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Bubble stun


lanulrich

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I think the main problem is that its so low in the talent tree that it can be hybrid specced into. Which before the changes was literally the only way to survive as a DPS sorcerer.

 

What added salt to the wounds was the change to resilence. But to be honest players are idiots. If your melee and you spent your PvP time just mashing for numbers which was no achievement when killing other players especially sorcerors then you derserved the stun.

 

How hard is it to pop a 4m AOE stun as melee? Cause most average players even melee use their range abilities on anything that looks like a bubble.

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Do you realize how much DPS talents we have to sacrafice to attain the bubble stun? I've tried it in PVP, and yes it does aid a great deal when It comes to survivablity. However I do between 100 to 200k less DPS per match because that build relegates you to a support character, which many players don't appreciate. I can't count how many times I made sure to put out as much bubbles as possible, saving many lives in the process, only to be ignored when it comes to getting MVP votes. Sorc's are easy mode for Melee classes, when I play my Maurader I completely decimate sorc's, i mean it's laughable. The only reliable way to stay alive is by having the bubble, especially since they nerfed overload.
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the only thing that makes this OP is that they can click to remove it and AOE stun people at will.

 

this is not WAI and will be fixed whenever Bioware/EA gets off their humps and fixes it

 

You are forgetting that it does not give proper resolve for a hard stun.

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Do you realize how much DPS talents we have to sacrafice to attain the bubble stun? I've tried it in PVP, and yes it does aid a great deal when It comes to survivablity. However I do between 100 to 200k less DPS per match because that build relegates you to a support character, which many players don't appreciate. I can't count how many times I made sure to put out as much bubbles as possible, saving many lives in the process, only to be ignored when it comes to getting MVP votes. Sorc's are easy mode for Melee classes, when I play my Maurader I completely decimate sorc's, i mean it's laughable. The only reliable way to stay alive is by having the bubble, especially since they nerfed overload.

 

Pretty much this, and the highlighted part especially.

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the only thing that makes this OP is that they can click to remove it and AOE stun people at will.

 

The problem is how much more frequent it is when you're fighting competent players who abuse it and grenades though. It's almost as much a symptom of the stupid change to resolve, but frankly, cheesebubbles offend me with their brokeness. 17 second cd aoe stun that can hit unlimited targets as long as they are in the range, it's off gcd, goes off on cancel or break, does mez level resolve as a stun, and can easily be given to the whole team so long as they stay in range. How anyone can pretend that ain't broken astounds me.

 

this is not WAI and will be fixed whenever Bioware/EA gets off their humps and fixes it

 

One day I'm sure, and like I've said before, probably in a way that no one will like.

 

Do you realize how much DPS talents we have to sacrafice to attain the bubble stun? I've tried it in PVP, and yes it does aid a great deal when It comes to survivablity. However I do between 100 to 200k less DPS per match because that build relegates you to a support character, which many players don't appreciate. I can't count how many times I made sure to put out as much bubbles as possible, saving many lives in the process, only to be ignored when it comes to getting MVP votes. Sorc's are easy mode for Melee classes, when I play my Maurader I completely decimate sorc's, i mean it's laughable. The only reliable way to stay alive is by having the bubble, especially since they nerfed overload.

 

You have to use 17 ability points, 7 from the main spec if it isn't lightning. Does it hurt? Not that much if your main spec is the heal tree, which is the optimal way to do it anyway. If you're pvp lightning spec(That's my favorite, if I'd actually play any spec with cheesebubbles.) I'm not sure what you're complaining about, like you wouldn't take it anyway? Back when it was mez I could see skipping those 2 points, but come on.

 

As far as melees decimating sorc....Smash spec and sins, yeah, because they're both damned hard to kite. But PTs and ops are beatable. And you're ignoring the fact that sorcs do well against all of the other ranged, including snipers. That's what a lot of people don't realize, one on one sorc dps does well for the most part. It's team situations where everyone has an interrupt and there a healer cleanse and they actually USE them, that sorcs drop down toward the bottom. I frequently play my dps sage in pvp and I usually do well, because against pugs they aren't doing either.

 

I wouldn't bring him into a ranked though, I'm not a masochist.

Edited by Zoiks
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You are forgetting that it does not give proper resolve for a hard stun.

 

and you're forgetting that it's not an on-demand stun. . .at least if they fixed it so that you couldn't click it off.

 

it SHOULD give less resolve since the player (should not be able to) can't make it stun on-demand.

 

i get it, YOU think that it should give more resolve. but BW at this time, does not. and i agree with them. first they need to fix the on-demand popping of the bubble and THEN they/we can evaluate whether or not it gives enough resolve

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I'm obviously sharing the opinion that we shouldnt be able to manually pop it, thinking otherwise would be stupid, BUT i think you people are exaggerating the use of manual pops. Are you even playing normal warzones? The vast majority in there havent figured out that they can't all leave objective 1 to protect objective 2 whenever someone is calling "inc". You honestly think that these people have the IQ and ability to manually pop bubbles? So we're back to people building their arguments on what the rateds team do, or can do. So that's like 0.001 % of the population. I'm pretty sure that 0.001 % of the commando population still manages to perform in warzones but that doesnt mean that the class is good, or even "ok".

