Dowz Posted July 1, 2012 Share Posted July 1, 2012 In update note 1.2.5 it stated in flashpoints you must clear all enemies in the instance to get loot from the boss. Everytime i do a hard mode people are saying you do not need to kill all mobs. Somebody able to clear this up for me? It does say it in the update notes after all. Link to comment Share on other sites More sharing options...
iPodwithnomusic Posted July 1, 2012 Share Posted July 1, 2012 I skip a lot of the mobs and I still get loot from bosses Link to comment Share on other sites More sharing options...
alifaraaz Posted July 1, 2012 Share Posted July 1, 2012 It means enemies within the encounter, not the instance. For example Gharj in EV, if you still have adds up, you have to kill them before you can loot etc. Apparently it was done to stop some exploit on certain bosses where you could kill the the main, loot him, and the wipe again some adds causing the boss fight to reset. Link to comment Share on other sites More sharing options...
Dowz Posted July 1, 2012 Author Share Posted July 1, 2012 Ah right that makes sense. Wish it made it that clear on the update notes Link to comment Share on other sites More sharing options...
Eternalnight Posted July 2, 2012 Share Posted July 2, 2012 Wish it made it that clear on the update notes It was made perfectly clear in the patch notes. Link to comment Share on other sites More sharing options...
Aurojiin Posted July 2, 2012 Share Posted July 2, 2012 Iirc, it says all enemies in an encounter. Encounter =/= instance. Link to comment Share on other sites More sharing options...
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