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1.2 Sorc Heals Thoughts?


Zhaker's Avatar


Zhaker
04.12.2012 , 06:33 PM | #1
ADDENDUM

If you want to complain about the class fine, dont do it on this thread, this thread is not about the complaints we got alot of complaints about it we know the problems. Either you deal with it or make a thread and complain and unsubscribe or whatever. But if you havent nothing to do but whine its annoying.

Asking for helping, suggesting what to do and inquiring things are cool in this thread, the "I'm done because some class pwns me like a pwny" should be on another thread. Just not this thread because venting it on my thread is not going to help you in any way.

EDIT 17/04/2012:

For PvP the biggest issue is Melee and their interrupts, even Operatives who know the KB counter can really stuff you out, so even if you put in slow and sprint most likely most melee will slow and disrupt you force before delivering and OMGWTFBBQ attack.

Pugging as a healer only works if you got a competent group who understands that protecting the healer through taunts (forget guard because if they do alot of damage then they just murder their opponents anyway) can bail you out.

For Revivification, again as stated helpful, but if you can avoid using it, because 1 resurgence should cover you from the consumption.

For most PvE fights not really a problem, its all about adapting, though if we need burst, Sorcs are not the ones to do it, thats the Operatives/Troopers job now especially Operatives that can do a 1.5s Main Heal at 6k+ followed by a Surgical Probe (which is about 1 or less seconds that could crit at 4k+) .

That said you can still do well with 2 sith sorcs even for HM EC, just that you need to be switched on and be proactive to when to land a big heal or not.

EDIT 16/04/2012:

Ok, after PvE and more PvP and talking to fellow Sith Sorc Healers, I'm getting more used to this. And I'm able to reheal at the norm again. Since we lack burst it means for Clutch PvP matches we need to be on top of our game.

As DHallerLove states, DI is still useful, but for burst at clutch I'd go with the Resurgence -> Dark Heal, but thats only IF necessary as this will burn my force fast.

I still say Innervate to get the proc for consumption is still a must, but if you gear crit first you should be able to use Innervate for the proc without Resurgence.

Revivification is awesome but "not" vital especially if you can swap between urself and the target ur healing for Resurgence.

For gear wise I think Crit 300 -> Alarcity 300-> Surge 300 -> Force Power now, but I could be wrong. UPDATE: I got the buff from operatives for 5% crit always, so I can even drop Crit further down a bit to buff up Alarcity quickly so I can purely focus back to Surge and Force Power.

The old way was Crit 300 -> Surge 300 -> Force Power, where Alarcity was only "semi" useful.

As for PvE its not so bad, so long as you spam Resurgence and DI alot, its actually pretty effective that you can actually miss a consumption or two.

Revivification seems to be force efficient to use too, not sure if this was adjusted but I noticed that as long as I follow my rotation to include innervate -> consumption I'm not too bad for force, and I rarely run out of force unless **** hits the fan.

================================================== =

Ok so My Sith Sorc Healer BM is crappier than my Operative Alt wearing only Rakata/Columi gear....

Instead of qqing and threatening or unsubbing I'm hoping I get an idea of how others are coping with this without the drama llama.

The worst of the crux is how consumption even with the proc that we get from innervate on a crit doesnt seem to help much as I lose some hp.

Which means that I need to worry as a healer about 3 things:

- My Force.
- My Health.
- My Allies Health.

Before all I worried about was just the of my allies health but this adds a new wierd dimension that forces me to consider how I need to do my rotation since we got no way to recover force even with a 650 force pool which lasts about 1 minute if I dont use consumption.

I dont know the rotation which makes it double worse but I figure that its now:

(Shield) -> Resurgence -> Innervate* -> Consumption -> Revivificaiton/Dark Infusion -> (Shield).

(Shield) When I can

* Where innervate at times I need to cast it on myself for healing consumption, could probably do that every 2nd or 3rd innervate, but its abit annoying to sort of do that.