 

Also, for every new bubble thread is see from now on I'm going to create one about smash and how it forces sorcs/sages to spec for bubble. I'm also going to disregard other similar, if not identical, threads on the front page.

Edited by MidichIorian
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Can you idiots at BW do nothing about bubble stun. Its the most OP thig I've ever seen in pvp EVER. Better fixed that soon or you're gonna lose mass amounts of players , PERIOD.

 

Much like how everyone was complaining about how BW would lose mass amounts of players with 1.2 when they ultra buffed marauders?

 

Yeah, right, look at what really happened with 1.2- no loss of....

 

Oh... yeah... we lost 1.5 million players in three months after that didn't we.

 

Yikes. Oh, but they're on that mara nerf right- they're just testing- it takes 8-9 months to test a nerf because they're dedicated, right?

 

Right?

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I'm obviously sharing the opinion that we shouldnt be able to manually pop it, thinking otherwise would be stupid, BUT i think you people are exaggerating the use of manual pops. Are you even playing normal warzones? The vast majority in there havent figured out that they can't all leave objective 1 to protect objective 2 whenever someone is clalling "inc". You honestly think that these people have the IQ and ability to manually pop bubbles? So we're back to people building their arguments on what the rateds team do, or can do. So that's like 0.001 % of the population. I'm pretty sure that 0.001 % of the commando population still manages to perform in warzones but that doesnt mean that the class good, or even "ok".

 

You probably don't realize it, but your last sentence explains why you base nerfs off what the best players can do AGAINST the best players. Because good commandos actually do fine against your typical pug, they DON'T do fine against a competitive rated team.

 

It's the same in sports, they don't make game changing rules based on what the kids are doing out on the school field, they do it based on what the pros are doing. They aren't considering making helmets for baseball pitchers a rule because too many kids were getting beaned by hits in the peewee leagues.

 

And what we're seeing in ranked does in fact filter down because they play in regular wzs also when they can't get their full premade together. Sure you don't see it every game, or even every other game, yet. But the more people see something overly effective, the more they're going to ask or complain about it, and eventually have to copy it or quit.

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and you're forgetting that it's not an on-demand stun. . .at least if they fixed it so that you couldn't click it off.

 

it SHOULD give less resolve since the player (should not be able to) can't make it stun on-demand.

 

i get it, YOU think that it should give more resolve. but BW at this time, does not. and i agree with them. first they need to fix the on-demand popping of the bubble and THEN they/we can evaluate whether or not it gives enough resolve

 

Please name another hard stun in the game that gives mez level resolve. Please show me where it states that BW feels the mez level resolve is appropriate. Poorly written patch notes don't count.

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The only people that defend this OP'd trash are terrible Sorcs/Sages. Even without the OP'd Bubble, Sorcs/Sages have a ridiculous amount of survivability if they actually kite and play their class the way it is intended. Skilled ones are all but immortal. You realize just how OP'd this is when you run into an actual skilled Sorc/Sage, which 99.9% aren't and are the worst players in the game by a wide margine.
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The only people that defend this OP'd trash are terrible Sorcs/Sages. Even without the OP'd Bubble, Sorcs/Sages have a ridiculous amount of survivability if they actually kite and play their class the way it is intended. Skilled ones are all but immortal. You realize just how OP'd this is when you run into an actual skilled Sorc/Sage, which 99.9% aren't and are the worst players in the game by a wide margine.

 

0/10

 

would read again

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The only people that defend this OP'd trash are terrible Sorcs/Sages. Even without the OP'd Bubble, Sorcs/Sages have a ridiculous amount of survivability if they actually kite and play their class the way it is intended. Skilled ones are all but immortal. You realize just how OP'd this is when you run into an actual skilled Sorc/Sage, which 99.9% aren't and are the worst players in the game by a wide margine.

 

clearly you dont understand the disadvantage healing sages/sorcs are at with out the hybrid spec. You talk unrealistic babble about kiting (which every player with common sense knows i might add) but the thing you fail to understand that its easy to take down full tree healing sorcs, full tree has the same escape rotation over and over, they are too predictable to take advantage of, PT's in particular. Kiting during a stun lock, snare and slowed down yourself?? what skill next?? overload?? then force speed out, oh wait grappled, perhaps use 1 min stun?? (assuming its not on cd), cc breaker or simply wait, either way the last few seconds is a cake walk. now sorc cant purge the PT dot that boosts their damage output, too bad you dead mate. This is with one smart person, can you honestly imagine what 2 people focusing sorc would do?? you will be lucky to get out of the stun to escape. if you are a good healing sorc, people will know who you are and in my case, in an average game, be focused on by at the least 3 people (no that is not an exaggeration) the least damage ive taken on my healer so far since 1.3 is 107k. most dps don't even take on that much damage in the average game.

