DuffAlmighty Posted December 20, 2011 Share Posted December 20, 2011 I understand you cant grip/charge people behind cover(While this is insanely anoyying ATM having to walk to them while snared) But it honestly dosent make sence if they are behind cover...but your behind them Link to comment Share on other sites More sharing options...
mastersloup Posted December 21, 2011 Share Posted December 21, 2011 It wouldn't be that bad if damage across the board was not so high. you'll be dead by the time you walk to him anyway Link to comment Share on other sites More sharing options...
DuffAlmighty Posted December 21, 2011 Author Share Posted December 21, 2011 It wouldn't be that bad if damage across the board was not so high. you'll be dead by the time you walk to him anywayYea. Extremely anoyyign. And even if I LOS him(Which most players seem not to do atm) and sneak up on behind a corner, Ive still got to walk to him before I can actaully do anything Link to comment Share on other sites More sharing options...
mastersloup Posted December 21, 2011 Share Posted December 21, 2011 yet if you walk to him he'll either stun you or knockback you lol Link to comment Share on other sites More sharing options...
DuffAlmighty Posted December 21, 2011 Author Share Posted December 21, 2011 yet if you walk to him he'll either stun you or knockback you lolDied because of that before. Went into flames. CC in this game is OTT also. Literally locked down constantly that + insane damage makes this really insane. Link to comment Share on other sites More sharing options...
mastersloup Posted December 21, 2011 Share Posted December 21, 2011 Let hope bioware care about their pvp community unlike blizzard and reduce damage/healing/cc in pvp Link to comment Share on other sites More sharing options...
DuffAlmighty Posted December 21, 2011 Author Share Posted December 21, 2011 Let hope bioware care about their pvp community unlike blizzard and reduce damage/healing/cc in pvp I hear ya. Link to comment Share on other sites More sharing options...
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