With the rotation, I can solo using my tank companion to do most of the quests for heroic but when it comes to the new Heroic at Black Hole I cant do much because i get attacked alot. Even if Khem Val hits is taunting which is kind of annoying.

If you guys know a better rotation for PvE and PvP that would be great. But its so lacklustre that I'm losing a reasoning to play this game at all.

EDIT: My skill points is the stock standard 31/7/2.

warultima's Avatar


warultima
04.12.2012 , 06:38 PM | #2
PvE solo questing I am doing perfectly fine as sorc healer (actually in solo questing I am doing fine with any reasonable spec).

PvP healing is ridiculous. The only time you will get DI off is when 1. they suck and dont know what is an interrupt/stun/knockback/mez, 2. they let you free cast.

Wynn's Avatar


Wynn
04.12.2012 , 08:39 PM | #3
All the videos I saw of the new raids the Sorc place Revivificaiton so they hit the tank and that it can still hit them.
Crazy old dyslexic Healer that loves cakecheese
Operative: Wynn, Mercenary: Fenrich, Sorcerer: Nall
Also old Droid Engineer from Starsider

jdoli's Avatar


jdoli
04.12.2012 , 09:07 PM | #4
respec dps and save yourself a headache
jdb

Leoden's Avatar


Leoden
04.12.2012 , 09:14 PM | #5
I have been mainly focusing on pvp at level 50 since the patch came out. It is super tough to stay alive in 1.2, let alone keep anyone else alive. It seems in order to do any healing of any kind I can only spam Dark Heal in between SB and Resurgence cool downs. Even then I feel like I am only healing myself, if I stop to heal anyone else, I'm toast...

The rate at which damage is incoming with one competent dps on you is extremely hard to to overcome. By no means do I think I should be able to stay alive with 2+ dps on me solo, but I should have a fighting chance with only 1.

Before my main heal in pvp was DI, now I guess its DH, it for sure doesn't allow for a lot of moving around.

Our operation night isn't until Monday, I am really worried about the consumption change, and being able to keep up with the heals. My primary heal in ops is innervate followed by a consumption, guess I will need to change that up, maybe utilize the longer heal times.

This whole patch as put a bitter taste in my mouth about pvp, I really hope they address it soon.

Zhaker's Avatar


Zhaker
04.12.2012 , 09:24 PM | #6
Quote: Originally Posted by Leoden View Post
I have been mainly focusing on pvp at level 50 since the patch came out. It is super tough to stay alive in 1.2, let alone keep anyone else alive. It seems in order to do any healing of any kind I can only spam Dark Heal in between SB and Resurgence cool downs. Even then I feel like I am only healing myself, if I stop to heal anyone else, I'm toast...

The rate at which damage is incoming with one competent dps on you is extremely hard to to overcome. By no means do I think I should be able to stay alive with 2+ dps on me solo, but I should have a fighting chance with only 1.

Before my main heal in pvp was DI, now I guess its DH, it for sure doesn't allow for a lot of moving around.

Our operation night isn't until Monday, I am really worried about the consumption change, and being able to keep up with the heals. My primary heal in ops is innervate followed by a consumption, guess I will need to change that up, maybe utilize the longer heal times.

This whole patch as put a bitter taste in my mouth about pvp, I really hope they address it soon.
I'm worried about my Operation too, with the Consumption change it makes me worry about too many variables as a healer, instead of being able to sometimes help out with the DPS. I hope the Bosses dont have alot of HP as b4 from Nightmare or else we're going to be wiping alot. So I can focus purely on heals.

I did hear about the revivification change, but for some fights we need it at specific points because of the dynamics of the fight so that really is painful. Maybe

For PvP its a nightmare, I got no burst heals, I have to worry about myself more than my team. So I'm focusing on my self more than anything in PvP which is the wrong idea, I cant assist really anyone, the only up side is that I was able to survive the Marauder/Sentinel Smashes but this isnt a 1v1 game its a WZ game so when another one just comes up regardless of spec I go down quickly. I dont have anything I can give to heal someone as I'm mostly focusing on myself too much. So yea I dont think I can bring heals to PvP.

