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Changes to Operation Drops in 5.2

STAR WARS: The Old Republic > English > General Discussion
Changes to Operation Drops in 5.2
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EricMusco's Avatar


EricMusco
03.03.2017 , 08:16 AM | #1 Click here to go to the next staff post in this thread. Next  
Hey folks,

If you haven’t read it yet, we recommend you head over to the “Tier 4 in Game Update 5.2” thread and learn about the new Tier of gear coming next Update. Along with the new Tier of gear, we are making quite a few changes to what gear drops in Operations. For endgame PvE players we know there is a desire to gear primarily through Operations.

The first change we are making is specific Unassembled Gear Pieces will now drop on each Operation boss in the game (except Golden Fury and Colossal Monolith). This means when you kill a boss in an Operation, you will know exactly what is going to drop and you can plan to run specific Operations if you are seeking a specific slot. Click the spoiler tag(s) at the bottom of the post for a full list of what drops where.

The second change is bosses will no longer have a random chance to drop Unassembled Gear Pieces. Each boss in an 8-player Operation will drop 1 piece and the last boss will drop 2; this number is doubled to 2 and 4 respectively in 16-player. Previously with Game Update 5.1, each boss except for the last boss only had a chance of dropping gear pieces.

The third change is with the introduction of a new Tier (Tier 4), we needed to ensure Operation players had a way to acquire this gear directly. This is especially true since Tier 4 will help substantially in being able to clear Veteran Mode Tyth along with future Gods from the Machine bosses, and all other Master Mode bosses. Here is a basic breakdown of where the gear will drop:

For existing Operations (Tier 1 will no longer drop in Operations)
  • Tier 2 Legendary Gear - Story Mode
  • Tier 3 Legendary Gear – Veteran Mode
  • Tier 4 Prototype and Artifact Gear – Master Mode (Non-final bosses)
  • Tier 4 Legendary Gear – Master Mode (Final bosses)
For Gods from the Machine Operations:
  • Tier 3 – Story Mode
  • Tier 4 – Veteran Mode

As you can see there a lot of changes with Operation gear drops in 5.2! Let us know your thoughts on these changes.

-eric

Below is a list of each Operation and what drops from each boss – note that this work is still in-progress and details may change before the release of Update 5.2:
Spoiler


Here is a list of each gear slot and what bosses drop it:
Spoiler
Eric Musco | Community Manager
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Udoroththefinal's Avatar


Udoroththefinal
03.03.2017 , 08:55 AM | #2
Defiantly a step in the right direction with guaranteed specific slot drops

bdatt's Avatar


bdatt
03.03.2017 , 08:56 AM | #3
Wonderful! Only question is if Eyless and Xeno are updated to be aligned with Monolith and Golden Fury?

marmieej's Avatar


marmieej
03.03.2017 , 09:16 AM | #4
What about Operation Boss that do not have Master Mode (i.e. EV/KP)?

gabigool's Avatar


gabigool
03.03.2017 , 09:16 AM | #5
Quote: Originally Posted by EricMusco View Post
For endgame PvE players we know there is a desire to gear primarily through Operations.
Respectfully, you didn't seem to even slightly care about this three months ago. Why the change of heart?
Quote: Originally Posted by BenIrving View Post
The harder part to address, because you have to take my word for it, are all the features and content we are working on that we haven’t yet announced.... ...and we have started the early design phase for new, non-chapter, content.... ...we have some REALLY cool stuff to talk about later this year and the whole SWTOR team can’t wait to announce it.

yeldarbnotned's Avatar


yeldarbnotned
03.03.2017 , 09:19 AM | #6
Quote: Originally Posted by gabigool View Post
Respectfully, you didn't seem to even slightly care about this three months ago. Why the change of heart?
The original version of Galactic Command failed to retain subs.

Exocor's Avatar


Exocor
03.03.2017 , 09:20 AM | #7
Quote: Originally Posted by EricMusco View Post

The second change is bosses will no longer have a random chance to drop Unassembled Gear Pieces. Each boss in an 8-player Operation will drop 1 piece and the last boss will drop 2; this number is doubled to 2 and 4 respectively in 16-player. Previously with Game Update 5.1, each boss except for the last boss only had a chance of dropping gear pieces.
Does that mean, that Master Mod Final bosses will drop 2 different items as currently? So, it will give the named veteran mode-token in a master mode version + the additional Master-Token? E.g. Kephess@Explosive Conflict will drop Chest + Implant? Or will the old NiM's just give Implants, Legs, Boots, Gloves and Earpieces and we have to wait for the new Op's bosses or lucky crates to get BiS?
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EricMusco's Avatar


EricMusco
03.03.2017 , 09:23 AM | #8 Click here to go to the next staff post in this thread. Next  
Quote: Originally Posted by marmieej View Post
What about Operation Boss that do not have Master Mode (i.e. EV/KP)?
They will drop Tier 3 gear!

Quote: Originally Posted by EricMusco View Post

For existing Operations (Tier 1 will no longer drop in Operations)
  • Tier 2 Legendary Gear - Story Mode
  • Tier 3 Legendary Gear – Veteran Mode
  • Tier 4 Prototype and Artifact Gear – Master Mode (Non-final bosses)
  • Tier 4 Legendary Gear – Master Mode (Final bosses)

Eric Musco | Community Manager
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Eli_Porter's Avatar


Eli_Porter
03.03.2017 , 09:24 AM | #9
I wonder how T1 set gear drops will be managed now. My hope is on a guaranteed drop from GC T1 crates.

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BenKatarn
03.03.2017 , 09:27 AM | #10
At last! Some common sense!
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