Mode, Group Finder no longer places players into an incorrectly-designated Hard Mode for this Operation. Nightmare Mode has not been implemented." As far as I know, it is not possible to queue for the Nightmare or Hard mode of any Operation, so I was wondering why it said this. Seems like a typo Link to comment Share on other sites More sharing options...
chuixupu Posted May 30, 2013 Share Posted May 30, 2013 (edited) I think they meant to type "while queued for Story mode" - but still confusing.... Or maybe they just mean when players set the instance difficulty level, they were setting it for Nightmare Mode when it doesn't exist yet... Or.... I dunno Edited May 30, 2013 by chuixupu Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted May 30, 2013 Dev Post Share Posted May 30, 2013 (edited) Hi there folks! Thanks for pointing out this note's inconsistency with the functioning reality of the game. I'm sure reading that was confusing! The note has been corrected to properly relay the bug fix as follows: "Players are no longer able to select Nightmare Mode for this Operation. Previously, selecting Nightmare Mode would place players into an incorrectly-designated Hard Mode." Have fun with Game Update 2.1.1, and don't forget that you can test the real Nightmare Mode right now on PTS! Edited May 30, 2013 by AmberGreen Link to comment Share on other sites More sharing options...
Floix Posted June 3, 2013 Share Posted June 3, 2013 (edited) Do i get this right, the different PvP Relics are bound to the same CD now, but it seems that this rule is also applied to PvE Relic combined with a PvP Relic. Was this change intended? The Patch notes do not state this clearly in my opintion Edited June 3, 2013 by Floix Typo Link to comment Share on other sites More sharing options...
Hizoka Posted June 4, 2013 Share Posted June 4, 2013 (edited) Do i get this right, the different PvP Relics are bound to the same CD now, but it seems that this rule is also applied to PvE Relic combined with a PvP Relic. Was this change intended? The Patch notes do not state this clearly in my opintion NONE of the like relics are supposed to stack.. it was an exploit. Edited June 4, 2013 by Hizoka Link to comment Share on other sites More sharing options...
Floix Posted June 4, 2013 Share Posted June 4, 2013 The patch notes just state:"PvP Relics will no longer stack procs if a character is wearing both the Partisan and Conqueror versions." I don't see that this is an exploit Link to comment Share on other sites More sharing options...
Recommended Posts