AndoEyrune Posted February 11, 2016 Share Posted February 11, 2016 (edited) With the latest patch my team was having trouble with UL (HM). We completely followed mechanics, adds were dying quickly, all crosses were green, and we were getting to rocks before rage storm even started. But people kept dying by either standing in the green behind the rocks and taking damage from rage storm, or being hit with a tick of rage storm as the rocks were destroyed. We had people jumping, so it's not a positional error on our part. If anyone has advice or a work around, and/or has also experienced this, please let me know. Edited February 11, 2016 by AndoEyrune Link to comment Share on other sites More sharing options...
Memo- Posted February 11, 2016 Share Posted February 11, 2016 There's always a tick of Rage Storm damage as the rocks are destroyed. The rocks not working properly is an old bug that happens from time to time. Link to comment Share on other sites More sharing options...
Jerba Posted February 11, 2016 Share Posted February 11, 2016 The green zones behind the rock are displayed in the wrong position, this is a new bug introduced with 4.1. You have to manually look where the boss is standing in relation to the rocks, and then hide behind the rock; then it will work. This bug affects all fights with immobilized NPCs, not just the Underlurker encounter. More information on this bug: http://www.swtor.com/community/showthread.php?t=870546 Link to comment Share on other sites More sharing options...
Eloi_BG Posted February 11, 2016 Share Posted February 11, 2016 That bug costs us a wipe, don't trust the green(for the hiding behind rocks), trust your judgement. Place yourself so the rock is between you and the boss. That seemed to work for us. Also, we had the issue of the boss entering combat with ceiling debris randomly, killing to people with the door with none of us in combat, had to eventually unform group and re-clear trash cause we couldn't rez (all of us pulled the boss and stucked it, we were all dead, and the boss was still hitting ceiling debris, preventing us from rezzing, all praise that /stuck fix they did to stop farmers). On another note, Revan's impel telegraph doesn't move all the time, and in the HK phase, the conal attack doesn't hit where it shows, so be fast to move if you are taking damage. New mechanic! They made it even more random! Link to comment Share on other sites More sharing options...
Excise Posted February 11, 2016 Share Posted February 11, 2016 Anyone try Firebrand and Stormcaller? I assume they're borked too? Link to comment Share on other sites More sharing options...
Otchiver Posted February 11, 2016 Share Posted February 11, 2016 It's not the only one... apparently Master blaster has the conal going forward in to the fence every time. Tanks need to be trusted for that. Link to comment Share on other sites More sharing options...
TheButcherJohn Posted February 11, 2016 Share Posted February 11, 2016 Anyone try Firebrand and Stormcaller? I assume they're borked too? Ran FB&SC the night of 4.1 and didn't notice anything wrong about it (HM). Turrets moved like normal, didn't have any cases of destruction being placed where the turret wasn't, etc. Link to comment Share on other sites More sharing options...
Excise Posted February 11, 2016 Share Posted February 11, 2016 Ran FB&SC the night of 4.1 and didn't notice anything wrong about it (HM). Turrets moved like normal, didn't have any cases of destruction being placed where the turret wasn't, etc. Awesome, thanks! Link to comment Share on other sites More sharing options...
DarthZaul Posted February 17, 2016 Share Posted February 17, 2016 The green areas have been bugged with appearing in different places forever. You should just know that they will always be directly opposite the boss, regardless of where they appear to be. Link to comment Share on other sites More sharing options...
VegasTheLost Posted March 7, 2016 Share Posted March 7, 2016 Yesterday we tried Lurker on HM with 5 DPS to be a bit more confident regarding enrage. Anyway at the second cross the assigned DPS(who switches positions with the tank) told us that for him the boss was displayed towards him. For us the boss was displayed towards the tank. We assigned another DPS for the next pull(meaning the previous DPS was on one of the hands side) and the same thing happened. Anyone encountered this? Link to comment Share on other sites More sharing options...
Jerba Posted March 7, 2016 Share Posted March 7, 2016 Yesterday we tried Lurker on HM with 5 DPS to be a bit more confident regarding enrage. Anyway at the second cross the assigned DPS(who switches positions with the tank) told us that for him the boss was displayed towards him. For us the boss was displayed towards the tank. We assigned another DPS for the next pull(meaning the previous DPS was on one of the hands side) and the same thing happened. Anyone encountered this? Nope, we killed him on Friday without any issues. Link to comment Share on other sites More sharing options...
xkcurtisx Posted March 7, 2016 Share Posted March 7, 2016 just be smart and LOS the boss with the rock, dont trust the telegraph as they might be wrong. Link to comment Share on other sites More sharing options...
gabigool Posted March 7, 2016 Share Posted March 7, 2016 Yesterday we tried Lurker on HM with 5 DPS to be a bit more confident regarding enrage. Anyway at the second cross the assigned DPS(who switches positions with the tank) told us that for him the boss was displayed towards him. For us the boss was displayed towards the tank. We assigned another DPS for the next pull(meaning the previous DPS was on one of the hands side) and the same thing happened. Anyone encountered this? Haven't seen this but regardless it shouldn't matter. If you guys know who has threat, you know which way the front is regardless of which way he's facing. Link to comment Share on other sites More sharing options...
VegasTheLost Posted March 7, 2016 Share Posted March 7, 2016 (edited) just be smart and LOS the boss with the rock, dont trust the telegraph as they might be wrong. Not about the rocks. They wasn't the problem. Haven't seen this but regardless it shouldn't matter. If you guys know who has threat, you know which way the front is regardless of which way he's facing. Thanks, good advice! Wonder why we weren't figured this out. We just called it a day after 3-4 pulls. Brontes got us tired. BTW is there any news/eta when will the display bugs be fixed? Or when should we expect it to be fixed? Or expect at all? Edited March 7, 2016 by VegasTheLost more clarification Link to comment Share on other sites More sharing options...
ludoviccb Posted March 7, 2016 Share Posted March 7, 2016 Not about the rocks. They wasn't the problem. Thanks, good advice! Wonder why we weren't figured this out. We just called it a day after 3-4 pulls. Brontes got us tired. BTW is there any news/eta when will the display bugs be fixed? Or when should we expect it to be fixed? Or expect at all? Current ETA is 4.3. Not sure where Musco reply to it is. Link to comment Share on other sites More sharing options...
VegasTheLost Posted March 8, 2016 Share Posted March 8, 2016 Just got out from Brontes and it's fixed. Link to comment Share on other sites More sharing options...
Recommended Posts