Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Changes to Operation Drops in 5.2

STAR WARS: The Old Republic > English > General Discussion
Changes to Operation Drops in 5.2
First BioWare Post First BioWare Post

GalacticKegger's Avatar


GalacticKegger
03.03.2017 , 09:53 AM | #21
Well, well , well ... While I can't speak for them as there are a lot of really pissed off and disenfranchised raiders right now, I can say that this appears to be a good first step in the right direction for our guild. I just posted this in our guild forums to see how everyone responds.

Want to seal the deal?
  • Make level sync optional like PvP;
  • Add back leveling planet flashpoints, HMs and Operations and their old loot tables (basic UCs = comms);
  • Add back the option to gear our companions for combat;
  • Add back a group story play (not observation) mode for all expansions from here on out ...

I can say with 99% certainty that at least half of us (45+) would be back in business if all of these were true.

And for future expansions would you please have them start with a large explorable planet (like Makeb), a large elder game heroic zone (like BH or SX), 5 or 6 zone Uprisings building up to 2 or 3 full Flashpoints, at least one new Operation with 6+ bosses, a new WZ8, a new GSF map ... and no more Galactic Command curve balls. If 6.0 brought all of the above to fruition I would pay $40 - $60 for that expansion and pre-order it right now. This free crap has left us with, well ... crap.

Thank you for the news Eric. Guys ... it's time our SWTOR rejoins the ranks of elite MMOs. Make it happen!
Can we please just have our pre-KotFE SWTOR MMORPG back?

masterceil's Avatar


masterceil
03.03.2017 , 09:58 AM | #22
This is the announcement I've been waiting for! All of my thanks, Eric, and give my regards to the team!
Appreciate the help/snark in the above post? Click here to help me out!
Celestial ArgonautsCelestial Dreadnauts
Star Forged from the Ebon Hawk cacd.enjin.com

Quraswren's Avatar


Quraswren
03.03.2017 , 09:59 AM | #23
Quote: Originally Posted by BenKatarn View Post
Some Unassembled Components from general PVE would be nice. Dailies for instance, since they are kind of outdated now because of Heroics, or like a small number of components for completing the big Heroic quests (complete 4/4 Coruscant Heroics etc). Yet amusingly enough, this would be just a retread of the good old commendation system.

But hey, commendations were never a problem in my book.
Thats my thinking. With the 250% boost to CXP soon to be gone in 5.2, Unassembled Components would be a much better incentive than the paltry CXP gains from heroics or dailies or weeklies in general PVE areas that many tend to shy away from now. Same for Rep areas that are maxed.

Throw in a 1 per mission on heroics or dailies and a handful of Unassembled Components per weekly and a way to get them outside of PVP/GSF and suddenly those areas are much more interesting again.
Current subscriber: Refer code: http://www.swtor.com/r/t4QfLH
What you get: http://www.swtor.com/info/friends

FerkWork's Avatar


FerkWork
03.03.2017 , 10:12 AM | #24
This is what should have been implemented Day 1 aka the old system we had before. Took ya long enough lol.

leehambly's Avatar


leehambly
03.03.2017 , 10:16 AM | #25
Quote: Originally Posted by EricMusco View Post
Good question! PvP players will be able to buy Tier 2 pieces outright, without upgrading from Tier 1. This largely leaves their progression untouched from today as they can buy gear, and upgrade it twice, they just start 1 Tier higher than before.

-eric
/clap

yeldarbnotned's Avatar


yeldarbnotned
03.03.2017 , 10:22 AM | #26
Quote: Originally Posted by Quraswren View Post
Whats the chance of getting Unassembled Components in more places than just PVP/GSF?

It doesn't have to be OPS as that is where specific gear comes from but even if adding a few to dailies or weekly missions allowing and playing off the "do any content" for gear. This would at a slower pace, allow those that do GC specifically for gear to upgrade pieces they do get but slower.

Allowing multiple avenues for every gamer the option to eventually upgrade gear they do happen to get. Be it from PVP, group PVE or solo PVE or CXP GC crates.

Given PVP/GSF are not something everyone cares for (just like OPS), It would be an incentive to many to continue to do dailies and continue to hit daily areas well after maxing rep or finding only the best CXP avenues for their time which is a issue. (fractured and chapter 1 & 2 spamming). A reason to hit the other less desirable content that might give less CXP but now gives 2 or so Unassembled Components.

Get more back into those areas.
Thank you for this post.

And, I still think downing bosses in master flashpoints like Lost Island, Rishi, Blood Hunt, etc should drop 236 gear or so.

GalacticKegger's Avatar


GalacticKegger
03.03.2017 , 10:23 AM | #27
Quote: Originally Posted by gabigool View Post
Respectfully, you didn't seem to even slightly care about this three months ago. Why the change of heart?
A 6th Uprising was added to the expansion ...

6 Asses on the Line
  • 6.1 Veteran Rebellion
  • 6.2 Disney Takes Notice
  • 6.3 EA Gets a Chewing
  • 6.4 Bioware Issued an Ultimatum
  • 6.5 Return of the MMO: A New Hope
Can we please just have our pre-KotFE SWTOR MMORPG back?

Rion_Starkiller's Avatar


Rion_Starkiller
03.03.2017 , 10:28 AM | #28
Please reduce the drops from EV and KP. The difficulty of hose two operations is a joke, especially for HM raiders. Otherwise, we will have the same problem as 4.0 -- easy, quick gearing.


Everything else looks great!
-Beruhl
Quote: Originally Posted by Trolltar View Post
I believe he's quoting a frequent contributor to these forums. His name is Strawman.
Quote: Originally Posted by Edyn View Post
I like RNG because I'm better at being lucky than you are. l2p

Quraswren's Avatar


Quraswren
03.03.2017 , 10:30 AM | #29
Quote: Originally Posted by yeldarbnotned View Post
Thank you for this post.

And, I still think downing bosses in master flashpoints like Lost Island, Rishi, Blood Hunt, etc should drop 236 gear or so.
Given the RNG crates and how gear is changing from them. I could see a better return of Unassembled components coming from those dailies or weeklies Instead of specific gear.

The better loot drops from GC might cover gear but give more options to upgrade other than PVP/GSF might be a nice perk for some of the content gamers just don't hit all that much anymore.
Current subscriber: Refer code: http://www.swtor.com/r/t4QfLH
What you get: http://www.swtor.com/info/friends

bdatt's Avatar


bdatt
03.03.2017 , 10:33 AM | #30
Quote: Originally Posted by Rion_Starkiller View Post
Please reduce the drops from EV and KP. The difficulty of hose two operations is a joke, especially for HM raiders. Otherwise, we will have the same problem as 4.0 -- easy, quick gearing.


Everything else looks great!
Only up to 236 gear which is fine and it's not all pieces (no MH, relic, implant, or head). Getting to Tier 4 still requires Master Mode or the new Vet Tyth and beyond (or RNG crates). Nobody pugs anything HM except EV/KP now anyway, so that won't change.