 

The common people who complain about this hybrid spec are the melee dps who cant take advantage of OP rage spec anymore or the easy to play assassins who aren't the only ones who can take over stun rotations anymore, although half the games they like to stealth camp objectives for interrupts or camp ball respawn for quick grenade/overload, or perhaps stealth at enemy line and hot-key stealth for when team passes ball to them. rock, paper, scissors my friends.

 

The best thing they can do for sorcs/sages running hybrid is to either prevent manual debuff, double the amount of resolve the enemy gains from being stunned or increase the individual timers for another bubble to be casted on them. ive played PT (easy to kill sorcs i might add if you actually take the time to pay attention to rotations and almost possible to solo hybrid), mara (who should have cds on 30 stack buffs instead of easy berserk followed by massacre spam every 40 seconds if the player knows what they are doing anyway) and a sorc (played both specs, troll bubble is more fun since its a taste of what button bashers used to do to them before 1.3 constantly

Edited by jojoee
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I was going to respond to Zoiks and explain in an analytical recitation of the problems DPS Sorcs have when it comes to forcing Hybrid builds…

 

…and then I realized he posted a supposedly “PVP Lightning Spec” that runs a 7/32/2 that does not spend any points on Electric Bindings…

 

…and I realized he has no clue how to play this class.

____

 

Sorcs have been relegated to a support role in PVP.

 

We can play as a Pure Healer or a Hybrid Healer/CC specialist and when it comes to the latter most of you want to remove our ability to Bubble our allies or at minimum seriously nerf the effectiveness of that tactic.

 

It is almost like most of you melee-DPS would like Sorcs to be passive Healers who have to run from every engagement and cannot effectively CC or DPS.

 

Weird.

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I was going to respond to Zoiks and explain in an analytical recitation of the problems DPS Sorcs have when it comes to forcing Hybrid builds…

 

…and then I realized he posted a supposedly “PVP Lightning Spec” that runs a 7/32/2 that does not spend any points on Electric Bindings…

 

…and I realized he has no clue how to play this class.

 

Good to see someone still living in...1.3? Or 1.4? Not sure which patch changed overload and created cheesebubbles. If you seriously would take a 2-5 second root/knockback costing 400 resolve that's only in a short cone infront of you that you have to blow a gcd for when you're in combat. instead of a 3 second stun costing 300 resolve that you "pre-gcd" making it free when you pop the bubble or it pops on it own, hey, more power to ya. If you actually want both then hey, go nuts, would make a lot more sense to make a heal hybrid for the bubbles then though.

 

Sorcs have been relegated to a support role in PVP.

 

We can play as a Pure Healer or a Hybrid Healer/CC specialist and when it comes to the latter most of you want to remove our ability to Bubble our allies or at minimum seriously nerf the effectiveness of that tactic.

 

It is almost like most of you melee-DPS would like Sorcs to be passive Healers who have to run from every engagement and cannot effectively CC or DPS.

 

Weird.

 

Funny how I dps fine as a sage without cheesebubbles, and in fact have never even seen a competent dps cheesebubbler because all they do is abuse that one broken ability. Again, I'm not saying sages/sorcs are fine in pvp, though any decent player should do well still in the typical regular wz. They have serious problems in pvp, none of which are actually solved by cheesebubbles any more than saying all sorcs need stun grenades, and anyone saying nerf stun grenades, well....clearly they're a mara hater who doesn't realize BW implemented stun grenades to compensate for how weak we are in pvp! Derp.

 

Ask for a real fix, to sorcs, to smash spec, to resolve, and stop stupidly promoting the abuse of an obviously broken ability that makes basic gameplay worse. Your half assed "It's ok because we need it" argument makes me sick. If that's the case then bring back the +20% damage no cd hidden strike and higher armor pen poison blade, dps ops must have needed it to be playable.

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Please name another hard stun in the game that gives mez level resolve. Please show me where it states that BW feels the mez level resolve is appropriate. Poorly written patch notes don't count.

 

you dont get it dude. it's not an on-demand stun. why should it give the full amount of resolve that an on-demand hard stun should give?

 

whats the radius 4m? i could be 5m away and it wont stun them. it's a balancing act, give and take. if it worked as it should be, it wont be controllable other than the sorc/sage running into the middle of a group of people, and then he has the chance of getting focused as a light armor wearing squishy.

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Much like how everyone was complaining about how BW would lose mass amounts of players with 1.2 when they ultra buffed marauders?

 

Yeah, right, look at what really happened with 1.2- no loss of....

 

Oh... yeah... we lost 1.5 million players in three months after that didn't we.

 

Yikes. Oh, but they're on that mara nerf right- they're just testing- it takes 8-9 months to test a nerf because they're dedicated, right?

 

Right?

 

Reductio ad Absurdum folks

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