-Arcane- Posted January 25, 2012 Share Posted January 25, 2012 I believe the devs need to look at the damage produced by the final abilities of Jarg + Sorno. The snipe and the grenade are both oneshotting (way over 23k dmg) and surely this cannot be an intended mechanic as it occurs from around 30% on both mobs. If it IS an intended mechanic (secondary soft enrage along with the buff when one boss dies) then the frequency is far too high, 5 seconds~ per oneshot (Oo). So either fix the damage, frequency or make the boss at least target the player hes going to nuke with his instant cast oneshot so the raid can shield/pop cd's. Thanks -Cane Link to comment Share on other sites More sharing options...
-Arcane- Posted January 25, 2012 Author Share Posted January 25, 2012 We did this tonight first try 3 deaths only to the oneshot, seems that the issue we were having before was a bug with Jarg where he spams "My Turn" instead of saying "My Turn" then "Your Turn". So not a balancing issue after all just a bug. Link to comment Share on other sites More sharing options...
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