Like to know if BW wants us to worry about so many things to heal so little? I'm not following their PvP strategy or PvE, and I feel that if this was to remove AS MANY Sith Sorcs to balance out the classes, then this will probably kill it. Like it did with the Operatives becuase I see about 10 in my server at level 50. LOL.

ASHxHOUSWARES's Avatar


ASHxHOUSWARES
04.12.2012 , 09:30 PM | #7
YOU have completely ruined the healer.Great patch!! I went into Kaon HM with a fully geared group and was wiped out in no time.... The heal times are awful and nothing works right anymore. The tricks that used to give you unlimited power without using up your health.... DOnt work.... The trick that made dark(forget name) but the one that gives most health the trick that used to reduce the heal time from 2.3 to 1.4 is not working.... plus none of the heals have any of the power they once did, not to mention healers seem to generate more threat now... What a wonderful patch. The class that is weakest gets the nerf.... How ingenious... The only thing healers had going for them is taken away because of stoopid pvp??? PVP sux anyways.

Zhaker's Avatar


Zhaker
04.12.2012 , 09:35 PM | #8
Quote: Originally Posted by ASHxHOUSWARES View Post
YOU have completely ruined the healer.Great patch!! I went into Kaon HM with a fully geared group and was wiped out in no time.... The heal times are awful and nothing works right anymore. The tricks that used to give you unlimited power without using up your health.... DOnt work.... The trick that made dark(forget name) but the one that gives most health the trick that used to reduce the heal time from 2.3 to 1.4 is not working.... plus none of the heals have any of the power they once did, not to mention healers seem to generate more threat now... What a wonderful patch. The class that is weakest gets the nerf.... How ingenious... The only thing healers had going for them is taken away because of stoopid pvp??? PVP sux anyways.
While I understand your concern, I AM NOT the one responsible for "ruining" your healer.

Now the tricks are changed, and for PvP yes forget it, its unviable until BW gives us something for burst healing.

For PvE you're going to have to heal yourself sometime in the rotation, and you're going to have to smartly heal to maximise your healing potential. Either case its alot more trickier to heal with a Sith Sorc than any other classes, but we all knew this was coming, what the reason for this is unknown.

stelford's Avatar


stelford
04.12.2012 , 09:40 PM | #9
Quote: Originally Posted by ASHxHOUSWARES View Post
<snip> The only thing healers had going for them is taken away because of stoopid pvp??? PVP sux anyways.
Actually, that's the funny/hysterical thing. It's NOT pvp's fault! The patches were because people were claiming that Sage/Sorc healers (as well as BH I guess) were OP mainly because on 1vs1 they couldn't be killed. It's the classic case of the squeaky wheel getting the oil.

I know. A healer healing themselves and not dying. What's the world coming to *sighs*

For PvP, this patch is ~deeply~ rage inducing. With bubble up, a single good mara or jugg can drop my champ+cent geared lvl 50 in about 4s. The only way I may stand a chance of lasting longer than 4s is by popping an armor stim .. even then that jst delays by a couple of seconds.

The real thing is to roll back the consumption 'fix'. There, I said it. Feel free to flame me or whatever.

Tripleplay's Avatar


Tripleplay
04.12.2012 , 09:48 PM | #10
I had a 4 page discussion on PVP sorc healing in 1.2 then bioware decided to close that thread and every other thread like it.... why? because they don't want us talking negatively about 1.2 pvp healing sorcs, because sorcs are now broken.

BUT be careful!!! this post might get deleted/locked also!

What's the matter Bioware? Why are you going around locking and deleting threads and posts having to do with Sorc healing in patch 1.2?

Because you broke sorcs and now you can't deal with it. Best solution bioware? Silence our voice and act like 'nothing is wrong'.
Patch 1.2 ~ R.I.P. Sorcs